Hang on. in fairness, I think that Episode 1 stands alone in its visual design. The look of it was all swoopy and flowing curves, rather than the more angular, functional look of the OT. But the two later PT films looked a lot closer to the OT in terms of ship design. The problem, I think, was that they were just a little too far from the OT design.
The other thing that I think REALLY hurt how well the PT connected visually was simply the CGI aspect. I've said it before and I'll likely say it again, but CGI never looks like it's been lit properly. It doesn't catch shadows the way physical models do. Going "all digital" is probably a big part of why the latter two films didn't feel more "used." I don't think the issue is "used" as much as "actually there." It's the bright, sub-surface-lit cartoony quality of the CGI that most detracts, I think. Try to imagine a Republic cruiser from the opening of ROTS, but as an actual physical model. It'd be darker, the light would play on its surface differently, it'd look more "there."
Yeah, I agree Dan. Ep1 was a very major stylistic departure, one which I actually really liked, I thought it was an interesting aesthetic and didn't get bogged down in any preconception if what a pre ANH universe "should" look like. And the CGI is definitely an artificial look.
What I think is more flawed, though, is the sort of "high tech" nature of so much of the design throughout the film, from computers to the droids, to the ships. It all seems much more advanced, and as if the OT era has "forgotten" so much. But the problem with the PT in general is that, narratively, the films themselves don't really hint at why the decline happened. It's not really concerned with it. I suppose whether that's a good or bad thing depends on one's views of the PT in general, but whatever. I do think that the different visual style of TPM can be at least partially explained away as cultural differences, and I can at least respect the attempt to differentiate the culture portrayed from the rest of the stuff we've seen.
I don't think that was intentional, I think it had more to do with the problems inherent in doing a sci-fi prequel decades after the original; what's high tech 10 - 20 years ago no longer looks high-tech now. The producers and design staff on Enterprise ran into the same problem when designing the bridge of the NX-01, how do you make things look like old tech without looking old and dated.
As far as the CG ships and stuff goes, I don't think that it's anything inherent in CG in general as much as the way it was done. I think that ILM has lost their touch and are no longer as good as they once were. I think that they're modeling department is still as good as ever but their comp dept. has really gone down and their digital comps that they do now are no better and may even be worse than the optical comps from back in the days of the OT. That's where they're lacking and it's a problem that I've noticed ILM has had since at least JP2.
Yeah, I could see that being the case. Some CGI works fine. Other CGI looks...I dunno...off. It's more noticeable with organics, but even machines can look a little too "gleaming" or "clean" at times. I suppose some of it may be hubris. A model catches light however it catches light. But with CGI, you can light it with a "LOOK AT MEEEEEEE" quality. I guess if you spend all that time designing the thing, you want people to look at it...
the Republic ship from the very beginning, for example, looks like it fits with the rest of the PT and could segue into OT designs.
"tech harmonizing" aspects of the SEs. I hear the updated f/x on ST:TOS do a decent job of this. There's
I can at least say the updates to TOS were not ones that altered the context of the scene(s) that were modified; they were only "fixes" to the limitations of the graphics of the time. It's just an opinion, but I thought they were well done. But as you say, one can ignore them totally if they wish just by watching the originals.
That's my feeling on them as well. It's not great CG but I see it as CG the way it would have been done if they could have done it in the 60s. It works for me but if it doesn't for you there's still the originals available. No such luck so far as officially released Star Wars goes.
Star Wars is a damaged property and nothing can save it.
What if I told you I had Doc Brown's Delorean, I have been to the future, and brought back a copy of Episode VII on Bluray? Interested in seeing it? Even though you know absolutely zero about it at this point? Not even one still pic, much less an actual preview? I bet most would say,yes! Doesn't sound like a dead property to me. I'm betting even the biggest prequel/special edition hater out there would be interested.
I still am a bit worried about Doug Chiang and Ian McCaig designing things for the sequel trilogy. I want the look of the OT, not the look of the prequel trilogy.
sorry, Doug Chang and Iain McCaig are among the top concept artists in the film industry.
oure under the assumptionthat chang and McCaig had free reign to create whatever they wanted. at the end of the day GL was the one mandating what the the style should look like.