I would be amazed if the practical effects work went anywhere else other than 32Ten. Its basically built out of the bones of Kernel Optics, at the old ILM site and is staffed with so many ex ILMers you could really say it is actually vintage ILM resurrected . Plus the fact they have just heavily invested in a lot of brand new production gear including a superior very high end 3D model printing system and new high res 3D shooting equipment (to get that extra high def). You don’t make that kind of costly investment with out expecting to get a lot of new work in the future.
And, what ever you care to say about the quality of the writing in Pacific Rim, The Lone Ranger, and Elysium, most of this years effects heavy films have looked outstandingly good, and that’s because of the larger amount of practical effects work ie practical modelling that’s gone into them. And guess who did a lot of the work in those.
I thought Elysium looked magnificent, and the scenes with the scaled built Raven (with the crash particularly) were some of the best I’ve ever seen. As much as I love the original trilogy SW, there are still elements in it that make me wince when I see them these days , the explosions /pyrotechnics/ collisions /CGI aliens chiefly. There wasn’t a duff shot in Elysium. Some of the designs I didn’t like, especially the exo skeleton, but the compositional success of all the effects shots working on screen was staggeringly high in my opinion.
With everything I’ve read so far I don’t doubt for a minute they will use some highly detailed modelling in the New Trilogy (NT) because that’s been a growing trend since the film industry as a whole decided to move away from pure CGI, and the technologies and software that can combine complex effects shots now have advanced so quickly. As mentioned Chris Nolan and Peter Jackson spearheaded that set against the Prequels backlash. Interestingly Weta has recently announced some new developments that will mean another level upgrade in effects work.
The only thing that REALLY bothers me about the NT is the story and the choices made for the designs. Very few of the craft in the prequels felt as if they had come from the same universe, in fact their sleek curved shapes and finishes felt like they had come after OT Star Wars.
That’s the impression you get when you look something like the Ralph Mc Quarrie concept X wing. Its smaller, curved ,sleeker and far more modern looking than the later on screen X wings. Arguably it looks like an X wing fighter that was produced after Return of the Jedi. Same with the Prequel Blockade Runner, it looked so wrong in the Return of the Sith, yet the Radiant design felt spot on and that was set way to early on in the PTM. Whilst I applaud the fact that they are using the old concept art and designs for the new “Rebels” series, I’m not sure that it will all feel right. They would, for example, have been ok to use the Ralph McQ Artoo in the prequels because it looks less advanced ,but wrong to use the X wing pre OT because of that curved hull and stylishly more modern appearance.
And that’s the main issue for me. I thought the most of the aliens and spacecraft in the prequels looked unrealistic, over complex and far too computer designed against the originals (even without the later CGI enhancements)which had a lean, angular, real world feel to them. I know skillsets and designs with the very first Star Wars movie meant the models were “rushed”,“kit bashed” and filmed simplistically because of the effort to develop the technology to even do it but that basic, practical ,no frills and simple look was exactly what defined the SW universe so uniquely believable. A dozen snub fighters or just four AT's looks far more realistic in a battlefield than having hundreds of them.
If they managed to rope Joe Johnson in for just a few space craft designs I would be ecstatic because then I think that visually they would really have a chance of capturing the look we are looking for. Anyway, they have got a hell of a task a head of them because there are so many iconic craft in the OT . I cannot think of any spacecraft in the thirty years since that have been as cool as the Falcon.
JJA needs to get Simon Pegg and a few of his old Star Wars mates to come and give their opinions on the preproduction artwork (after signing the NDA documents in blood naturally). With that new 3D printer, producing the models will be relatively swift and easy,firstly to get an idea how they look on screen and secondly to mass produce. Get them right and Disney, the toy manufacturers , and the fans will dance in merchandising delight. Get them wrong and it will all just choke up the warehouses gathering dust like they did with the Phantom Menace.