First I'd like to say hi...long time lurker first time poster!
I'll get right to the jist of my dilema. I'm making a Portal 2 costume, specifically Atlas.
He's the blue one. I didn't think the giant orb was going to be the complicated part of this build but as I found all the pieces I needed to replicate the legs/arms/etc the orb seems impossible. I'm trying to make one that is 20-22" in diameter. I had planned to paper mache over a large balloon, resin the paper for strength then bondo, then cast the model with Smoothcast 300. Even with a power sander it seems like this was a bad idea and to get it perfectly round is not happening. The balloon itself is smooth so my second attempt was to:
paper mache
resin
THEN fiberglass
and use bondo sparingly for spot fill
no casting...just smooth with sandpaper, prime and paint
Am I heading towards a second disaster? I want the smoothest and most accurate results my budget can afford
THANKS!
I'll get right to the jist of my dilema. I'm making a Portal 2 costume, specifically Atlas.
He's the blue one. I didn't think the giant orb was going to be the complicated part of this build but as I found all the pieces I needed to replicate the legs/arms/etc the orb seems impossible. I'm trying to make one that is 20-22" in diameter. I had planned to paper mache over a large balloon, resin the paper for strength then bondo, then cast the model with Smoothcast 300. Even with a power sander it seems like this was a bad idea and to get it perfectly round is not happening. The balloon itself is smooth so my second attempt was to:
paper mache
resin
THEN fiberglass
and use bondo sparingly for spot fill
no casting...just smooth with sandpaper, prime and paint
Am I heading towards a second disaster? I want the smoothest and most accurate results my budget can afford
THANKS!