turner3d
Active Member
I am in the process of building a rather unconventional Star Trek TOS Communicator. I have seen amazing builds where people have even copied the yellowed glue around the rhinestones, in an attempt to recreate every aspect of the original props - this will not be that. I am really just trying to create an experience. I won't be using Kydex or mounting a stopwatch. I hope this isn't RPF sacrilege, but I will be 3d printing most of the pieces. I've already taken UnimatrixRed's version of the communicator and have been iterating on accurizing it. The silver knobs now match the specs of the original Aurora Vibe C wheels, the lid now has stops built in so it doesn't flop back, the mic has been modeled from specs of the Coronet 2-Transistor radio grill (yes, I know trying to print it FDM is silly - it'll eventually be resin if I can't find the real thing), and I'm waiting on a shipment of 16ss crystal AB, olivine AB, and siam rhinestones.
I am in the early days of development, and has been no post-processing done on anything in this pic - it is raw PLA straight out of an FDM printer. The body will eventually be filled, sanded, and painted with a textured paint to try to simulate kydex, etc.
Anyway, I have 3 goals:
Does anyone have any ideas on how to get a moire spinning quietly @ 2rpm without breaking the bank?
_________________________________________________________________________________________
Update: 3 months later, and I have achieved my goal. You can see the progression of some checkpoints in this pic from lower left to lower right - everything in the UnimatrixRed comm had already been rebuilt by the 2nd version, and the one on the bottom right represents a complete rebuild without a single vertex of the model in common with where it started. Here's a summary of where things went:
* Moire: Used silent-sweep clock movement, hacked down to only the necessary parts
* Sound: Used a DFPlayer board
* Trigger: Sound effects triggered by a 6x2mm neodymium magnet in one of the hinge wheels when it rotates into proximity with a magnetic reed switch
* Model: All parts modeled from scratch with tons of help from the data at herocomm.com
Here she is in action
If you're interested in a static version of the accurate model, it's now available at Star Trek TOS Communicator | 3D Print Model
I am in the early days of development, and has been no post-processing done on anything in this pic - it is raw PLA straight out of an FDM printer. The body will eventually be filled, sanded, and painted with a textured paint to try to simulate kydex, etc.
Anyway, I have 3 goals:
- Make it look convincing
- Install electronics to make it chirp when opened - currently thinking Adafruit board with wav playback & amp built in + tiny speaker behind the mic grill
- Have a decently accurate animated moire (that's just a laser-printed piece of paper stuck in there at the moment)
Does anyone have any ideas on how to get a moire spinning quietly @ 2rpm without breaking the bank?
_________________________________________________________________________________________
* Moire: Used silent-sweep clock movement, hacked down to only the necessary parts
* Sound: Used a DFPlayer board
* Trigger: Sound effects triggered by a 6x2mm neodymium magnet in one of the hinge wheels when it rotates into proximity with a magnetic reed switch
* Model: All parts modeled from scratch with tons of help from the data at herocomm.com
Here she is in action
If you're interested in a static version of the accurate model, it's now available at Star Trek TOS Communicator | 3D Print Model
Last edited: