Mass Effect 3 Ending, opinions and feelings?

I'm betting more than a few folks will be finding new jobs at Bioware after all this or at least be taking pay cuts and demotions.
 
I think it depends on how the sales go and if EA starts getting nervous with all the press that Bioware is getting over this. After the announcement of the DLC we'll probably have a better idea.
 
Oh there are threads devoted to it on the Bioware forums. After how much freaking time he spends talking to you in ME2 and he makes a brief cameo in ME3 without a word? There's a lot of discussion about it on BSN.

On BSN, yes. That's fine. I just find it fascinating that a lot of big articles don't even bother to bring him up unless it involves Shepard being blasted by his beam. It's like discussing the ending to The Empire Strikes Back without mentioning Darth Vader.

I was just there earlier today and found a GREAT IDEA that someone came up with in how to defeat Harbinger. Fight inside him like you did in the Dead Reaper from Mass Effect 2. Many say that being one would become indoctrinated easily if they were to go inside a Reaper, but with careful writing, it would have been great. Imagine going through that dead reaper level again only seeing everything inside moving and reacting to your presence. I even threw in the idea of having a final fight with someone (TIM, or whoever) on the bridge component of the Reapers that we only saw once in Mass Effect 1 with Saren.
 
Whether those posts were from the writer, it said what I was thinking. That if you put that ending up in front of the entire ME team, someone should have said "Hey a lot of this doesn't make sense and you're really going to p*ss off the people playing it."

The "good ending" I got was more like what you'd get if you didn't do all the missions. That was why you could lose people in ME2. Your ship shouldn't have crashed unless you messed up with something, say that problem the engineers mention about frying engineering if you didn't have those parts they needed. That would have made sense instead of the Normandy mysteriously leaving the battle it's supposed to be leading. It's like they said "how can we make the ending feel as hopeless as possible?" If you stopped the Reapers the game should have left you feeling hopeful because you saved the galaxy.
 
On BSN, yes. That's fine. I just find it fascinating that a lot of big articles don't even bother to bring him up unless it involves Shepard being blasted by his beam. It's like discussing the ending to The Empire Strikes Back without mentioning Darth Vader.

I'll settle for articles that know the difference between "we're listening" and "we're doing this specific thing" in terms of what constitutes a win.

Even Bioware learning the meaning of the word "bittersweet" would be a win. Every time I read that I think of a Princess Bride quote.
 
Yeah. I think a somewhat sad ending that at least makes sense would get a pass. But - some of our heroes get to flee the battle then go and play Garden of Eden on some isolated world, but the Krogan get to die out? Why?! There's no hope of populating that planet, even if Joker and EDI could have kids, which they can't, let alone anyone else on board. And how did the crew - down in London - get back aboard, anyway? It isn't just lazy writing, it's bad and wrong and naughty. :p

I have little doubt that the posts by Takyris were legit. They just ring so true. For that to be a hoax it's an impressively well-conceived one - a troll would come up with something more extreme and sinister, likely with a heavy focus on DLC (which we know IS part of the mix; the Prothean character was pulled out of the core game, for example). But instead we get the 'never ascribe to a conspiracy what can equally be explained by incompetence' rule, which is always, always credible, lol. This is just a cock-up. As Takyris put it:

"You have to understand. Casey is really smart and really analytical. And the problem is that when he’s not checked, he will assume that other people are like him, and will really appreciate an almost completely unemotional intellectual ending. I didn’t hate it, but I didn’t love it."
 
What, Jim Cameron writes almost completely unemotional, intellectual endings? Titanic, Avatar, The Abyss, Terminator, Terminator Two and Aliens called to say "nuh uh". :lol :p

Eh, to me this just rings true. It's a process mistake...right at the very end hubris set in and they monkeyed with the writing process that had produced such great results for two consecutive games and 90% of this one, too.

Dammit!
:cry
 
What, Jim Cameron writes almost completely unemotional, intellectual endings? Titanic, Avatar, The Abyss, Terminator, Terminator Two and Aliens called to say "nuh uh". :lol :p

Eh, to me this just rings true. It's a process mistake...right at the very end hubris set in and they monkeyed with the writing process that had produced such great results for two consecutive games and 90% of this one, too.

Dammit!
:cry

I was thinking more of them both being control freaks by the sounds of things.
 
AUGHH! MY WIFE PREORDERED IT! Damn you Bioware, you has my monies again.

On the other hand...is this legit?

'Mass Effect 3' makers to rewrite 'soul-crushing' ending after furious fans fight back

And if it is, is this a first? Or is this just the April announcement? I heard that's just going to be DLC and not exactly the big deal we're hoping for...

Edit: ah, OK, read Muzyka's full statement. This may be relevant:
mass-effect-3-ending-opinions-feelings-tumblr_m19cujld031rooqpco1_500.png-88627d1332826942
 
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What, Jim Cameron writes almost completely unemotional, intellectual endings? Titanic, Avatar, The Abyss

Well, I would have said The Abyss Special Edition. That was pretty awesome.

Back to the topic of the writer posting his thoughts on the ending, I think the best point he made was on the subject of the other missions that directly involved the Mass Effect universe (Aliens and their cultures, not humanity) and how the choices you've made in the previous games affected them (Wrex dead or alive, Genophage cure saved or deleted). It all culminates into this grand epic conclusion where every choice you made before and during Mass Effect 3 all come into play. It's very emotional, it relishes on the very themes from the previous games, it leaves you feeling like you've finally finished a long running chapter in the overall story, and it mattered. Not only that, we also get to see how it all pans out for the Krogan and their society with talks about how they're going to rebuild their society and help out with the war.

Compare that to the last mission on Earth. Yeah.

I fully believe that this is how Casey and Mac did it. This was their moment to take complete charge of their product and leave out everyone who had worked on making everything fit in with the bulk of the game. They were after all the image of the people in charge of the game, so why not solidify their legacy? Kind of reminds me of Star Trek Nemesis, the INTENTIONALLY LAST TNG CREW OUTING. Rick Berman, instead of using all of the invaluable resources that helped make Star Trek popular in the main stream, chose to literally replace everyone on the creative team except for himself, choosing to stay on as both producer and writer. As SFDebris put it...

This was a case of the boss firing everyone else as if to say "Now it will all work out now that these people with talent aren't holding me back."

It happened with TNG's last outing, so it's not a stretch to believe that something like that happened again with Mass Effect 3.
 
Some of you will vehemently disagree, but this is a good, well-reasoned take:

Why Mass Effect 3's Ending Doesn't Need Changing (SPOILERS)

Yeah, a well reasoned take that utterly destroys the very premise on which this franchise was founded.

  • "Character customization with a deep role-playing systems"
  • "Exclusive Dark Horse digital comic allows PS3 players to experience the events of the first game and make choices related to them"
  • "Allows the option to import decisions from both of the previous games"
  • "Experience a sci-fi epic with multiple endings determined by your choices and actions throughout the game"

So based on that article, I guess Mass Effect 3 should have included this into the game's features....

  • "Experience Fatalism to the fullest extent as you witness Commander Shepard resign to the same inevitable conclusion regardless of your choices and actions."

I think the fan reactions towards the ending would have been a lot different had that feature been marketed as heavily as the other features were.

Yes...

....Uh, Maybe..

.... Well, no.
 
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The way bioware was acting I think they truly had no idea that people wouldn't like the end, apparently they missed all the unhappy people coming out of the last Matrix movie. In movies if the hero dies the movie still generally ends with a feeling of hope that the hero bought them a better future with their lives. That didn't happen here.
 
The way bioware was acting I think they truly had no idea that people wouldn't like the end, apparently they missed all the unhappy people coming out of the last Matrix movie.

They probably thought that seeing Joker and EDI together and happy would make everything all right. Only problem is I hate Joker with every fiber of my being. Refusing to abandon the Normandy, making jokes about the Asari dying on their home world AND abandoning the final battle that was still going on? I wanted Shepard to do a Malcolm Reynolds / Jayne airlock scene from Firefly after that joke. I wouldn't tolerate that crap.
 
Sigh.

I know I should be posting a lot more productive posts in this thread, but I feel that with the recent outbreak of many critical reactions to both the fans and the studios, I figured it'd be a good time to clarify my position in regards to Mass Effect 3

1. I do not like the ending. For me, it's more about breaking the thematic tone, taking the franchise into an entirely different direction that doesn't compliment or support the overall consistency of the story. While choice and multiple endings are also a big factor, the sheer drop in quality on how the story was told is what hurts it the most.

2. I do not wish to enforce nor encourage BioWare to change the ending. I will simply do what anyone will do. Move on. Of course, that's not the same as forgiving them either. Ever since the ending, I haven't played the game since, and I have no desire to purchase any DLC, no matter how awesome it might be. Mass Effect 3 has tainted BioWare. I simply cannot cannot believe what they have to say about their future games anymore. You can bet your pennies that every game they make after this will have that one question... "Does it have a better ending than Mass Effect 3?".

4. Even though I'm not demanding the ending be changed, I'm not chastising those who do. I've seen a lot of videos from websites I respect and many of them are taking this "Holier than thou" approach when discussing the fans who want to change Mass Effect's ending. Even though they're right, the way they express it is some of the most ugliest, vile and down right pompous things I've ever had to hear. I understand exactly where these fans are coming from and how they feel towards this ending, but I still think these writers and bloggers are missing some key components as to why the fans are acting this way. BioWare's past activities did give the fans some sense of "entitlement" in a few areas like FemShep being showcased, her look and the things that the developers promised. It's not that difficult to understand where their false sense of entitlement stemmed from and how it's unique only to this particular game. I just think there's more to it than simply being upset over the ending.

5. While I may move on, I'll still discuss the heck out of it.
 
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