As the title says... does anyone have any good tips on doing afterburner/thruster flame or plume FX?
When I was a kid I remember using cellophane and shaping it into a 'flame', and then painting it. One time I even used a wheat bulb (no LEDs back then) and as a kid and from what I remember it looked kinda cool. But I just don't think that look cuts it now. What I want it for is the thruster/afterburner plume when the Viper kicks in the three engines at full power... that look. Does anyone know how to achieve that look? I'd like to do it on other ships too if it's possible.
I did see someone do a cool CO2 effect with an Iron Man suit they made, but to do that in a model it would have to be a pretty big scale, much bigger than a 1/32 scale. I tried searching but sometimes my Google Fu isn't the greatest. I figure if anyone has done it then it would be someone on here
When I was a kid I remember using cellophane and shaping it into a 'flame', and then painting it. One time I even used a wheat bulb (no LEDs back then) and as a kid and from what I remember it looked kinda cool. But I just don't think that look cuts it now. What I want it for is the thruster/afterburner plume when the Viper kicks in the three engines at full power... that look. Does anyone know how to achieve that look? I'd like to do it on other ships too if it's possible.
I did see someone do a cool CO2 effect with an Iron Man suit they made, but to do that in a model it would have to be a pretty big scale, much bigger than a 1/32 scale. I tried searching but sometimes my Google Fu isn't the greatest. I figure if anyone has done it then it would be someone on here