Hello guys,
heres another update, the basics will be done soon, then some work on the symmetry and texture -► which is the biggest problem, that i need help with. How do I do some decent P2 texture?
It seems to me like sort of hard weathered, bruised texture. I know the good paint up will do the job, but still i need some basic texture.
So if any of you fine sculptors know how, let me know please thanks.
hello guys,
here is another update, am getting to the finish slowly
Changed the eye shape to more P2 mean look and added lump of clay in the lower nose area to make it longer.
Hope you like it
That's looking really good. If I may make a suggestion, the bottom rim of the eyes should be a little straighter, not so curved. It more or less parallels the top of the eyes, I can post some pics of the original if you need them?
The new nose shape is great though, I was going to suggest that too.
Hey you guys,
this is gonna be one of the lastes updates.
I re-worked the nose again, making it much more longer and now I finally love it. It might not be that visible from the pics, but in real, its HUGE change . (in a good way I hope)
Hez, thanks for the info about eyes, i changed it a little to be not so curved, but it still is. But I think I'm gonna leave it this way.
Btw, i got some nice photos of yours and Biohunter's bio to learn from. You guys are great .
Next update is gonna come tomorrow -► damage and scratches and then molding.
Molding this one is gonna be so much easier then the f#$@ing Wolf with all of its horns... Yea , I know . Im bad moldmaker