Snatcher - Metal Gear MkII Robot Build

Don't want to see this ad? Sign up for anRPF Premium Membershiptoday. Support the community. Stop the ads.


Don't want to see this ad? Sign up for anRPF Premium Membershiptoday. Support the community. Stop the ads.

LeMarchand

Sr Member
Got the basic lineart done, now to convert those to a 3D model :)

SNATCHERBLASTER LINEART [Converted].jpg
 

LeMarchand

Sr Member
on a sidenote:

Cool that they have done a proper translation of "SD Snatcher", i remember playing it on an MSX2 in japanese when i was a teen. Only wish they did it as a standalone game so you wouldn't have to mess around with an emulator.

If you have a Sega Megadrive emulator, get the European version of Snatcher, that one wasn't censored. Not too much was censored though
 

Wes R

Legendary Member
Know what's sad? I bought snatcher new for 15.00 at KB toys towards the end of the sega cd. Mine was actually a bad unit and had to get repaired as it scratched the games and i ended up getting a new copy. I wish i'd had the brains to buy every copy of every sega cd game they had. You know i have a Playstation that doesn't work so well, i could turn it into the PSX version of Mk 2 from the end of the game lol
 

LeMarchand

Sr Member
i just scaled my blueprint based on the grip of a Beretta 92 (so i know the grip will fit in my hand properly). This would make the blaster a whoping 330mm long

like i said....huuuuuuuuge
 

Don't want to see this ad? Sign up for anRPF Premium Membershiptoday. Support the community. Stop the ads.

Wes R

Legendary Member
actually it looks accurate. It's massive in his hands too. It's no worse than a modified desert eagle or S&W .500 and when you're taking down armored robots you need the firepower.
 

LeMarchand

Sr Member
Scaled the topsection down a bit. Still a pretty damn big gun, but more proportionate i think. below is a pic comparing the scaled down one to the unaltered blueprint
IMAG2518-1.jpg
IMAG2519-1.jpg
 

nick daring

Master Member
RPF PREMIUM MEMBER

Attachments

  • Bfk5yedCQAATDAE.jpg large.jpg
    Bfk5yedCQAATDAE.jpg large.jpg
    70.8 KB · Views: 63
  • Bfy7an8CMAA9PED.jpg large.jpg
    Bfy7an8CMAA9PED.jpg large.jpg
    69.9 KB · Views: 62
  • BfzQY42CQAAd5Co.jpg large.jpg
    BfzQY42CQAAd5Co.jpg large.jpg
    102.3 KB · Views: 63
  • BfIMfmtCAAA7QqI.jpg large.jpg
    BfIMfmtCAAA7QqI.jpg large.jpg
    20.3 KB · Views: 66
  • BeVHADKCUAAuTs3.jpg large.jpg
    BeVHADKCUAAuTs3.jpg large.jpg
    36.3 KB · Views: 60
  • BeUqZitCYAAcL5s.jpg large.jpg
    BeUqZitCYAAcL5s.jpg large.jpg
    60.9 KB · Views: 52
  • BeUIG4pCAAAuH1f.jpg large.jpg
    BeUIG4pCAAAuH1f.jpg large.jpg
    56.8 KB · Views: 55
  • BeJRBrMCIAAC1LH.jpg large.jpg
    BeJRBrMCIAAC1LH.jpg large.jpg
    69.3 KB · Views: 63
  • BdYHhlICIAA3Cik.jpg large.jpg
    BdYHhlICIAA3Cik.jpg large.jpg
    54.6 KB · Views: 77
  • BdXOiH2CEAA0o4L.jpg large.jpg
    BdXOiH2CEAA0o4L.jpg large.jpg
    55.2 KB · Views: 70
  • BfII3QRCIAAYvMI.jpg
    BfII3QRCIAAYvMI.jpg
    69 KB · Views: 53
  • BeK6SabCMAACXPT.jpg
    BeK6SabCMAACXPT.jpg
    49 KB · Views: 60
  • BdW0TJgCUAAG_Nt.jpg
    BdW0TJgCUAAG_Nt.jpg
    45.5 KB · Views: 65
  • BdU8P1vCcAAewv-.jpg
    BdU8P1vCcAAewv-.jpg
    40.6 KB · Views: 72
  • BfhFIP-CAAEKJ2-.jpg
    BfhFIP-CAAEKJ2-.jpg
    63.7 KB · Views: 59
  • BfiI-bOCQAEumdA.jpg
    BfiI-bOCQAEumdA.jpg
    85.4 KB · Views: 112
Last edited:

Don't want to see this ad? Sign up for anRPF Premium Membershiptoday. Support the community. Stop the ads.

nick daring

Master Member
RPF PREMIUM MEMBER
My Christmas present this year was giving myself some time to work on my Metal Gear MKII!

First step was to get some of my half finished leg and foot parts finished up.

I apologize for the lack of photos.
DSCF1399.JPG DSCF1400.JPG DSCF1402.JPG

A layer of Apoxy Sculpt to create the bevel to the inner acrylic circle
DSCF1404.JPG

I had a bunch of random circle pieces left over from the laser cut eye pieces and they have proven to be very useful for many other parts I hadn't planned for!

The leg pieces are close to finished now but I still have to figure out exactly I want to connect the poieces to one another. I had hoped to keep the hinges movable so I could pose the legs but I think I'll just pin and glue it all together in a standing pose and call it a day. No reason to add even more layers of complexity at this point.

Next up was the main body.

The body at this stage was pretty fragile. It consisted of a foam and MDF inner structure that had been coated with a layer of body filler and sanded to the perfect shape. The main problem was that the layer of filler had gotten so thing that I was unable to work on it much further without damaging the thin skin.

This called for a resin copy to be made before I could proceed. I basically followed the steps outlined by Ozymandius here- http://www.therpf.com/f9/g-force-gatchaman-swan-jun-helmet-196086/

DSCF1398.JPG DSCF1405.JPG

The resulting resin duplicate was about a quarter inch thick and very sturdy. I had a little bit of wobble from the thin silicone mold and from my master deteriorating in thelong period time from finishing it to finally making my waste mold so repairs need to be made before adding details.

DSCF1406.JPG DSCF1407.JPG DSCF1408.JPG

There was also a hole left from where the master sat on the table when I brushed on the silicone. This area was also a bit thin from rotocasting by hand. This had to be closed up and reinforced, so I simply poured in some more resin, laid a piece of blue masking tape across the hole, and let it cure. Came out perfect! I love when that happens.

I sanded the thing into the perfect form and hit it with a final layer of primer.
 

Don't want to see this ad? Sign up for anRPF Premium Membershiptoday. Support the community. Stop the ads.

nick daring

Master Member
RPF PREMIUM MEMBER
Next up was adding the arm hatch and seam lines for the front hood.

snatcher-metal-gear-mkii-robot-build-gens2009-09-0504-16-27-26-jpg-259205d1385492146


The arm hatch is proving pretty tricky. Placing a domed circle onto a curved oraginic shape is kinda wonky work.

The best solutiojn I had was the cut a circular piece off a plastic Christmas ornament and bend it across the surface of the body to get a good shapped that also fits snuggly and evenly.
DSCF1414.JPG DSCF1418.JPG

I then pressed a thin layer of Apoxy Sculpt into the back of the domed hatch piece taped onto the body and let it cure overnight. When the part was removed it had taken the curvature of the body permanently.

DSCF1416.JPG

I then made an inner wall with another piece of ornament and another thin layer of Apoxy.
DSCF1419.JPG DSCF1422.JPG

I then moved on to figuring out the front access hood. I want to eventually make it possible open the hood but I decided to first scratch in the seam lines and deal with separating it from the body later.
DSCF1423.JPG DSCF1429.JPG DSCF1427.JPG DSCF1432.JPG DSCF1440.JPG

I was really nervous about this step but it came out pretty well. Only a few minor stray scratches and screw ups. Pretty clean and slick looking overall.
 

nick daring

Master Member
RPF PREMIUM MEMBER
Next step was to create a hole in the body where the Arm Hatch would go.

In the concept art we see how the arm would extend from this hatch.
Metal3.jpg
Metal1.jpg

However, in the actual game Metal Gear mkII only uses the arm once to disarm a bomb early in the game and in piece of artwork only in the early Japanese MSX version of the game.

snatcher-mg-arm.jpg

file-21.png

Despite it barely existing in the game, I want to go to the trouble of recreating this feature.

Sigh.

Here we go.

I outlined where the Hatch should meet the edge of the body and them proceeded to cut it out with a rotary tool and cutting wheel.


DSCF1449.JPG DSCF1468.JPG DSCF1470.JPG DSCF1472.JPG

After all cutting and sanding was finished I was ultimately unhappy with how it fit in the hole. I t was a close fit, but not perfect. The top an bottom of the hatch dipped down below the opening a couple milimeters below where I wanted them , so I started over with a new approach to the hatch.

DSCF1474.JPG DSCF1473.JPG

The front end of the body has a long red glowing area that will eventually be lit by an led, so I drew out the shape and cut it out.
Cutting wheel, large flat file, and then cleaned up with needle files.
DSCF1476.JPG DSCF1477.JPG DSCF1478.JPG

I also was able to work on the rear section of the body a bit.

Instead of carving in the panel lines to define the backside panels of body I decided to cut out some pieces of styrene and glue them the body to give a raised surface feel to the area. It will hopefully add a touch of sculpturally variety.
DSCF1435.JPG

I also centered and glued together the waste pieces.
DSCF1436.JPG

I was however getting really close to having all the masters for the parts finished.

Group shot!
DSCF1485.JPG

16165867865_f252136756_b.jpg

Next up- Perfect Hatch!
 
Last edited:

Ruddigger

Sr Member
Some major progress being made. I've been watching the giantbomb guys play through MGS recently, and it got me thinking about your build. Glad to see progress!
 

Don't want to see this ad? Sign up for anRPF Premium Membershiptoday. Support the community. Stop the ads.

Your message may be considered spam for the following reasons:

  1. Your new thread title is very short, and likely is unhelpful.
  2. Your reply is very short and likely does not add anything to the thread.
  3. Your reply is very long and likely does not add anything to the thread.
  4. It is very likely that it does not need any further discussion and thus bumping it serves no purpose.
  5. Your message is mostly quotes or spoilers.
  6. Your reply has occurred very quickly after a previous reply and likely does not add anything to the thread.
  7. This thread is locked.

Don't want to see this ad? Sign up for anRPF Premium Membershiptoday. Support the community. Stop the ads.

Top