Abb eliten
Active Member
Hello!
After a long period of inactivity on the forums due to several things, I´m back again.
Since I recently got a new job I also got access to a pretty neat model shop, including a CNC mill, I figured this would be a time as good as ever to start one of my long-time planned projects.
I actually initially planned to make a full-scale statue but "luckily" decided to start out small.
I'm a big fan of sixth scale collectibles, as well of the Bioshock franchise, so what could be better than to combine the two? A fully posable Bouncer in sixth scale
All of the models are based on the Burial at Sea version of the Bouncer wich has a few differences from the original, for better or for worse.
A big thank you to ArmachamCorp over at DeviantArt for the model: http://armachamcorp.deviantart.com/art/BioShock-Infinite-Burial-at-Sea-Bouncer-415494530
Modeling is done in Autodesk Alias and then finished in SolidWorks.
The idea is to print and mill the parts and then cold-cast them in bronze and iron to make them more believeable. The diving suit will be made out of some kind of cotton fabric and the figure will feature a posable left hand with a glove made of either rubber or cotton depending on how skilled I am at sewing
This is what i initially had to work with, mirrored for some reason
Orthographic 3DS Max renders along with imported (hidden) OBJ in Alias
Early base surfaces
Nearly finished, minus a few details (yes I know the tanks are still mirrored incorrecly)
Currently, this is how far I've made it:
Hand printed an assembled
Tanks milled and mostly sanded and painted, boots still to be milled in denser foam
Most of the inner workings are pretty much figured out.
They will be a combination of custom parts and lego joints
I also have placed a Shapeways order on the drill, helmet and some other doodads.
The main hardsiut has to wait until next salary though...
I will try to keep a consistent flow of updates on this, hopefully it will be interesting
/Abb_eliten
After a long period of inactivity on the forums due to several things, I´m back again.
Since I recently got a new job I also got access to a pretty neat model shop, including a CNC mill, I figured this would be a time as good as ever to start one of my long-time planned projects.
I actually initially planned to make a full-scale statue but "luckily" decided to start out small.
I'm a big fan of sixth scale collectibles, as well of the Bioshock franchise, so what could be better than to combine the two? A fully posable Bouncer in sixth scale
All of the models are based on the Burial at Sea version of the Bouncer wich has a few differences from the original, for better or for worse.
A big thank you to ArmachamCorp over at DeviantArt for the model: http://armachamcorp.deviantart.com/art/BioShock-Infinite-Burial-at-Sea-Bouncer-415494530
Modeling is done in Autodesk Alias and then finished in SolidWorks.
The idea is to print and mill the parts and then cold-cast them in bronze and iron to make them more believeable. The diving suit will be made out of some kind of cotton fabric and the figure will feature a posable left hand with a glove made of either rubber or cotton depending on how skilled I am at sewing
This is what i initially had to work with, mirrored for some reason
Orthographic 3DS Max renders along with imported (hidden) OBJ in Alias
Early base surfaces
Nearly finished, minus a few details (yes I know the tanks are still mirrored incorrecly)
Currently, this is how far I've made it:
Hand printed an assembled
Tanks milled and mostly sanded and painted, boots still to be milled in denser foam
Most of the inner workings are pretty much figured out.
They will be a combination of custom parts and lego joints
I also have placed a Shapeways order on the drill, helmet and some other doodads.
The main hardsiut has to wait until next salary though...
I will try to keep a consistent flow of updates on this, hopefully it will be interesting
/Abb_eliten
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