- Way too much time wasted before entering the grid. Flynn/Sams story could have been told a lot quicker. Sam's introductory shenanigans were pretty funny but again, could've been done in a lot less time.
Well, since this IS suppose to follow Sam in the beginning, it makes sense that the beginning would follow the real world until Sam entered the digital realm. And since this film is suppose to, basically, cover events from 1989 to the current time, it makes sense that a lot of time is needed to EXPLAIN certain things, like how Sam and the whole world lost Kevin Flynn, and the results of losing him. Basically, we see how the real world in the "Tron" story has changed just as much as we've seen how Sam has changed since Flynn went missing (especially since Flynn discovered the ISOs and how they could help redefine the real world).
- I was totally disappointed with the transportation into the grid. Another opportunity for awesome and it was just a blink of nothing.
Actually, I liked the blink of an eye unexpectedness. If you think about it, it reflects the advancement of the laser technology Flynn was using to enter the grid in comparison to what was seen in the first film. The reason why the laser in the first film took so long to bring Flynn into the system because it was a new technology that hadn't been fully perfected, so naturally, the system would be slower. The comic "Betrayal" shows the same exit procedure occurring like it did in the first film (the first issue taking place in 1983), so its possible that between 1983 and 1989, Flynn somehow updated the laser technology to where it allowed for the transfer process to occur real quickly. And since Flynn was a head of his time (as we find out he came up with the concept of what we know as WiFi in 1985), it's possible he managed to make the upgrades to the laser himself.
Even more so, since we're following Sam, who has never been on the Grid before, making the "blink of an eye" transfer conveys the same feeling of unexpectedness the character goes through. If they had the same kind of transfer process shown in the first film, the audience would already know what was going on before the character did (like we see in the first film). If you're wanting the audience to go through what the character is going through, which is something for the first time, having it occur in a blink of an eye makes more sense.
-The sirens were cool and then completely forgotten about. And what was the point of them being locked into the wall when they could just roam the streets and hang out at bars? Was that their job or something? Shift work? LOL
Well, from what you see, there are other programs in the games. So, it's possible that, for the Sirens, they are actually transfered from one prep room to another, and it is their "job" to prepare programs for the games. And not all computer processes continue running in real computers (i.e. certain start up processes, such as running a check to see if an update for any programs is ready to be installed), so it makes sense that Sirens normally have a 'downtime period'.
- There could have been a way better story based around or even just build up to Sam finding Flynn...not meeting Clu and then being brought to Flynn immediately after. And then Flynn being overwhelmed to see his son, and then not really caring right after. "SO EXCITED... k whatev, see you at dinner." I get he was upset about the page but...really? They didn't talk like father/son until near the end.
Sam wasn't brought to Flynn immediately after. Sam was going to be put to death by being put on the Lightcycle Game Grid. Actually, I like the way they have the set up between Sam and Flynn. Think of it like this: the last time either of them saw each other was in 1989. Niether has seen each other for years. They are practically strangers to each other now. The dinner scene pretty much establishes about how much they know each other after so many years. This is what would REALLY happen. I should know, my dad and his father haven't seen or spoken to each other for years, and my dad has explained to me that he barely even knows the guy. If they sat down to dinner and hung out for a couple of days, they'd more than likely be like the Sam/Kevin relationship we see in the film.
- The interaction between Sam and Jem was some of the very little chemistry I felt between any of the actors... and then they 'removed her from the equation'. And she didn't even have a reaction to that.
She's a program that hasn't had any interaction with a user before, and only has had interactions with programs. If you pay attention, the same is true with other characters in the film. Clu and Quorra (as well as Zeus/Castor) both have had a lot of interactions with Flynn, thus they have a better understanding on what it is like to be "human" than Jem has, thus having some emotion. So, basically, there's a hierarchy of characters: Human Users who have a lot of emotions, program characters that have some emotions and programs that have no emotions. This hierarchy also applies to their "quality" too. Did you happen to notice that the Sirens look even more artificial than the programs that were at the End of Line Club? That's because the Siren's are lesser programs than compared to others. Trust me, the program hierarchy has been discussed before in one of many the behind the scenes videos I've seen.
- For computer programs, too many people in there were too dumb. Really? Creator of the world and you just need a bungee cord to steal your disc? ( And he goes from " HE CAN NOT HAVE MY DISC! " to " well ok he has it so let's just leave before him " ) And to steal it back you just beat up some guys (behind closed doors) and grab it again? More opportunities for epic battle/reaction scenes that never happened.
Flynn explained that he didn't want Clu to have the disc because he could use it to leave the Grid, thus threatening the real world. Due to Sam trying to get something done in order to get his father out, Flynn was forced into going back onto the Grid, thus leading to his disc being taken. So, that forced the only other option at the time, which was racing to the finish line and cutting off Clu before he can get to it. Basically, its cause and effect.
As for Flynn's disc being taken, you've got to remember one thing: THE WORLD EVOLVED ON FLYNN! Remember, he said that after the deaths and destruction of the ISOs, he pretty much went into the badlands. That "bungee cord" that took his disc probably didn't even exist at the time he "disappeared" off the grid. The system evolved without him being there.
As for the fight behind doors, do we REALLY need to see any more fights since we had a LOT of them before the scene you mention? Don't you think having "epic/awesome fights" in multiple scenes WOULDN'T become boring? And honestly, I think you'd complain about there being "too many fight scenes" if they had shown it. Basically, you would be complaining about the fighting either way.
You do not get a girlfriend by beating a video game. :LOL
It's not a video game movie and Quorra is not a girlfriend, yet. "Scott Pilgrim vs. The World" is a video game movie and Scott WON his girlfriend Ramona. My point: it depends on the story you're telling.
BUT, Quorra was cute ( although I felt no chemistry between her and Sam at all...)
The entire film was their first interactions together. Since Disney plans on making a trilogy, why not save something for the next film? Think of it like this: William Turner and Elizabeth Swann hated Jack Sparrow when they first met him in "Pirates of the Carribean: The Curse of the Black Pearl." They finally came to respect him a bit in the third movie.