-picking locks in 2 seconds
Don't get me started on this one. Or picking locks using two picks and no tension wrench. Or using just one pick (not a "pick gun" or a "spring pick" - just a single, flat pick. What? It don't work that way, I've been picking locks for 25 years!)
-2 second hotwires for stolen cars
Been a mechanic far too long to not see the hole in this one...
-kicking and (apparently exploding) a front door with one kick
Spent a few years as a doorkicker. Can you kick in a residential exterior door in one shot, just your foot? Yeah - if you hit it right. Ditto commercial interior solid doors. NB: Kicking the door in the centre of the panel is NOT the correct place to do so! And a good solid-core door won't look like you hit it with a 105mm beehive round from foot impact...
-jumping out a window with 0 shards in your body
Possible. Only just. Not something that's going to happen routinely.
Possible, but you're just as likely to kill him. The definition of a "knockout punch" is "a punch
almost strong enough to kill outright."
-the bad guy always laughing while being arrested
-cheap cgi cold air breath
-every gun sound effect is a .45 caliber gunshot
-unlimited ammo
These last two. Please - a .22 is NEVER going to sound like an unsuppressed .44 Automag, no matter how much you want it to! (Just as a Honda that displaces less than my bladder with a 'fart can' exhaust will NEVER sound like a real engine. Period.)
And, I've been in firearms for 30-odd years. There's always a little counter in the back of my head whenever you see single-spot gunplay, or the "good guy" is going through, and the counter always seems to end up on "BULLS***" before the scene's over. Seriously - if I can keep track of my ammo level during an actual hot firefight, why can't Sp:FX do it in a movie?
-dramatic pauses/zooming in just before the beaten down hero gains just enough courage and strength to overpower the baddie
-every stolen car can do 0-60 before reaching the end of the block, no matter the make and model
-rooftop jumping... come on, you're falling down while you move forward, humans cant glide. i learned this from couch hopping as a kid LOL
-heroes are perfect shots, while baddies' shots hit either 1/4 inch away or a 1/4 mile from the target
-THE SILENT HELICOPTER! In real life, i actually HEAR it 10-20 seconds before i SEE it in the air!
There's dozens more but oh well, I cant type em all down in one sitting LOL
- The Dutch Angle. Sometimes, it's useful. Most times, it feels like either the cameraman has vertigo, or wants to give me vertigo.
- "Wire-Fu." In
The Matrix, it made sense. In the "real world," it's pointless. STOP IT.
- "Primitive tribes" where everyone has perfect hair and straight, white teeth.
- Misinterpretations of established characters. Ever watch "Jack Reacher"? There's a
car chase in there! In several novels, Reacher himself (as the character) has admitted - either in "internal monologue" or to other characters - that he's not that good as a driver, and high-speed or advanced driving maneuvers are beyond him. (Let's just leave aside that Tom Cruise was
horribly miscast as Jack Reacher - my "reader's image" of Reacher has always been a slightly bulked-up Hugh Laurie. Hell,
I would make a better Jack Reacher than Cruise could ever hope to, and at least I'm tall enough to be believable! The main reasons I watched that movie when offered? Rosamund Pike and Robert Duvall.)
- Cars exploding for no good reason. Nothing you can even tangentially derive thinking about the overarching plot. Is there just a huge surplus of naptha bombs out there?
- Sub-caliber firearms with a muzzle flash like a howitzer.
- Suppressed firearms that are actually
silent - don't really happen. (You can get close - but you're looking at bolt-action, single-shot, or locked-breech autoloaders, like the H&K Mk23 Mod2, or the Ruger MkIII, CIA Mod.)
I'm sure I could go on...