Star Wars: The Force Awakens (Pre-release)

Re: Star Wars Episode VII

Another good way of doing it with CGI is by having 80% of said character shot in-camera and add the remaining 20% later in post production. Like have everything be real except for the neck and head.

I think that it would be easier to do the character completely in CG then since they wouldn't have to bother with all of the motion tracking that they'd have to do, but then again it's not like it hasn't been done before although it's generally been done where a live actor on set is replaced by a complete CG character in post. Personally, I really don't care which way they go (CG or practical) as long as it looks good, I could care less if they used live actors on 100% CG sets with 100% CG props as long as it doesn't like everything is 100% CG and it can be done. Ideally they'll use a mix of both going with what works best for the given shot instead of using one or the other purely for the purpose of doing it that way.
 
Re: Star Wars Episode VII

I believe JJ is taking to heart all the criticism toward CGI and the actors' demands of more real tactile sets to interact with.... And well JJ is a big advocate for sets as well.

One thing I really love about J.J's first Star Trek, is the fact that in a particular shot where you see these huge structures in the far distance(in Iowa) were done in-camera using miniatures. Who does that? A fan of practical effects ;) :thumbsup

I think that it would be easier to do the character completely in CG then since they wouldn't have to bother with all of the motion tracking that they'd have to do, but then again it's not like it hasn't been done before although it's generally been done where a live actor on set is replaced by a complete CG character in post. Personally, I really don't care which way they go (CG or practical) as long as it looks good, I could care less if they used live actors on 100% CG sets with 100% CG props as long as it doesn't like everything is 100% CG and it can be done. Ideally they'll use a mix of both going with what works best for the given shot instead of using one or the other purely for the purpose of doing it that way.

Either way you have to do a lot of motion tracking. But it is a bit easier when you have specific points to track. The more real in a shot the better :)
 
Re: Star Wars Episode VII

Gareth Edwards is doing the soon off apparently. I can get on board with that. So far it looks like Disney is batting a thousand.

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Re: Star Wars Episode VII

You forgotten the cantina already?? ;) I love it. It looks like something straight out of the 80's.I can't wait to show my son.


Ben

No, but those were fairly realistic looking aliens. This is just... well IMO any CGI alien in the Prequels was better than that. It's too cartoony looking.
 
Re: Star Wars Episode VII

for all we know this will be some background character anyway... personally I love him and he fits right in with the Return of the Jedi muppets... which I'm hoping is just a pinch of an ingredient for continuity sake and we get more of the New Hope Cantina and ESB Bespin types for most of the film.
 
Re: Star Wars Episode VII

I find it easier to suspend disbelief in practical effects than CGI. Most I see of the time, when I see CGI, I'm instantly reminded that its a movie. I can forget that Yoda isn't real. I've never thought a battledroid looked real.

Even when I'm being critical, I look at practical effects and wonder how they did it. When I see CGI, I wonder why they didn't use practical effects. CGI should be saved for Balrogs.
 
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Re: Star Wars Episode VII

People who think practical effects are better than CG need to stop going to the movies.
 
Re: Star Wars Episode VII

People who think practical effects are better than CG need to stop going to the movies.


You should probably stop going to the RPF.Practical effects are the heart and soul of this place.


Ben

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I find it easier to suspend disbelief in practical effects than CGI. Most I see of the time, when I see CGI, I'm instantly reminded that its a movie. I can forget that Yoda isn't real. I've never thought a battledroid looked real.

Even when I'm being critical, I look at practical effects and wonder how they did it. When I see CGI, I wonder why they didn't use practical effects. CGI should be saved for Balrogs.


Exactly. :)
 
Re: Star Wars Episode VII

You're the reason I hate Detroit so much.
WTF? You're a big man for hating a city because of a simple comment. Grow up.

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define better?
I'll let you define better.

I've said it before and I'll say it again: bad CG is just as bad as bad practical; good CG can surpass good practical. Both have their place, but CG is used so widespread now that the folks on the RPF and elsewhere that insist they can tell the difference usually can't.

It's a silly debate.
 
Re: Star Wars Episode VII

You should probably stop going to the RPF.Practical effects are the heart and soul of this place.
Really? Yes, there is a studio scale forum here... but, the heart and soul of the RPF are the PROPS. Props (generally) aren't CG and I don't see a whole lot discussion about actual effect work - so, please learn the difference.
 
Re: Star Wars Episode VII

Really? Yes, there is a studio scale forum here... but, the heart and soul of the RPF are the PROPS. Props (generally) aren't CG and I don't see a whole lot discussion about actual effect work - so, please learn the difference.


Oh I know the difference. Your original statement that we should stop going to the movies because we think practical is better than CG was arrogant.In return I gave you arrogance back.I don't like it when people tell me what I should and shouldn't think is better. As you said its a silly argument.


Ben
 
Re: Star Wars Episode VII

Oh I know the difference. Your original statement that we should stop going to the movies because we think practical is better than CG was arrogant.In return I gave you arrogance back.I don't like it when people tell me what I should and shouldn't think is better. As you said its a silly argument.


Ben
No my original comment was not arrogant. Arrogance is people waving their noses in their air about CG effects when 99% of the time they couldn't tell the difference in the first place. The snobby attitude here about CG is arrogance; the prequel bashing is arrogance... blah, blah, blah, etc. You didn't give me arrogance back - you gave me a comment that wasn't relevant to the discussion - the RPF is not an effect forum, it is a prop (costuming) forum... so again, please learn the difference.

I didn't tell you what you should/shouldn't think is better - I merely stated that if someone really thinks practical is better they need to stop going to the movies; if you'd like to me to expand on my comment, I would've probably said that most movies in today's day and age have some form of CG effect in it - just as quite a bit television does now, too - but, the fact is that it is seamless.
 
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Re: Star Wars Episode VII

...I've said it before and I'll say it again: bad CG is just as bad as bad practical; good CG can surpass good practical. Both have their place, but CG is used so widespread now that the folks on the RPF and elsewhere that insist they can tell the difference usually can't...
Well, this I agree with for the most part, particularly the part about not being able to tell CGI from Practical; regardless of how they're done the best effects are the ones you don't even notice.
 
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Re: Star Wars Episode VII

CG artists admit it can be hard to actually finish a shot,.....to make it indistiguishable from reality,....thats why a lot of directors recently shoot as much in camera as possible and add CG enhancements -eg: Prometheus,....also how much time does an effects artist have to spend perfecting that shot.....when a large part of a movie is shot green screen especially to the extent of the Prequels where at times the only practical part is the actors, you can see how the pressure to make these scenes photo realistic sometimes failed,....and it's these fake scenes that jarr,.....undooing many of the indistinguishable great CG that does work

I think the lesson learned by these mistakes is valuable,....as I said earlier theres a passion now for directors to shoot as much in camera with real effects.....look at the Sky Tower scenes in Oblivion,......the actors are naturally lit by the environment that surrounds them

JJ has high standards & uses practical effects where he can instead of sorting it out in post,.....exciting times

J
 
Re: Star Wars Episode VII

CG artists admit it can be hard to actually finish a shot,.....to make it indistiguishable from reality,....thats why a lot of directors recently shoot as much in camera as possible and add CG enhancements -eg: Prometheus,....also how much time does an effects artist have to spend perfecting that shot.....when a large part of a movie is shot green screen especially to the extent of the Prequels where at times the only practical part is the actors, you can see how the pressure to make these scenes photo realistic sometimes failed,....and it's these fake scenes that jarr,.....undooing many of the indistinguishable great CG that does work

I think the lesson learned by these mistakes is valuable,....as I said earlier theres a passion now for directors to shoot as much in camera with real effects.....look at the Sky Tower scenes in Oblivion,......the actors are naturally lit by the environment that surrounds them

JJ has high standards & uses practical effects where he can instead of sorting it out in post,.....exciting times

J

Well said.
 
Re: Star Wars Episode VII

I'm excited what JJ will bring to the table. I can overlook the CGI effects as long as the storyline and characters are sound. I don't want a movie that concentrates so much on how it looks, that it forgets the plot. Looking forward to new villians!

Glad to see JJ will possibly use a nice blend of practical and CGI.
 
Re: Star Wars Episode VII

Ep 7 will have plenty if CG effects, that goes without saying. It's an effective tool for visualizing things that are cost or technically prohibitive. GL making the PT was intentionally pushing the limits of the technology, that's his way, he is a technocrat. But that in some cases was to the detriment of the film. Brining back in practical effects where appropriate is a great decision. It's not a binary argument.
 
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