New Airsoft PR On Evike

I'm so glad that people here have been able to compare this to the G&P kit.

Okay, here are my .02.

Apart from all the visual mods, I plan on doing a fair amount of structural reinforcement. The plastic on the upper receiver is pretty thin, and I can see it cracking or punching through with moderate to rough use. So the plan is to partially fill the interior with resin.

Also, a lot can be done to accurize the sound of the gun. Clearly, without adding an electronic sound system (and even then, the dB wouldn't approach a real firearm), there is only so much you can do. Fortunately, the full-metal body construction and the position of the cylinder in the Thompson body make this gun loudish to begin with. Replacing the poly cylinder head with one of the plethora of CNC cylinder heads and going with an aluminum pistonhead will enhance the mechanical sound quite a bit.

Now the rate of fire is fair-to-midlin' (400-500 RPMish). My seat-of-the-pants chrono is guessing this gun is shooting around 400ish FPS, which suggests an M120 spring. Switching to an M100 or M90 will help the rate of fire by a fair amount. But I will probably swap the motor and gears as well and reinforce the gearbox and turn this into a speed rig. The goal is a reasonable (IMO) 800-900 RPM, which I think would be close to what you see/hear onscreen. It would be hard on parts, but I think the results would be worth it.

For accuracy, the outer barrel seems plenty long to accept a longer inner barrel, but if the sensor can't be relocated, I guess I'll just leave that alone, or go with a TBB of the same lenth (probably 247mm). Hm... going with a longer inner barrel is probably a stupid idea for a speed rig, anyhow.

The magazine... they make 110rd midcaps that don't require winding. So I plan on getting a few of these and then casting a magazine cap that fastens to the bottom of the magazine. This solves 2 things--1) having to wind the magazine, and 2) listening to the bbs rattling around inside the magazine. Time to look at Rook's site to see how he got the locking mechanism to work.

The sight rail... sigh. This is where it gets difficult. A hollow trench doesn't exactly qualify as a 'sight.' This is where I may have to go off the reservation, and where I'd have to do the most modification to the body. Adding iron sights would be the most obvious and least invasive. Otherwise it would involve some surgery to allow a picatinny rail to slide in and then be screwed down through a hole in the carry handle. This would mean all kinds of work.

Lastly, the grenade launcher. I was thinking these:
Madbull Airsoft Shotgun Shell SS6 for Tanaka (6mm)

Metal body. The right size and shape. I figure a nice titanium paint job. But how to get the thing to fire... that's beyond my technical ability. I also don't want to buy a $300 shotgun just to chop it to bits. So maybe something a little less ambitious like one of the UTG tri-shot shotguns.... only the shells are too large to fit the ejection port of the PR. So... dunno. But at the very least I'll dremel out the ports, structurally reinforce the inside and build an inner structure so that you don't see the wiring, polish the ejection port door, add a functional trigger, and add a heavy spring so that the slide doesn't just flop around like it does now.

And all of this will take about 20 years.

p.s. if I don't go with a functional grenade launcher, it seems to me you should be able to modify it to take a 9.6v stick battery rather than the 8.4v--which would also increase the rate of fire. Also, swapping the fuse and installing a MOSFET would allow you to use a LiPo. Installing a MOSFET is a good idea in any case. A MOSFET should also clean up the kind-of sloppy trigger action and will keep your trigger leads from getting burned out amongst other things.
 
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^YES! Finally got mine apart today, and it SUCKED!!! a lot of prying and tugging and...god, it sucked :/

Onto the good news, my battery works, my fuse works, my motor works, and all my gears work...I've narrowed the fault down to either the trigger or the last bit of wire before the motor. Must be a short in there somewhere :)

As long as I've got the entire thing apart, I'm also going to fix the shotgun slider gap and order up a better looking grenade to replace the shotgun shell :)

Post pics...
 
The sight rail... sigh. This is where it gets difficult. A hollow trench doesn't exactly qualify as a 'sight.' This is where I may have to go off the reservation, and where I'd have to do the most modification to the body. Adding iron sights would be the most obvious and least invasive. Otherwise it would involve some surgery to allow a picatinny rail to slide in and then be screwed down through a hole in the carry handle. This would mean all kinds of work.

Curious that in the film the prop didn't feature any type of laser sight.
 
A with the Uzi and Ingram M11, it's a "spray and pray" type of weapon.:lol

I suppose so...


I wonder if it may have been a missed opporunity?

Aside from firearms logic, do you think it would have added visually? Or added to the "cool factor"?

Not only a device on the weapon itself, but would the actual laser beams / red lines have added to the visuals of the film?

Or might that all have bordered on "over designed"...?
 
I think it would have been a bit too much to have lasers flashing everywhere. I think they didn't want "laser guns", more real world down and dirty stuff. I think lasers would have been too flashy for the film.
 
Well I had taken a few photos with my phone which look terrible so I will go the proper route this afternoon and use my camera instead.

I have to say I'm wonering about the quality control on the second batch of these "matrix" PRs. My counter wouldn't work out of the box and after seeing the wiring snafu on the on/off switch there is no way in hell it ever could have worked to even pass a simple power on/power off test. I was worried about the gun firing since I didn't have a battery to truly test the action. I can at least vouch for the battery-trigger-motor circuit because I used my Fluke multi-meter to perform a continuity test when you pull the trigger and complete the circuit, which thankfully seems to be working fine.

quest:
Did your PR ever fire or was it non-functional out of the box? Speaking of replacing the shotgun shell with a grenade, have you seen the sellers on ebay who offer the lots of resin grenades? I have four of SD's aluminum grenades but will not be condeming them to a life of seclusion in the breech of the faux launcher. I was seriously considering getting one of the lots of resin grenades and offering whatever was left over to people in this thread to offset the cost of having to buy multiples to get the 1 or 2 I need. The fact that I already have everything apart makes it a done deal.

No 6:
I had grand designs of installing a working airsoft shotgun in my launcer but after getting it all apart and seeing exactly how they utilized the space inside I don't think it's really worth the effort. A true shell cycling airsoft shotgun will run you $400-500 easy and it would require a good bit modification before even being a candidate for use. I like the idea of using the SPAS cage for battery storage (enough room left over for a soundboard and speakers if you so decide). I'll think I will go with Noble's recomendation of correcting how the slide operates from the left-hand side of the gun instead of the bottom and filling the "extra" slots in front of the magazine well. Other than that I will swap out the red shotgun shell for something a bit more accurate and relocate the fuse to an area where it can easily be changed. Oh and welcome to the board.
 
Well I had taken a few photos with my phone which look terrible so I will go the proper route this afternoon and use my camera instead.

I have to say I'm wonering about the quality control on the second batch of these "matrix" PRs. My counter wouldn't work out of the box and after seeing the wiring snafu on the on/off switch there is no way in hell it ever could have worked to even pass a simple power on/power off test. I was worried about the gun firing since I didn't have a battery to truly test the action. I can at least vouch for the battery-trigger-motor circuit because I used my Fluke multi-meter to perform a continuity test when you pull the trigger and complete the circuit, which thankfully seems to be working fine.

quest:
Did your PR ever fire or was it non-functional out of the box? Speaking of replacing the shotgun shell with a grenade, have you seen the sellers on ebay who offer the lots of resin grenades? I have four of SD's aluminum grenades but will not be condeming them to a life of seclusion in the breech of the faux launcher. I was seriously considering getting one of the lots of resin grenades and offering whatever was left over to people in this thread to offset the cost of having to buy multiples to get the 1 or 2 I need. The fact that I already have everything apart makes it a done deal.

No 6:
I had grand designs of installing a working airsoft shotgun in my launcer but after getting it all apart and seeing exactly how they utilized the space inside I don't think it's really worth the effort. A true shell cycling airsoft shotgun will run you $400-500 easy and it would require a good bit modification before even being a candidate for use. I like the idea of using the SPAS cage for battery storage (enough room left over for a soundboard and speakers if you so decide). I'll think I will go with Noble's recomendation of correcting how the slide operates from the left-hand side of the gun instead of the bottom and filling the "extra" slots in front of the magazine well. Other than that I will swap out the red shotgun shell for something a bit more accurate and relocate the fuse to an area where it can easily be changed. Oh and welcome to the board.

Thanks for the insights, and the welcomes everyone! A lot of great ideas on this thread, it is going to save me a TON of time.

Originally I was thinking of relocating the battery to somewhere in the upper receiver to make room for a functional shotgun, but given how tight the space is, and what everyone has said here, that is most likely out. Maybe just modifying the slide so that it will, if not eject the grenade, at least push it out a little bit so you can pull it out with your fingers.
 
I had made two mag options for the old G+P kit.

Existing G+P mag insert kit will not fit as previously stated.

Existing G+P complete mag bottom replacement (as pictured above) with winder access may fit.

I'm going to meet up with Mr.Sparkle soon, and the check the fit against his.



As far as lasers go, mine has one. It is inside the shroud under the barrel.

You can faintly see the laser in the pict below. There is a cool red glow effect in

the barrel vent area when it is on.

I added a top front shroud plate (like 2 hero rifles do) for laser battery access.

I can post some picts of that mod.


Then you can't go wrong with a 27mm moscart gas grenade for the launcher.
EAT THIS!
 
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I suppose so...


I wonder if it may have been a missed opporunity?

Aside from firearms logic, do you think it would have added visually? Or added to the "cool factor"?

Not only a device on the weapon itself, but would the actual laser beams / red lines have added to the visuals of the film?

Or might that all have bordered on "over designed"...?

Visible lasers are not used in the military because they aren't very tactical, being visible that means that your enemy can see them too and it can give your position away. It wouldn't be unreasonable to believe that they could use IR lasers which the US military uses today, esp. since we know that they have thermal viewers built into their helmets although I'm not sure how well an IR laser would show up on thermal unless by thermal they meant IR.

Did we ever get a good look at the inside of the carrying handle on the PRs in Aliens? I don't recall if they showed the insides or not because if they never did then it's entirely possible that they were supposed to have iron sights fitted even if the actual props didn't, it's not uncommon for prop makers to leave things out to save time because why make/add something that won't be seen?
 
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Put my sd studios grenade in today
 
How long does the battery last on this?

Finally got around to firing it, and after just about ten shots, all I got (from either firing mode) was a clunk from each trigger pull.

Presuming (hoping) its a dying battery, so I'm chargine it now.
 
How long does the battery last on this?

Finally got around to firing it, and after just about ten shots, all I got (from either firing mode) was a clunk from each trigger pull.

Presuming (hoping) its a dying battery, so I'm chargine it now.

If you never charged it then that particular battery has never been charged as I never plugged that one in when I got it.
 
PHarchivist: after I finally fixed mine(the trigger wasn't working properly) I went to fire it today and ran into the same rpblem you're having. My battery was charged for a looong time, so it was definitely good to go. Got a few dozen shots off and it conked out on me. The motor still spins when it's disengaged from the gears, but there isn't enough power/torque to turn the gears.

I have a feeling the free battery/charger they shipped with the initial batch are garbage. Might try upgrading to a 9.whatever volt with a better charger and see how that works.
 
If you never charged it then that particular battery has never been charged as I never plugged that one in when I got it.

That's what I was hoping... I charged it over night but haven't tested yet. Will try again this afternoon.

The few shots I fired off were a blast! As mentioned earlier, ripped right through an aluminum can.

I still very much appreciate the favor, Flagg, though my turn-around time to use it may suggest otherwise. Got caught up in the re-paint.

By the way it took me a good long while of messing with the gun to figure out how to get the clip inserted. Took me a bit to discover the clip-release lever, plus it was a bit tricky getting the clip to align in the slot. Though I am an Airsoft rookie!
 
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