Unless you're on LV 426If you are stationed at a research outpost, are flame throwers really standard issue?
Or AustraliaUnless you're on LV 426![]()
The movie counterpart to the "bikini armor" trope in video games:Women in absurdly tight spacesuits/ outfits; especially if they are supposed to protect from the vacuum of space. Seriously, if they are supposed to be "pressure suits" of any kind, there aren't enough layers to make a party balloon!!!![]()
I'm a little behind on this thread....but, the virus part of ID4 is just mirroring the War of the Worlds natural virus that kills all the aliens, but with a modern twist. Having all our tech based on the crashed ship really does make perfect sense.Nope, I still can't. the ID4 virus thing stood out even for the movie it was in. It was one of those nuke-the-fridge moments where everybody in the theater had the same negative reaction. It's not the severity of the stupid, it's how it affects the viewing experience.
It's utterly stupid for TIE fighters and X-wings to make noise in space. But that instance of stupidity holds up in the cost/benefit analysis.
Yeah...they're "Villains" with a heartAnother annoying trope: When the villain has the hero down for the count, and then stands there with heavy breathing, and....
DOES
NOT
GO
IN
FOR
THE
KILL
Sometimes it is monologue-ing, but often seems to be that the villain is waiting for the hero to "get up" so they can resume their mano-y-mano.
Just saw this in AntMan 3.
This seems to be a "thing" is spy movies and superhero movies, where the endurance and recovery of the combatants is WAY ABOVE what is biologically possible; multiple punches to the face do not result in shattered jaws and loose teeth/broken noses, people can quickly stand up after repeated blows to the head, being thrown across the room into hard surfaces does not result in severe internal bleeding or instant death, etc.
What always bugs me is the unarmed hero who disarms or take out a goon to pick up their weapon but never bothers searching them for spare mags. If I were to ever pick up a gun from someone who's fallen, you can be damned sure that I'm grabbing any extra mags for it and relying on just the single, and probably down a few rounds, magazine that's in the weapon.People in combat situations who do not pick up easily reached weapons or equipment.
One of the reasons that I was less than impressed with Jurassic Park is the stupid meter reached max and little Timmy (or whatever his name was, ) clearly was being prevented from picking up the shotgun when the velociraptors were trying to get into the room.
"Oh Timmy, would you mind terribly if I asked you to pick up that shotgun on the floor?"
" I'm sorry Doc, I'm afraid I can't do that. This picture is to important for me to let you interfere with my instructions from Sir Steven. I see no point in continuing this conversation."
" Tim"
" Tim?"
" Tim!"
"TIM!"
Not to mention radio and any other supplies the guy might be carrying. Because you can be sure that whatever the hero may have on him, the bad guys are going to be better equipped.What always bugs me is the unarmed hero who disarms or take out a goon to pick up their weapon but never bothers searching them for spare mags. If I were to ever pick up a gun from someone who's fallen, you can be damned sure that I'm grabbing any extra mags for it and relying on just the single, and probably down a few rounds, magazine that's in the weapon.
Right? As someone who has been struck repeatedly in the head in a fight, you do not continue functioning in any way that is normal for quite some time after that fight. You're lucky if you can remember how to pee after 3-4 blows to the head.Another annoying trope: When the villain has the hero down for the count, and then stands there with heavy breathing, and....
DOES
NOT
GO
IN
FOR
THE
KILL
Sometimes it is monologue-ing, but often seems to be that the villain is waiting for the hero to "get up" so they can resume their mano-y-mano.
Just saw this in AntMan 3.
This seems to be a "thing" is spy movies and superhero movies, where the endurance and recovery of the combatants is WAY ABOVE what is biologically possible; multiple punches to the face do not result in shattered jaws and loose teeth/broken noses, people can quickly stand up after repeated blows to the head, being thrown across the room into hard surfaces does not result in severe internal bleeding or instant death, etc.
What always bugs me is the unarmed hero who disarms or take out a goon to pick up their weapon but never bothers searching them for spare mags. If I were to ever pick up a gun from someone who's fallen, you can be damned sure that I'm grabbing any extra mags for it and relying on just the single, and probably down a few rounds, magazine that's in the weapon.
That would sure make for a different movie. Following the hero throughout, goes to fight bad guy at the end, and bad guy just kills him, like that, no pause....goes to end credits....(kinda like the movie, Seven, but even more abruptly. Maybe have them scroll sideways, instead of down like that movie)Another annoying trope: When the villain has the hero down for the count, and then stands there with heavy breathing, and....
DOES
NOT
GO
IN
FOR
THE
KILL
Sometimes it is monologue-ing, but often seems to be that the villain is waiting for the hero to "get up" so they can resume their mano-y-mano.
Just saw this in AntMan 3.
This seems to be a "thing" is spy movies and superhero movies, where the endurance and recovery of the combatants is WAY ABOVE what is biologically possible; multiple punches to the face do not result in shattered jaws and loose teeth/broken noses, people can quickly stand up after repeated blows to the head, being thrown across the room into hard surfaces does not result in severe internal bleeding or instant death, etc.
What always bugs me is the unarmed hero who disarms or take out a goon to pick up their weapon but never bothers searching them for spare mags. If I were to ever pick up a gun from someone who's fallen, you can be damned sure that I'm grabbing any extra mags for it and relying on just the single, and probably down a few rounds, magazine that's in the weapon.
That and they're probably using different guns from his too, so their mags might not be compatible with his guns, even if they're the same caliber.Now that I think about it, John Wick really just changes guns a lot because he takes out so many guys he can just switch guns.![]()
That would sure make for a different movie. Following the hero throughout, goes to fight bad guy at the end, and bad guy just kills him, like that, no pause....goes to end credits....(kinda like the movie, Seven, but even more abruptly. Maybe have them scroll sideways, instead of down like that movie)
buttttttt.........I just can't see any studio allowing such a downer of a ending for a movie like that.