Hi,
I was looking for answers regarding what qualifies as a lineage prop or costume in relation to 3D scanning.
I have been playing around with the Battlefront models for the past few months, which is nothing new in regards to 3D files and finished props made using them as reference or as is since the launch of the game a decade ago. Some of the battlefront models were created using, and stay true to, 3D scans created through the process of photogrammetry; However, as the models were optimized for the video game, does their relatively low poly mesh appearance make physical items created using them non lineage?
*This is assuming that a high resolution scan is lineage, although multiple sellers, most notably regal robots website attest to that being the case.
My best physical analogy to what its like using the files from the game for those unfamiliar with 3D modelling is like having an aluminum foil impression of the prop and working out the smaller details from that, which I see leads to misinterpretation of the original scan a lot of the time, leading to something that’s in the 'uncanny valley' of having accurate overall dimensions but incorrect smaller details.
Where I’m going with this, is that if these low poly meshes aren’t considered lineage, but more data from the original photo scan was reintroduced/restored to the 3D model would it then be considered once again a lineage item? And what would be considered the level of detail / resolution needed present in the 3D scan to be considered lineage?
Thanks for reading, and I’d love to discuss this further.
I was looking for answers regarding what qualifies as a lineage prop or costume in relation to 3D scanning.
I have been playing around with the Battlefront models for the past few months, which is nothing new in regards to 3D files and finished props made using them as reference or as is since the launch of the game a decade ago. Some of the battlefront models were created using, and stay true to, 3D scans created through the process of photogrammetry; However, as the models were optimized for the video game, does their relatively low poly mesh appearance make physical items created using them non lineage?
*This is assuming that a high resolution scan is lineage, although multiple sellers, most notably regal robots website attest to that being the case.
My best physical analogy to what its like using the files from the game for those unfamiliar with 3D modelling is like having an aluminum foil impression of the prop and working out the smaller details from that, which I see leads to misinterpretation of the original scan a lot of the time, leading to something that’s in the 'uncanny valley' of having accurate overall dimensions but incorrect smaller details.
Where I’m going with this, is that if these low poly meshes aren’t considered lineage, but more data from the original photo scan was reintroduced/restored to the 3D model would it then be considered once again a lineage item? And what would be considered the level of detail / resolution needed present in the 3D scan to be considered lineage?
Thanks for reading, and I’d love to discuss this further.