tbody
Active Member
Hi, there guys.
This is going to be my first build thread, so I'm really excited about it.
This time is going to be the Ghost, from the new Star Wars animated series.
For those of you who don't know it, this is the ship:

I already have been working on the blueprints and a basic 3D model.
It helps me understand better the shape of the object.
So, I'm really good to go, except I haven't decided yet on the scale.
According to the Wookiepedia the dimensions are the following:
Length: 43.9 meters
Width: 34.2 meters
Height/depth : 14.5 meters
I though 1:100 was a reasonable size, not too big, not too small.
But apparently it's not a very common scale.
My second option is going for a more popular scale 1:72.
That is a little bit bigger, but I can handle that, no more.
So, what's your opinion on scale.
Does it matter that much going for a popular scale?
I would really love to make a run of it eventually, so I want it to be of people's taste.
Let me know what you think of it.
I'm open to any suggestions.
Best!
This is going to be my first build thread, so I'm really excited about it.
This time is going to be the Ghost, from the new Star Wars animated series.
For those of you who don't know it, this is the ship:

I already have been working on the blueprints and a basic 3D model.
It helps me understand better the shape of the object.
So, I'm really good to go, except I haven't decided yet on the scale.
According to the Wookiepedia the dimensions are the following:
Length: 43.9 meters
Width: 34.2 meters
Height/depth : 14.5 meters
I though 1:100 was a reasonable size, not too big, not too small.
But apparently it's not a very common scale.
My second option is going for a more popular scale 1:72.
That is a little bit bigger, but I can handle that, no more.
So, what's your opinion on scale.
Does it matter that much going for a popular scale?
I would really love to make a run of it eventually, so I want it to be of people's taste.
Let me know what you think of it.
I'm open to any suggestions.
Best!
Last edited: