Nintendophile
New Member
Hey all!
I've recently finished sculpting a pretty detailed tribal/tiki mask, (to use as a wall-hanging), and was wondering what the best way to get it nice and smooth would be. Here's what I've done to far:
1. I sculpted the mask out of various materials, and tried to get it as smooth as possible, but with little luck, so I went to my usual next step, which was:
2. Making a latex mold of the mask so I could cast it in plaster, which is much easier to sand and smooth. The problem is, the mask has tiny areas that I want to get smooth, like the eyes and face detail, along with larger planes like the forehead, trim, and face, but it's hard to sand the different areas without knocking into something.
Smoothing has always been the bane of my existence, and I can never seem to get a result I like. So, intrepid RPF readers, I humbly ask you to share your fount of knowledge on how you all achieve glass-like smoothness on your sculpts. I've seen stunning examples on here, and would love to learn.
I've recently finished sculpting a pretty detailed tribal/tiki mask, (to use as a wall-hanging), and was wondering what the best way to get it nice and smooth would be. Here's what I've done to far:
1. I sculpted the mask out of various materials, and tried to get it as smooth as possible, but with little luck, so I went to my usual next step, which was:
2. Making a latex mold of the mask so I could cast it in plaster, which is much easier to sand and smooth. The problem is, the mask has tiny areas that I want to get smooth, like the eyes and face detail, along with larger planes like the forehead, trim, and face, but it's hard to sand the different areas without knocking into something.
Smoothing has always been the bane of my existence, and I can never seem to get a result I like. So, intrepid RPF readers, I humbly ask you to share your fount of knowledge on how you all achieve glass-like smoothness on your sculpts. I've seen stunning examples on here, and would love to learn.