All Things Virtual Reality

When that sort of stuff exists, and I can plop it down in my living room, I'm gonna be SOO fit and healthy from actually running around death matches. LOL
 
Well, my Dad has graced me with an Oculus Go for Christmas, as well as some PlayStation motion controllers. He's advise me to look on YouTube for the tutorials on how to get the Go to run with SteamVR on the PC. It may be a few days before I can experiment to get it to run with that. Yes, I know, it only does 360 tracking, but as I think I may have posted, there are DIY hacks that might be able to get close to the tracking for PC gaming.
 
This is what I’m waiting for.

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this "rig" is/was available a few year's back. they tried to get investor's on the T.V. show shark tank. WAY SPENDY!
 
I see there are 2 new PSVR head set bundles available for the holidays and a new OCULUS GO is available.... there all starting at the 199.99 price point.
 
I've been spending most of my time playing Farsight Studios' Pinball Arcade on my Oculus Rift. I used to play the IOS and PC versions. And I waited two more years for the Oculus Rift version.

Pinball Arcade beats Pinball Fx since it features real life pinball machines with real physics and cabinet graphics and backboard artwork. I only regret the company was only able to renew their license for the Stern tables. I'm still happy, though.

So far the tables are: AC/DC, Ghostbusters, Star Trek, Starship Troopers, Mustang, Last Action Hero, Phantom of the Opera, High Roller Casino, Ripley's Believe It Or Not, and Harley Davidson.



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There's a lot of retro game emulators being made for VR, including arcade emulators that allow people to have their own personal and virtual arcade. There's one that allows you to play classic consoles NES, SNES, Genesis, with virtual consoles and virtual cartridges/discs for those systems (one even has it where you have a whole customizable bedroom, which also includes various types of TV sets you can play them on).
 
I got the Oculus Go for Christmas, and I love it. I am NOT a gamer, in fact I hate playing games, so I do not use it for VR games. I mainly got it as a movie watching device. I used to have to watch movies on my phone in bed and hide under covers so my wife could sleep and not have the light bother her, but now I can lay there and sit in a movie theater. It is amazing to be in a large cinema, all alone and watching movies on the big screen.
 
There's a lot of retro game emulators being made for VR, including arcade emulators that allow people to have their own personal and virtual arcade. There's one that allows you to play classic consoles NES, SNES, Genesis, with virtual consoles and virtual cartridges/discs for those systems (one even has it where you have a whole customizable bedroom, which also includes various types of TV sets you can play them on).
My favorite one is Retro Arcade which provides an arcade setting and some fictional machines. There are ROMs of every arcade game since the 1970's available online which can be loaded into Retro Arcade. A lot of folks even went through the trouble of recreating the correct cabinet skins for many machines. Due to copyright, the developers of Retro Arcade can't tell you how to find them or load them so you need to research it yourself. I've tried preloaded arcade layouts but I don't know how to build them myself yet.

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It's really freaking amazing. You, literally, can walk up (or teleport) to any machine and start playing. Hats off to the folks who did the cabinets because you can even see scuff marks and wear, if you look closely.

In a side room of the arcade there are consoles hooked up to television sets where you can play console games.

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And scattered about you can find playable GameBoy devices:

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You can customize the place by adding posters to the walls, watch movies in the home theater, play your music on the boom boxes ...
 
My father, who is in his 60's just bought himself a gaming rig and Oculus rift for the sole purpose of Flight simulation. I showed him a few youtube vids and he was hooked and had to try it at our local bestbuy before pulled the trigger. After testing it he was floored, and now he has X-Plane 11, a flight yoke, airplane manuals, and he is like a kid on christmas when flying around the world. I've tried it and it the flight sim games are unbelieveable. For wanna be pilots, or old pilots who don't get the chance to hop into a Cessna 172 anymore, this is the next greatest thing.
 
man that sounds fun!! (y) I remember (i think) there was an old p.c. flight sim game that was "open source"?? People added X-WINGS and alot of other sci-fi ship's to try out. I hope they can do a game or something like that for V.R.!!
 
man that sounds fun!! (y) I remember (i think) there was an old p.c. flight sim game that was "open source"?? People added X-WINGS and alot of other sci-fi ship's to try out. I hope they can do a game or something like that for V.R.!!

That's awesome, the game has its normal array of planes ranging from jumbo Jets to little propeller planes but you can also download more planes that people have custom made, I'll have to check to see if there are any star wars ships. Honestly, any flight Sim game would be incredible in VR, they might have have a SW virtual reality game already, I've seen a few vids on YouTube before but haven't researched it.
 
My friend and I were playing Arizona Sunshine with our Vives, a zombie shooter with a co-op story mode. There's a part where you're on a roof behind some sandbags with a mounted rifle and you've got the opportunity to pick off a bunch of zombies on the path ahead. My friend and I took turns on the gun so we'd both have a go, I went after him and on my turn I thought I got them all but my friend kept saying "shoot, shoot! there's one right there!" and I was looking and looking and couldn't see anything.

We realised that the problem was, i'm much shorter than him in real life and couldn't see over the sandbags because of my height, so I couldn't see the last zombie. The game uses your real height based on how far the headset is off the floor, so he could see over it but I couldn't.

He was laughing uncontrollably.
 
channel surfing and i came across " D.R.L.= DRONE RACING LEAGUE" on e.s.p.n and man it was cool!! they have V.R. helmet's and fly super fast drones inside giant building's that have race courses mapped out. has anyone else watched this??
 
channel surfing and i came across " D.R.L.= DRONE RACING LEAGUE" on e.s.p.n and man it was cool!! they have V.R. helmet's and fly super fast drones inside giant building's that have race courses mapped out. has anyone else watched this??
That's fascinating. Do you know if the RC "pilots" see in 360 video or is it actual VR?
 
I'm not sure. the goggles look small? not as large as "current" home V.R. headset's. I don't think it's a 360 view, it seem's to be only "forward" line of sight... Is it possible to hook up a new hi-res go-pro type camera to a V.R. headset??
 
That's fascinating. Do you know if the RC "pilots" see in 360 video or is it actual VR?
Neither - FPV goggles are basically just attaching a flat video to your face. There's no depth (as far as I know) because the drones aren't using stereoscopic cameras, and FOV is usually somewhere in the 30-40 degree range, whereas high-end VR headsets are in the 120-145 degree FOV range.

I'm not sure. the goggles look small? not as large as "current" home V.R. headset's. I don't think it's a 360 view, it seem's to be only "forward" line of sight... Is it possible to hook up a new hi-res go-pro type camera to a V.R. headset??

The problem is mostly with the amount of data that needs to be streamed. Assuming you're not using the frame interpolation technology built in to the OculusVR and SteamVR software, you need at least 75Hz per eye minimum, ideally 90Hz, and then you need to render all of that at the resolution of each of the eye's screens (which in the case of Vive and Rift is 1200x1080 per eye.
 

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