DNP
Active Member
(when you are here because of the licenses part, skip to it)
Fulltime Job Part:
Hey folks,
Since I discovered Prop making, my skills and knowledge grows very fast.
(and is still growing, I think it will NEVER stops to grow)
And since over 6 Months I think about doing Prop making as a fulltime job
like Volpin do.
I dont want to become self employed immediately,
I want to do it in 3 years (2016).
Because 2016 I will be finished with school and my education.
I think 3 years of freetime while doing my education are enough
to increase my Prop-Making skills and prominence in germany a lot
and to be able to call myself "professional".
Most of you might say "do a proper job"
Actually I´m a smart person, very good at school and could become
a doctor, lawyer or do another "good job"...
Personally I think these "good" jobs are s****
But to create things out of nothing is absolutely awesome!!!
With that said: Prop-Making is my DREAM-JOB!!!
I noticed it while my school holidays, I woke up every day without an alarm clock
and was able to work on my props the WHOLE day.
This was the most perfect time in my life!
From then I was 100% sure about this is my dream job
and that I don´t want to do something else.
I know that I need to have prominence to get comissions and customers,
I already have some plans to get a big fanbase.
I have 3 years to generate my fanbase/prominence in germany.
As well I have no national competitors in making Props.
Because THERE is not a single person, who do professional game/film props
in germany. If there were someone I would knew about him/her.
Sure there other germans who make props (most of them are on the rpf)
some of them have good skills already, but there is no one who is professional
so far, including me.
I describe myself as a one of the good noobs.
With that said: I will have no competitors in WHOLE germany (so far), exept the international professionals.
I think ALL of you will say: "you won't get rich through this"
I don´t want to get rich with it, i want to get happy :rolleyes
What do you think of it?
Is there anyone who can report from his own experience?
Someone who do this already or anyone who have the same plans like me?
Get licenses part:
Imagine I´m already a professional self employed prop maker,
I have a much promininence in german game magazines and so on,
I have a large fan base, enough comissions for living from it and a workshop with all tools, machines and materials I need.
With that said: All what I planned to reach from now on in 3 years.
But I can´t just choose something from a film or a game and make 100 of it,
sell it and profit.
I NEED LICENCES from the Studios wich own the copyright.
First of all is there any chance for me to get a licence e.g. from VALVe, Marvel or any others.
For example: can I built something in very high and good quality from
a VALVe game, send it to them and saying:
"Here is a gift for you wich i made myself, what do you think of it?
Can I get your permission/licence for making 100(or infinite) of them and sell it?
You get 20% of the profit of each selled."
Is that possible? Is here anyone who have or had a licence from a Studio to sell something officially?
NECA have very much licences and sells thousands of props,
even though (personally for me) some of their props are s****,
because there isn´t enough handwork and not enough love for details and perfection in their products, too.
Personally I hate NECA because:
(only southpark fans will know)
Thanks for your answers!
EDIT:
Here is something I´m working on, to give you an idea of my actual skills.
Fulltime Job Part:
Hey folks,
Since I discovered Prop making, my skills and knowledge grows very fast.
(and is still growing, I think it will NEVER stops to grow)
And since over 6 Months I think about doing Prop making as a fulltime job
like Volpin do.
I dont want to become self employed immediately,
I want to do it in 3 years (2016).
Because 2016 I will be finished with school and my education.
I think 3 years of freetime while doing my education are enough
to increase my Prop-Making skills and prominence in germany a lot
and to be able to call myself "professional".
Most of you might say "do a proper job"
Actually I´m a smart person, very good at school and could become
a doctor, lawyer or do another "good job"...
Personally I think these "good" jobs are s****
But to create things out of nothing is absolutely awesome!!!
With that said: Prop-Making is my DREAM-JOB!!!
I noticed it while my school holidays, I woke up every day without an alarm clock
and was able to work on my props the WHOLE day.
This was the most perfect time in my life!
From then I was 100% sure about this is my dream job
and that I don´t want to do something else.
I know that I need to have prominence to get comissions and customers,
I already have some plans to get a big fanbase.
I have 3 years to generate my fanbase/prominence in germany.
As well I have no national competitors in making Props.
Because THERE is not a single person, who do professional game/film props
in germany. If there were someone I would knew about him/her.
Sure there other germans who make props (most of them are on the rpf)
some of them have good skills already, but there is no one who is professional
so far, including me.
I describe myself as a one of the good noobs.
With that said: I will have no competitors in WHOLE germany (so far), exept the international professionals.
I think ALL of you will say: "you won't get rich through this"
I don´t want to get rich with it, i want to get happy :rolleyes
What do you think of it?
Is there anyone who can report from his own experience?
Someone who do this already or anyone who have the same plans like me?
Get licenses part:
Imagine I´m already a professional self employed prop maker,
I have a much promininence in german game magazines and so on,
I have a large fan base, enough comissions for living from it and a workshop with all tools, machines and materials I need.
With that said: All what I planned to reach from now on in 3 years.
But I can´t just choose something from a film or a game and make 100 of it,
sell it and profit.
I NEED LICENCES from the Studios wich own the copyright.
First of all is there any chance for me to get a licence e.g. from VALVe, Marvel or any others.
For example: can I built something in very high and good quality from
a VALVe game, send it to them and saying:
"Here is a gift for you wich i made myself, what do you think of it?
Can I get your permission/licence for making 100(or infinite) of them and sell it?
You get 20% of the profit of each selled."
Is that possible? Is here anyone who have or had a licence from a Studio to sell something officially?
NECA have very much licences and sells thousands of props,
even though (personally for me) some of their props are s****,
because there isn´t enough handwork and not enough love for details and perfection in their products, too.
Personally I hate NECA because:
(only southpark fans will know)
Thanks for your answers!
EDIT:
Here is something I´m working on, to give you an idea of my actual skills.
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