First sculpt - Picard Bust - WIP

Doc101

Well-Known Member
Hey, I finally got off my butt and decided to do something... I've never sculpted before in my life but have always wanted to try it. I picked up some Sculpey and wire, and decided to give it a go... i ordered a couple of tools off ebay, but they havnt arrived yet, so all this was done with a couple of paperclips, a wine stopper, and my fat fingers... it's SUPPOSED to look like Capt. Picard :confused It's still very much a WIP. Any tips or advice, please let me know :)













 
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Re: First scult... be nice :)

likenesses are probably the hardest thing to sculpt even for people with a lot of experience. You might want to try drawing from the reference pics you have there to better understand the basic anatomy of the head. Draw all the angles rather than just the straight portrait so you can see how the forms change in three dimensions.

You might also look into picking up a lifecast of patrick stewart and using that as reference.

Good luck
 
Re: First scult... be nice :)

Yah I heard that to scultp anything that has to do with the body studying anaotmy, muscles, bone structure etc is a must. At least now i know whats involved. I really did enjoy doing this little sculpt but yah, it was a bit ambition :) next time i'll try something a bit simple ;)

Here he is with a smaller nose... :)

 
Re: First scult... be nice :)

Sculpy? That looks like an expensive chunk of sculpy. Patrick Stewart is as good a choice as any. There are lots of pictures of him and he is already bald, so you needn't worry about the hair.

For future projects, may I suggest, in addition to your sculpting tools, add a set of calipers for measuring distances and proportions. I also recommend a bag of $10/20lb water clay. It works quickly and easily (and cheaply)
 
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Re: First scult... be nice :)

Also keep in mind that your eyes are actually about halfway up your head. Patrick needs a bit more skull above his eyebrows! Keep at it, smaller-nose version already looking better.

Cheers,
Martyn
 
Re: First scult... be nice :)

Hey, not sure if anyone is following this thread, but incase you are, here's a little update...I moved the eyes down, eyebrow up and redid a couple of things. far from done, but i'm learning lots as I go, and i think its getting better :$

 
Re: First scult... be nice :)

I see some progress, but take your time and study the pictures a lot..
Don't forget to take periodic brakes to give your eyes a rest.. This will
also help you catch stuff when you come back to it..
 
Re: First scult... be nice :)

One idea is to find the shots you want but to print them out 1:1 scale to the size of the sculpt you're trying to achieve. It's sometimes difficult making the mental translation between a smaller on-screen image and the sculpt. Try to approximate the general silhouette first, and match it at different angles. Once the proportions are right, then home in on details.
 
Re: First scult... be nice :)

The update looks a lot better. Before doing a likeness, it's always wise to practice the hell out of anatomy, it makes likenesses a lot easier to do.
 
Re: First scult... be nice :)

One idea is to find the shots you want but to print them out 1:1 scale to the size of the sculpt you're trying to achieve. It's sometimes difficult making the mental translation between a smaller on-screen image and the sculpt. Try to approximate the general silhouette first, and match it at different angles. Once the proportions are right, then home in on details.

I tried this and it worked great. I basically redid the whole face. there is a lot less detail right now, but the proportions and angles are much better. He looks a bit like a borg right now, since i've only done the left eye.. eyes are hard! Anyways, thanks for the tips, its progressing well i think for a first sculpt.



 
I love this thread. Truly documenting the first steps into a larger world - and not some ringer "first sculpt" by a seasoned professional. Takes courage to post, too. There is remarkable progress just in the first few attempts. I hope you continue to practice, and seek feedback.


_Mike
 
Wow! It's amazing how quickly you seem to be getting better and better. Keep it up!
:thumbsup
-Rabittooth
 
Hey guys, thanks very much the encouragement, i appreciate it, its very encouraging :$

So here's another little update. Looking at the pics now I think the nose is still a bit big, so i'll have to fix that. I smoothed out all the lines of the face with my finger so it looks a bit more natural.

What do you guys suggest in terms of detailing, or any other major work that needs to be done? I think i read somewhere that you can brush on alcohol to smooth out the clay, and that a sponge would work for skin texture... any advice? Also, how the hell do you make a decent ear?

Cheers!!!



 
Cheers mate!

I did some work on the eyes, nose, and jaw, as well as redid the ears... the ears still need some work (i havnt quite figured out my technique yet) but i think its coming along.

What do you think, is there hope for me in the future? I've got lots of experience working with electronics and would really like to get into animatronics someday... that looks like A LOT of fun :) just have to master the basics. I read that creating a likeness is one of the hardest things to do, so if i get decent with that, then the rest should come easier... in theory...

Eventually i want to try molding/casting Mini-Picard, since i want/need to learn that process too (never done it as well). Then maybe try a little painting :)

All I can say is thank god for the internet... there's lots of good information out there.

Cheers



 
Wow, coming out nicely! Funny how it went from looking like something from Easter Island to Picard :lol Keep it up!!!



Will
 
A little thing I could suggest you (and this works also for drawings and a lot of other media) is to AVOID any detail until you have the main shapes right.
So, even if it could be heartbraking, smooth out the wrinkles, veins and eyebrows, just focus on the shapes of a face (in this case Picard's face).:)
It's easy to see that you are going in the right direction, it could be a long road (but judging from your progresses, maybe not SO long), but really take all the time you need, ask frequently for advice from other people and as already suggested, take some breaks and use a TON of references.
And another good "tool" is your ability to "visualize" what is not easy to see (like where a bone or a muscle is, etc...)
Keep up the good work:)

P.S.
Ears are really hard to do (as well as a convincing mouth) so you could "practice" on sculpting a ear alone (separated from the main project) use your ear as reference (taking pictures of course, otherwise it will be a little hard to see it!:lol)
For skin texture and other details there are some resources online (a good tutorial could be found on the "3D & Sculptures" forum on Conceptart.org it's a "sticky" at the top of the page;)), but these are the very last steps...
 
- and not some ringer "first sculpt" by a seasoned professional. _Mike

Mike, you cynical, sceptical man you. You cynical, sceptical, probably-right man. :/

Doc101, he's looking so much better already. One tip, the corners of the mouth should be as wide as the middle of the eyes. Keep at it!
 
I know you should not comment if you don't got anything good to say... so that's why I'm happy I don't have anything bad... as this progress really took a leap and shaped into a recognizable rendition of Patrick Stewart.

When I did my first facial sculpt I spent hours looking at a picture of the subject to form a mental picture in my mind. Still can't say I nailed the likeness, but it was passable. My only advice is to keep going and refine and enhance the features to get him just right and to the point where you feel it's perfect.

There's no better feeling than to step back and feel satisfied with the sculpt. :thumbsup
 
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