Shielded ships in scifi- why all the sparks?

Hmm, well the TOS writer's guide might not support my theory:

DEFLECTORS
The primary "defensive shield" of the U.S.S. Enterprise.
It is, in effect, an invisible force barrier around the
Enterprise which protects the vessel from anything but
the most sophisticated and powerful weapons. It is
automatically activated by the ship's sensors when an
unknown danger approaches. Note: The ship's Transporter
cannot be used while the deflector screen is operating.

If the vessel should be under attack, the power of the
deflector shield can be considerably increased, but at
a commensurate loss in ship's power and at maximum
shielding can only be maintained for a limited time.

The ship also has "navigational deflector beams" which,
guided by "navigational scanners", sweep out far ahead
of the vessel's path through space, deflecting from the
ship's course meteoroids, asteroids, or space debris
and ether objects which would cause damage should the
vessel strike them at this enormous speed. These are
all fully automated, operated by the vessel's computers.

The writer's guide is posted here:
http://captainrobertapril.angelfire.com/Star_Trek_Writers_Guide.pdf
 
The new movie decided to do away with energy shields and instead turn it into a "hull strengthener". Because that makes the most sense.

:angry
 
The new movie decided to do away with energy shields and instead turn it into a "hull strengthener". Because that makes the most sense.

:angry

That would sorta kinda make sense. Thats the first outting of the NCC-1701 Enterprise, and if I remember Enterprise right, they did not have shielding yet in that show, and Archer supposedly lived long enough to see this ship to take flight, so there couldn't be that long between the 2 ships.

So maybe they were still in development or being tested or something. :lol


I never understood the sparks I just accepted it, easier that way. Especially when those consoles that just exploded would be active again a few shots later...
 
Um, forget about sparks, how come theres fire(s), sparks, smoke, and sound while in space? Or for example, in RotS when General Grievous' ship gets ripped apart its starts to fall "down" in space? Gotta love gravity in space eh?
 
In the early TOS days, they'd say "raise deflectors and shields". AND. So, originally, shields were apparently for energy only. They kinda got mooshed together over the years.

Didn't they say "Shields and deflectors (up)" in TNG as well?


Kevin
 
P84_12_themotionpicture.jpg


chekov.jpg



It's good. It's goooood.
 
Um, forget about sparks, how come theres fire(s), sparks, smoke, and sound while in space? Or for example, in RotS when General Grievous' ship gets ripped apart its starts to fall "down" in space? Gotta love gravity in space eh?


I guess fire and smoke could be contributed to the atmosphere that was previously inside the ship. It wouldn't last more than a second, but that could be an explanation, of sorts.



I would assume that they were fighting relatively close to the planet that the ship crashed on. So, when the ship lost power to the engines, it started to succumb to the planet's gravitational pull.

What bugs me about space physics, especially in RoTS, is those little buzzer droids. After R2 shoots them in the face, why do they slide off the back of the ship? There's no air resistance to push them backwards. They should remain exactly where they are until the ship changes direction.



Now, back to shields; shields should act as energy dissipators. It takes the energy, whether an energy blast or kinetic energy, and spreads it over the surface area of the shields, thereby minimizing the effect of the energy impact.

But, why does shield strength decrease when they get hit? That doesn't make any sense. The shield is generated by some sort of internal power source. TV/movie writers treat energy shields like an egg shell of sorts, like it has a finite coverage. If you shoot at the egg shell, it has now lost coverage in that area and shield strength is down 30% - what? It should be a continuously generated shield - always at 100% until the power source is either destroyed or there is no fuel left to power the generator.

It's like saying that since your car only has half a tank of gas left, it will now only generate half of it's potential horsepower, or will only go half as fast as if it had a full tank.

-Fred
 
The only reason I could see shields go down in any way is if they're overloaded by energy or you hit them so hard the generator can't keep up with the demand for energy to replenish it but that would take a lot of constant contact you would think.
 
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