I did several searches for this and didn't find anything. I am currently making a P08 Luger and an M7 bayonet for costume props. Both of these, as well as a lot of weapons, have a diamond cut texture on the grips. Is there a way to simulate this so that it looks OK? Not looking for screen accuracy obviously, just a close approximation. Keep in mind, I don't have access to milling equipment, just hand and desktop power tools.
I was able to get close on a flat surface with a triangle file, scoring the plastic in a diamond shaped. Problem is, both of these have curved top surfaces, so I couldn't get that to work. I was thinking maybe painting thru a screen mesh with lighter color, but haven't tried it yet. I figured maybe someone here had tried this before and could help.
Thanks
I was able to get close on a flat surface with a triangle file, scoring the plastic in a diamond shaped. Problem is, both of these have curved top surfaces, so I couldn't get that to work. I was thinking maybe painting thru a screen mesh with lighter color, but haven't tried it yet. I figured maybe someone here had tried this before and could help.
Thanks