Skyrim, Axeman by
vrogy, on Flickr
Here's how this looked at dragoncon.
There are many many things wrong with it.
The axe was built too thick at the left and right outer edges of the detailed areas. Looking back at the game I can see that the blade starts tapering to the outer edges from the hammer-faces of the center raised T-shaped section. It makes sense, really, it's just a perspective not often encountered, and I was insufficiently thorough to see it.
There's also inset detail missing from the hilt. It's also at least 10% too large.
I never finished the gauntlets and greaves- the actual hand and foot coverage, with its complicated articulation, looked like it would take too much time, so I glossed over it by wearing black cotton gloves and wrapping a pair of cheap canvas shoes with muslin, for 'ragged footwraps'. The fur used ended up being much too dark, as well, and the hinged rear-plates were never finished.
The helmet has some pretty rounded edges, but that worked to my advantage across most of it, save the tips and edges of the cheek-guards and nasal. It was also ~5-8% oversized. The horns need a much better paint job, there are brown and tan accents missing. The aluminum chainmail I had ready also ended up looking cheesy, it's too bright and the rings are too big. The light, grey game model really calls for ~1/4-5/16""ID X 16ga galvanized maille, preferably aged.
The surcoat ended up being terrible, the fabrics and padding I chose were far too heavy, so it had no drape at all, was hot as dagon's deadlands. It also ended up not showing the texture of the quilting I did by hand, probably should have powdered it down or rolled around in some dust. There was also no weathering of it, and the fit and flaring of the shoulders was pretty bad. The fit of the belt over the coat was pretty irritating, I think I'd partially glue the damn thing on next time.
The makeup was pretty silly-looking, but luckily it hid my black eyeglasses decently. I need to get contacts, and I think maybe eyeliner or a much darker black makeup. I sort of ground up the block I had and mixed it with a little water to try to layer it thickly, but the ghost skin seems to shine through. The hair on the sides was added last-minute, I realized that my sideburns didn't match the grey.. normally they'd be hidden by the maille fringe on the helm. I spritzed the beard with some flat black and smeared bits with makeup, but it really didn't help much. Even glued some beads in, still sucked.
LEARNED:
Don't procrastinate. Seriously. Holy crap. I missed the parade and a good day and a half of dragoncon, just sleeping in and returning to normal after working like a madman on 3-4 hours of sleep per night the prior week or so.
Don't dink around a month away from the event. I spent maybe 2-3 weeks just on the helmet and axe. Everything else suffered. As it is, I still feel there are some basic mistakes on those pieces, they're perhaps 75-90% accurate at most.
Dry brushing is a LOT of fun, it's the most elating thing to work with super glue and bits of bright rainbow foam, flat grey primer, ugly gloss black undercoat.. wade through a long swamp of boring build, then wipe on a little metallic paint and see cold iron in your hands.
Yeah, nobody's gonna read that.