My pep scaling method. Will it work?

takaaaa

Active Member
So this has prob been asked to death but my question is a bit different. Im not asking how to scale, but if my method of scaling is ok. In theory it should work but I would hate to build it and turn out all messed up.

So I found a paper craft pep file on a small model figure that someone made. Now this is a paper craft model so its only around 12" tall.

So since I want to make this into a costume i need to scale up a lot. This is how I did it, and please tell me if this will work.
Since this is a model, im guessing that all the pieces are sized the same, and when completed will all fit together. So what I did was:

1. Size up only the head and made it so that it fits perfectly on my head.
2. After I built it and test fit, i went back and looked at the "scale" in the pep program (16.1547)
3. Went back to the original head and looked at the "scale" (2.5674)
4. Divided the original scale with the upped scale and got 6.2922
5. For the rest of the pieces I just times the scale by 6.2922

Will that work? I'm guessing it would, but I read many how-to's on scaling pep files but never saw this way, so made me worry.
I'm a super skinny adult so I know that the pieces will fit my body, and that the end costume will be taller so I will have to make stilts. But will all the pieces come out the same and match up?
 
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Anyone know if this method of scaling above will work?

Also Im planning on making a Iron Man Mark IV foam build, and I know the files are scaled for a 6' person. But Im only 5'8". Is there a way to just scale down the entire suite's by 4inches? I want the whole suite to stay proportional.
 
6' makes 72"
you're 68"
Simply multiply the scale of each part by 68/72 to obtain the same proportioned suit for a 5'8" person.

About your scaling method above, imagine you're applying it to a papercraft model of Eric Cartman, or SpongeBob : your head will fit perfectly, but you'll find yourself with the boots at the level of your shoulders.

Even if both you and the model are humanly well-scaled, you can't bet everything on the scale factor of the helmet, because the fact it fits you or not depends maybe of the scale, but also of the thickness of the material you used :
I mean the scale will be different between a 12mm foam helmet that fits you perfectly, and the same paper helmet that fits you perfectly too, because the inside will be narrower with foam. Furthermore a full suit is much heigher than its only head. If you commit the smallest scaling error margin of, let's say 4% on the head, that can go unnoticed, it will echo on your whole suit and will be far less unnoticed.

I think it's why you never saw this way of scaling anywhere.
But you can try, I might be wrong.
 
6' makes 72"
you're 68"
Simply multiply the scale of each part by 68/72 to obtain the same proportioned suit for a 5'8" person.

About your scaling method above, imagine you're applying it to a papercraft model of Eric Cartman, or SpongeBob : your head will fit perfectly, but you'll find yourself with the boots at the level of your shoulders.

Even if both you and the model are humanly well-scaled, you can't bet everything on the scale factor of the helmet, because the fact it fits you or not depends maybe of the scale, but also of the thickness of the material you used :
I mean the scale will be different between a 12mm foam helmet that fits you perfectly, and the same paper helmet that fits you perfectly too, because the inside will be narrower with foam. Furthermore a full suit is much heigher than its only head. If you commit the smallest scaling error margin of, let's say 4% on the head, that can go unnoticed, it will echo on your whole suit and will be far less unnoticed.

I think it's why you never saw this way of scaling anywhere.
But you can try, I might be wrong.

Oh so for the iron man scaling I just multiply each piece scale by .944 (68/72)? That's much easier than what I was thinking. I was going to open all the files and scale down as a complete suit. thanks

Ahh that makes sense. I guess I will try finish it and see if it comes out. If it doesnt, I can modify it or just it as a live sized model. haha
 
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