Yodajammies
Sr Member
When Mass Effect 2 came out I got a commission for the N7 breather that Sheppard and some of his crew wears out on missions. Recently I resurrected that project with the goal of restoring the original piece, remolding, and doing a quick run of 10. Now I never was completely satisfied with the overall scale of the piece (it felt a little too bobbleheady), and with the subtle tweaks made for mass effect 3, I've decided to go ahead and completely recut a new helmet. At this point I could spend just as much time patching, repairing, and otherwise salvaging the first version OR I could craft a new piece that's even better than the original. Armed with what I learned from the first build, this one should go much more smoothly and end with an even better product.
Fear not INT thread, I've set aside the week after St. Pattys and we should still be on our original timeline for shipping casts. If this won't work for yall, send me a PM and we'll figure something out.
Original helmet -
Old and busted (The last cast from the old mold) -
New Hotness -
And as always, the illustrious CGJeff will be cranking out the high res 3d model for milling this saturday.
Stay tuned!
Fear not INT thread, I've set aside the week after St. Pattys and we should still be on our original timeline for shipping casts. If this won't work for yall, send me a PM and we'll figure something out.
Original helmet -
Old and busted (The last cast from the old mold) -
New Hotness -
And as always, the illustrious CGJeff will be cranking out the high res 3d model for milling this saturday.
Stay tuned!