Hi,
I'm new in the prop making game, i'm a mechanical engineering student living in the province of Quebec, Canada.
as i said, i just got in the prop making scene and it's very interesting/addictive.
i recently bought a 3d printer and i wanted to practice my 3d drawing skills on Solidworks and that's how i got into prop making.
My first project is a Pocket Infinity fusion rifle from the game Destiny.

here's a shoot of the handle so far. I wanted to make it into a paintball marker so that's why the handle has holes and stuff.
As i said, I'm using Solidwork and so far it's been going pretty well with my project but i'd like to know what 3D software are you using for more ''organic models''.
Feedbacks, impressions and tips are all welcomed.
(Sorry if there's written mistakes, i mainly speak french.)
I'm new in the prop making game, i'm a mechanical engineering student living in the province of Quebec, Canada.
as i said, i just got in the prop making scene and it's very interesting/addictive.
i recently bought a 3d printer and i wanted to practice my 3d drawing skills on Solidworks and that's how i got into prop making.
My first project is a Pocket Infinity fusion rifle from the game Destiny.

here's a shoot of the handle so far. I wanted to make it into a paintball marker so that's why the handle has holes and stuff.
As i said, I'm using Solidwork and so far it's been going pretty well with my project but i'd like to know what 3D software are you using for more ''organic models''.
Feedbacks, impressions and tips are all welcomed.
(Sorry if there's written mistakes, i mainly speak french.)
