GhostMinion
Sr Member
UPDATE 9/26/17
It's been quite a while since I've properly updated this thread or shared any updates on the project. I figured it was finally time to get things back in gear!
It's been off and on progress the past two years since cassius and I began this project. I've moved ahead in some areas, and others took major steps backwards. Just the same, the project continues to move on, and recently I've been able to put a good amount of work into them, and will continue to do so.
Anyhow, here's what we've got. Feel free to check the latest post for the current progress on the individual helmets.
The first to get modeled and printed was the T-51b helmet. If you've followed the thread, you'll already know that this helmet was already mastered and ready to mold up. Sadly, the mold making didn't go so well, and the helmet itself got ruined. However, the original way we had the opening in the bottom was as it is in the game renders, which was too small for me to fit my head through. On the new print, I made sure to open up the hole so a head could indeed fit inside.
After that, cassius modeled this one, the Hellfire Armor helmet from the Broken Steel DLC. This was the second helmet to get printed as well, and it is currently assembled and sealed in XTC resin, awaiting it's day for mastering. Sadly, the design of this helmet renders it impossible to wear on a human head. The helmet's structure created a big "rib" along the inside that is impossible to get your head past. Aside from that, if scaled evenly as they are seen in game, the Hellfire is notably smaller and skinnier in profile than the other helmets. While it would be possible to size it bigger, the front-to-back length is already near comparable to the other helmets, meaning sizing it up would make it look goofy and huge. I decided to match the scale evenly with the others, and it'll be a display piece.
Next one modeled was this one, the T-45d helmet. The main shell for this has also been printed and begun, currently still loads of work before we'll see any real progress. Like the Hellfire helmet, it awaits it's day.
The last of the Fallout 3 Power Armor helmets, the Enclave Power Armor helmet. The model done for this as well, and it too has been mostly printed off. The prints themselves don't fit my head, but the print walls are very thick, and a good bit of space will be made when they are casted. At that point, should fit just fine. This too sits awaiting it's day, sealed in XTC resin, although some work has been done to it.
This helmet, the very recognizable T-60, was also modeled by cassius. As of this writing, it has not yet been printed. I hope to get started on it before the end of Fall.
Another FO4 helmet here, and one I'm quite proud of. The T-51 helmet from Fallout 4, which much to fans' glee was modeled more after the original images of the T-51b helmet from the first two Fallout games. Also, this helmet was modeled by myself. I did this the same way cassius has been modeling the other helmets, using the original game mesh as my starting point. Currently, this helmet nears completion (at least the main shell does). Pics will be on the latest posts, and you can expect to see more of this one very soon.
And finally, the second Power Armor helmet I modeled myself, the Remnants Power Armor helmet from Fallout New Vegas. Very closely patterned after the Enclave helmet from Fallout 2 (but not exactly a perfect match), this was one of the more impressive looking armors in New Vegas. This is again made from the original game meshes. I have yet to fully print it, and honestly still need to work a few things out to do a better thickening job. I aim to do that soon, so I can get printing going with it.
Stay tuned.............
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