There's also been discussion regarding screen-accurate versus idealized props. I'm a proponent of the idealized camp because I generally tend to like things that are showroom clean (the Falcon would be a notable exception to this). That's why I bought the MR 'As built' Obi-Wan Lightsaber as opposed to the weathered.
In this post from Dewback Wing, I summarized the other Star Trek weapons MR had offered in the past and compared the quality of the Assault Phaser to them. As you can see one of my biggest pet peeves is how the audio samples are set up to playback:
Nadion makes some good points. Part of my dislike of how the Assault Phaser turned out is my own expectations of how it SHOULD have been handled. Let me say a few words about MR's other Star Trek weapons:
KLINGON DISTUPTOR: Plastic - no lights - fixed-length audio sample. I was perfectly happy with this replica. It's plastic, but extremely well finished. Screen accurate? No. It looks a lot better than anything used in filming plus the screen used prop would not have had on-board sound effects. The way the electronics are set up, the complete audio sample has to play all the way through before it can be re-triggered. I would have set it up so that depressing the trigger during playback would interrupt the audio sample and start it from the beginning. This would have created the impression of being able to rapid fire it - a bonus considering the Klingons' aggressive nature.
FIRST CONTACT PHASER: Metal - Lights for power setting - emitter light keyed to 3 fixed-length audio samples. Screen accurate? No. Again, it looks much better than anything used during filming plus it has on-board sound. Additionally I doubt the props were made of metal. As with the Klingon Disruptor, the electronics are set up so that the audio samples have to play all the way through before the phaser can be re-triggered. This is definitely NOTscreen accurate because many times we've seen Star Fleet personel rapid firing phasers on the holodeck for target practice. Plus we also know that the duration of the beam depended on how long the trigger was held down (at least it seemed that way to me). Not being able to rapid fire it did bug me at the time, but the overall craftsmanship was such that it outweighed the shortcomings of the electronics.
CLASSIC PHASER: Metal - emitter light keyed to audio samples - some fixed-length audio samples, some looping audio samples. Screen accurate? No. Superior to anything seen on screen plus metal, mulicolored emitter lights, and on-board audio. Some audio samples have to be played all the way through before the phaser can be re-triggered. All the audio samples on the Phaser I and some of the samples on the Phaser II are looped so releasing the trigger stops them and you can immediately fire again hense allowing rapid firing. Whether screen accurate or not, it makes SENSE that you can rapid fire it otherwise if your up against more than one opponent, you're screwed (unless they all have the accuracy of imperial stormtroopers in which case you can stand there all day and they'll never hit you). I agree with others that the shape of the Phaser I was off, but overall the phaser was so well done this never bothered me.
Notice how none of these weapons are screen accurate - they're all superior in appearance and finish to the original props plus they have added functionality for a greater sense of realism. Maybe this is where my sense of high expectation came from for the Assult Phaser. This is supposed to be a heavy duty phaser - not a versatile multi-purpose side arm. Hence when you take one of these out of the weapons locker, you have a specific task in mind - ASSULT - COMBAT - STORMING THE BASTILE. As such all metal construction would have made sense and added to the realism. If nothing else, I was expecting this at least.
ASSULT PHASER: Mostly plastic and some metal - emitter light and firing indicator keyed to 2 fixed length audio samples plus fire-ready light (obscured); power clip insertion audio sample; and activation power-up sample. As I pointed out in a previous post the Phaser I just looks like crap - it's poorly finished and looks like an out-of-the-box plastic model kit stuck together. As Nadion pointed out, its hard to tell which of what I considered to be the unit's design flaws are MR's doing versus the original prop designers, but keep in mind that the other MR releases had been superior to what was seen on screen.
Consider this - you're in a combat situation and your power clip is depleted. The clip is designed for quick release and rapid replacement. You replace the clip, but now you have to open the top of the unit to fumble with the minisule Phaser I which is now rattling around loose and click it back into place before firing the weapon agian. This is a major design flaw. Without having seen an original prop, I can't ascribe this to the prob makers, but it does have the feel of something MR might incorprate into the design in order to keep from having to install a seperate light into the Phaser I to keep the cost down if indeed this ready light was part of the original prop design at all (it still doesn't make sense because you can't see it with the top closed - actually the whole concept of a removable Phaser I doesn't make sense for a heavy duty weapon like this but we at least know that particular item was Shatner's doing).
Now on to the sound. Without a doubt, the audio samples sound great. However, we know that sound was not a feature of the original props. Therefore, this gives MR a certain degree of latitude in terms of execution. So, what do they do? They set up the electronics so that the audio sample has to play all the way through before the phaser can be fired again. Remember, this is an ASSULT Phaser. You're taking this out because you expect to be in a combat situation. As such, rapid firing seems like an imperative. The solution? Just set up the electronics so that the audio sample can be interrupted and started from the beginning each time the trigger is pressed. It really would have been that simple. I have numerous Japanese toys laying around that can do exactly that and they only cost 20 or 30 dollars.
Untimately, no matter how you look at it, there's no excuse for the shoddy construction on the Phaser I especially when it's intended to be displayed seperately from the main unit (it actully deserved to be hidden). If the electronics had been more 'sensible' I honestly think I could have overlooked the lack of all-metal construction. If it had been all metal, could I have overlooked the electronics? This was really more of a sticking point for me so my answer would be grudgingly, but yes. Take all these elements and add them together, and you get my overall disappointment with the unit. I've just come to expect more and better from Master Replica's.
The Science Tricorder? I would prefer it to be metal, but I will be happy with plastic as long as the electronics (both light and sound) are as good as the fan-made boards that have been available for several years. However, because of the relatively low price, I'm willing to bet that they've cut corners somewhere especially after seeing what they did with the Assult Phaser. Don't be surprised if this is the final 'high-end' offering we see from Master Replicas (they really should change thier name to something more descriptive of what they offer now).