Star Trek III through VI Tricorder

Agreed. I was just saying to not implicitly trust their figures or proportions. Especially given how badly they represented other things that were visible in TWOK and TSFS like the flag ranks a d Saavik's service bar. I have the Line Officers Requirements along with Shane Johnson's Uniform Reference Manual, FASA's movie sourcebook supplements, the Federation Reference Series, and umpteen zillion other reference books, all the way back to FJ's Constitution plans and Star Fleet Technical Manual, Star Trek Maps, and The Spaceflight Chronology. There is good reference out there for a lot. I didn't suggest this one earlier because I don't trust it, for the reasons I listed. And you have a nice casting and good reference already, so...

Yep, I understood and agree with you. I appreciate the guidance for sure!

You know, from your reference list, you might as well have been sorting through my storage container full of trek stuff
[emoji41][emoji106]
 
I was wondering what kind of hinge you used for the bottom of the Tricorder, linking the front and rear main body pieces?



Oh the torment and dilemma I’ve caused myself… the stressors of being a perfectionist geek.

So, I’ve finalized the disk design, and the color (aluminum on the left -vs- light gun metal on the right). I chose the aluminum. I think it most accurately reflects the color of the original.

View attachment 1006740
View attachment 1006749 View attachment 1006750

I’ve squeezed the internals into the body:

Power switch, charging port, battery charging board, li-ion battery, Arduino nano, Adafruit FX board, Adafruit amp, speaker, 2017 IC (2ea), SD card reader, 1.5” screen, spring mechanism, latching mechanism, 10-segment LED array (2ea), four square diodes, ten individual LEDs (for the back 10-segment array), and all of this while leaving enough room for the scanning head to close… and lets not forget the buttons and all of the wires! I made several attempts at a DYI PCB, but I’m way out of practice.

Here's a big image dump of what I've been doing...
View attachment 1006741 View attachment 1006742 View attachment 1006746 View attachment 1006747 View attachment 1006753 View attachment 1006754 View attachment 1006755 View attachment 1006756 View attachment 1006743 View attachment 1006744 View attachment 1006745 View attachment 1006748 View attachment 1006757 View attachment 1006758 View attachment 1006759 View attachment 1006760 View attachment 1006761 View attachment 1006762 View attachment 1006763 View attachment 1006764 View attachment 1006766 View attachment 1006768 View attachment 1006769 View attachment 1006770

Big breath... Anyway, I sat down this morning ready to get to work, but instead of pressing forward I felt like taking a step back. At which point I took a long look at what I’ve accomplished and have reluctantly decided that I need to STOP and START OVER.

It’s not an easy decision, considering the time I’ve spent working on it. But in hindsight I should’ve done everything up to this point as prep prior to actually creating my post. I’m just going to consider this particular build as a testbed/prep, a version 1.0 if you will. So I guess everything from here UP has become my “Official Movie-era Tricorder Prototyping Thread” and it’s now officially fulfilled it function. I'll just say that everything prior to this moment has given me the information I'll need to start a new and more accurate build, a so called version 2.0.

At this point I’m not sure if I'll start a new post or continue here, I’ll have to think about it. More to come my friends.

--James
 
I was wondering what kind of hinge you used for the bottom of the Tricorder, linking the front and rear main body pieces?

Hello Don1701, well I just used a couple of these round shelf pins and a spring. I picked both items up at Home Depot for a couple bucks.

IMG_7443.jpeg


IMG_7444.jpeg
 
I was wondering what kind of hinge you used for the bottom of the Tricorder, linking the front and rear main body pieces?

Sorry, I forgot to mention that I'll be changing the hinge design for my next build. With the above design there's no way to remove the door/face after it's been installed. My current thinking is to either leave a small slit in the center just wide enough to retract the spring so one of the pins can disengage from the sidewall with a toothpick or printed lever (I was able to remove my door, but only after cutting a hole in the center, but it wasn't easy), or place small slots on both ends of the tube for a toothpick or printed levers. I'm sure there're 100 ways to accomplish it, but I've been fixated on the electronic side of things and haven't put too much though into it.

Also, I ran into trouble because of the tolerances I used for the mating of the spring and tube, very close, that in turn made it difficult to retract the spring. I did this in response to an earlier prototype I built where the spring annoyingly rattle around with general use. My thinking at the time was to just tighten everything up. While that stopped the rattle, it made it difficult to retract/remove the spring even prior to final assembly.

So please … BE WARNED MY FRIENDS … anyone who using the method above without modifications will probably have a difficult time removing the front half after installation.

*** Just stuff to think about for anyone trying to use the hinge-style above.

--James
 
I just need to say again, thank you for tackling this. Even with your current build destined to be a "learning experience", it helps all of us, not just you. I've narrowed my search for suitable screens down to a half-dozen possible candidates. I'll let you know which one or ones I order samples for after the weekend. As with zapwizard's Pip Boy project, I'm already looking at what you've done with an eye toward how we can make refined versions more functional, interactive, and exciting for people (including us) to see in action. In addition to screens, I've also re-upped my searches into IR sensors, compact radar chips (what they use for collision-avoidance systems in cars -- about the size of a postage stamp and not much thicker), various meteorological sensors, etc.

One of the things I think I've always loved most about this site, over most others, is seeing people do things and then others get inspired by that and build on that, often in turn inspiring the original poster, in the loveliest echo effect the internet can achieve.
 
I just need to say again, thank you for tackling this ... various meteorological sensors, etc. One of the things I think I've always loved most about this site, over most others, is seeing people do things and then others get inspired by that and build on that, often in turn inspiring the original poster, in the loveliest echo effect the internet can achieve.

You're welcome. I’m a big fan of sharing ideas, concepts, and full-on collaboration (although I tend to be slow at collaborating). I personally enjoy lurking around the various posts and discovering clever ways other people accomplish tasks/builds. It alway amazes me the how talented most people are and how many ways there are to accomplish the same end idea... humans are amazing (IMO)

As to sensors, the shell of the Type B tricorder is pretty spacious, unfortunately much of that space is consumed the scanner head is retracted/stowed. In order to make even the simplest lights fit, the builder MUST plan in advance how any internal components will fit. For this last build I originally planned on making a custom PCB, but I still didn't have any guarantee everything would fit...and it didn't. For my next build I'll be mapping every little detail to ensure the components fit prior to printing a single part, this will require that I accurately model each component. One simple solution will be (as previously planned) to use a DIY PCB with SMC's.

Also, I'm considering dropping the Arduino and using a Raspberry Pi. This'll give me more functionality, speed, power, and screen control (smoother animations and a cleaner graphics). Hopefully I'll be able to integrate some additional functionality; sensors and such. As to actual screens, I discovered an almost perfect sized screen, so my unless you have something more accurate my updated design will include the one I mentioned and will allow me to more closely replicate the actual screen-used prop, most particularly the scope/screen protrusion. For those who don't know or didn't realize, I had to grossly enlarge this area to accommodate the screen I was using. This actually didn't look bad (I think it looks better), but my goal is to design something that, as much as possible, replicates the screen-used prop.
 
HI. I was also wondering whether you used a matte or glossy clear coat for the tricorder?


You're welcome. I’m a big fan of sharing ideas, concepts, and full-on collaboration (although I tend to be slow at collaborating). I personally enjoy lurking around the various posts and discovering clever ways other people accomplish tasks/builds. It alway amazes me the how talented most people are and how many ways there are to accomplish the same end idea... humans are amazing (IMO)

As to sensors, the shell of the Type B tricorder is pretty spacious, unfortunately much of that space is consumed the scanner head is retracted/stowed. In order to make even the simplest lights fit, the builder MUST plan in advance how any internal components will fit. For this last build I originally planned on making a custom PCB, but I still didn't have any guarantee everything would fit...and it didn't. For my next build I'll be mapping every little detail to ensure the components fit prior to printing a single part, this will require that I accurately model each component. One simple solution will be (as previously planned) to use a DIY PCB with SMC's.

Also, I'm considering dropping the Arduino and using a Raspberry Pi. This'll give me more functionality, speed, power, and screen control (smoother animations and a cleaner graphics). Hopefully I'll be able to integrate some additional functionality; sensors and such. As to actual screens, I discovered an almost perfect sized screen, so my unless you have something more accurate my updated design will include the one I mentioned and will allow me to more closely replicate the actual screen-used prop, most particularly the scope/screen protrusion. For those who don't know or didn't realize, I had to grossly enlarge this area to accommodate the screen I was using. This actually didn't look bad (I think it looks better), but my goal is to design something that, as much as possible, replicates the screen-used prop.
 
HI. I was also wondering whether you used a matte or glossy clear coat for the tricorder?

I never actually got to the point where I sprayed it with a clear coat, my plan was to use a mate. The screen-used SFS prop isn’t glossy at all, the others variants (St V, VI, and Generations) may have a different finish (beyond the color, they were a blackish color).

Hope that helps.
 
I never actually got to the point where I sprayed it with a clear coat, my plan was to use a mate. The screen-used SFS prop isn’t glossy at all, the others variants (St V, VI, and Generations) may have a different finish (beyond the color, they were a blackish color).

Hope that helps.

Do you have any graphics for the front buttons?
 
I couldn't find them, so I drew these this evening (PDF below). They match the screen-used SFS pretty closely. As to the screen, there is no screen used in the movies, but if there is something you're looking for let me know and I'll see what I can do.

--James
 

Attachments

  • buttons.pdf
    207.1 KB · Views: 156
For the rear display screen I was looking for something like this.
upload_2019-5-13_10-49-50.png


I couldn't find them, so I drew these this evening (PDF below). They match the screen-used SFS pretty closely. As to the screen, there is no screen used in the movies, but if there is something you're looking for let me know and I'll see what I can do.

--James
 
Hey, BAJA TYM, thought I'd check in with you about this. I've been following your 2001 thread with great interest, but this is still lurking in the back of my mind. Ever get around to revising your 3D models? I'd love to give printing it a go so you can see how your fixes work...
 
Hey, BAJA TYM, thought I'd check in with you about this. I've been following your 2001 thread with great interest, but this is still lurking in the back of my mind. Ever get around to revising your 3D models? I'd love to give printing it a go so you can see how your fixes work...

I started it and got close to a final design, but all my modeling projects have been kicked to the back burner for a while. My first issue is with my computer and 123D no longer being supported. I started to play with other software offerings, but my Mac book is struggling with most of them. Anyway, I always have too many projects going on and just decided to focus on finishing the restoration of my 1951 Willys M38. I will get back to my modeling, but it won’t be until after the summer...maybe sooner, it just depends on a few things.

Thanks for the kind words!
 
I would love to build one of these. I'm a professional CAD engineer/programmer and have high-end CAD software on my Mac. I could help with the modeling...
 
Back
Top