Re: Mass Effect Pepakura File Archive. (Blood Dragon Helmet added + More)
See post 106 this page
What is ATSG?
See post 106 this page
What is ATSG?
So I am working on unfolding Shepard's Heavy Armor / Multiplayer Male Soldier. I need help in the following areas.
1. The entire armor is in this file. What program can I use to move componets into their own files? e.g. Should Pauldrens, Cheast, Back, Knees, etc.
2. Does anyone out there have a link to the Death Mask Helmet? If the file needs unfolding I have no problem doing that.
Shared this thread on the RPF Pulse! Great collection of templates!
Answer to the 1st question is blender or anim8tor program ( they are free 3d program).
2. I have the death mask file but I have to search my HD for it.
In anim8tor you have to choose import function to open the obj file and delete the part that you don't want then export the part that you keep into new obj file then you do the same thing again for each pieces.I've actually been looking into this myself (in particular I want to try an unfold on Darhood's male N7) but the problem is that if you export from Pepakura Designer as .obj neither of these are able to open the files. This would require the original 3D model from BEFORE it was imported into PD and obviously that's harder to find.
In anim8tor you have to choose import function to open the obj file and delete the part that you don't want then export the part that you keep into new obj file then you do the same thing again for each pieces.
I've looked though the thread multiple times trying to see if there is a pep file for a life size N7 Typhoon, but all I'm finding is the N7 Destroyer model with N7 Typhoon to scale, is there another I'm missing or can the to scale file be used to make a life size one?
Has anyone done a Cerberus Assault Trooper Armour file yet? Cant find it :/
Thanks
Garrus' Terminus armor from the appearance DLC would be amazing. Great thread, and thanks for kicking so much ass.