Jin Roh armor project...

well, if youre looking for ideas on how to light the eyes, heres something i made for my ecto goggle project i'm currently working on. its just a ring of styrene that i have superglued leds into and wired together in parallel... it seems to work pretty good, the only thing i need to do is come up with some kind of diffuser.

led_lens3.jpg


led_lens4.jpg
 
Here's a japanese fan-made anime-style Panzer Cop suit. Scanned from an old B-CLUB magazine from '91. I have a lot of Panzer Cop/Jin Roh stuff that I've collected over the years... one of the nicest items would be the old Kaiyodo kit of the anime-style Panzer Cop... which would be excellent reference [along w/ the manga] for making a full-size suit.

[attachmentid=6954]
 
hm... I'm going to have to play around with LEDs. But very nice goggles.. Is wiring LEDs in parallel the best? Exoray posted a nice diagram on how to wire LEDs a while back... I lost it though.

Do you guys think 8 super-bright LEDs is better than, say, 10 standard LEDs? The argument for standards is that it'll be easier to diffuse.

For some anal reason, I need my props to feel "functional" so even if no one will see the inside of the mask, it still needs to look like a real mask, not a prop, from my POV. I've got a cool idea on how to power the eye LEDs as well as the fan in the mouthpiece (that will suck air in from the jaw guards down into the chest).

marcvs66, cool picture. That's a weird blend of anime (mask, helmet, shoulder) and live action (chest, thighs, legs). I'm liking how uniform the red eyes are glowing though...

Do any of you have more pictures in your reference libraries?
 
actually, that armor pictured above is based on the other live action movie "the red spectacles"

edit: added a few screencaps :)

red_spectacles1.jpg

red_spectacles2.jpg

red_spectacles3.jpg
 
and i just realized that i had the hi impact armor pics stored on my web server. if i remember correctly, one of them told me before they didnt mind them being used for reference, but if anyone has any objections, i will remove them.

http://www.darcjedi.com/jinroh/
 
Originally posted by darcjedi@Mar 2 2006, 04:18 PM
actually, that armor pictured above is based on the other live action movie "the red spectacles"
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wow weird--I've never seen those screen caps before. That's a cool looking mask, though. It's a bit too "robot" but still cool. :thumbsup
 
Here's a teaser where I took the mock up and photoshoped in shadows and the glowing eyes. Parts still need to be added, and it needs to be detailed and finished overall prior to molding. (like the curve under the eyes, side nubs on the mouth, rounding parts of the mouth, smoothing out the cheeks and top nub, etc)

But you get an idea... what do you think?
[attachmentid=6968]


David

edit: brightened photo
 
Originally posted by synasp+Mar 3 2006, 01:09 PM--><div class='quotetop'>QUOTE(synasp @ Mar 3 2006, 01:09 PM)</div>
Here's a teaser where I took the mock up and photoshoped in shadows and the glowing eyes.... what do you think?[/b]
Nice. And for what it's worth, I don't think you were stretching it to say the anime mask looks more like a wolf than the live-action mask does. You can see it in the images you posted earlier, but even more clearly in your image above.

<!--QuoteBegin-synasp
@Mar 3 2006, 07:04 AM
For some anal reason, I need my props to feel "functional" so even if no one will see the inside of the mask, it still needs to look like a real mask, not a prop, from my POV.
When you say it needs to look like a real mask "from my POV," which POV do you mean here? Do you mean that you want the helmet to maintain the illusion of functionality not only from the exterior, but also when you look inside (no exposed wires, bulbs, glue, etc.)?


{EDIT} Sorry to draw attention to my avatar so frequently, but is there a slight resemblance between my dog and the mask in your image above? :lol
 
Gah. the mock up picture came out darker than I intended. I'll edit it tomorrow and re-upload so you can see more of the detail.

Originally posted by temponaut@Mar 3 2006, 01:31 AM
Do you mean that you want the helmet to maintain the illusion of functionality not only from the exterior, but also when you look inside (no exposed wires, bulbs, glue, etc.)?
Yep. With detailing on the inside as well. Although I don't think I want to put a respirator cup on the inside since it'll be hard to breath in.... we'll see. Most likely I'll have 2 versions--a display and a cosplay.

Sorry to draw attention to my avatar so frequently
:lol As long as your dog's eyes don't glow, we're cool.
 
Originally posted by synasp@Mar 3 2006, 04:58 PM
:lol As long as your dog's eyes don't glow, we're cool.
You mean, as long as they don't glow red we're cool... :D

[attachmentid=6961]
 
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Yeah, you sneaky rat. Nice work - but I had no idea you were this far along. Excellent, excellent work.
-RAJ
 
Speedy, yes. :D Speed is essential for catching the bad guys. But the credit goes to my partner-in-crime, who's a machine (that's pretty evident after 4 huge revisions). We've covered every angle, every size variation, every proportion variation, every line... the mock up above is the best hybrid between a real-life mask and the anime (which, like I mentioned in the first post, is an optical illusion depending on the angle it's drawn, and the artist who drew it).

There have been changes though from the mock up above. A significant one (I think, anyway) is that the nose bridge has a narrower cut on top--about 4 degrees inward--which gives it a meaner look. It's amazing how such a small detail makes such a big difference. Well, at least it does to me. :p I'm in the school of "picky props."

Okay, so active project goals:

-Eyes
--LED wiring
--Nunmber of LEDs to use
--Voltage
--Construction of eye unit
--Material for lens
-Ears
--What WWII pilot "hat" is best? (I don't even know what they're called)
[attachmentid=6967]
Basically, I'm thinking it's easier to just get one of those pilot hats, cut it up, and use that rather than construct one from scratch out of leather. But that depends on how expensive one of those hats are, and how large they are in comparison to the mask (it should be the same size as the picture above in relation, of course).
 
when you say hat are you refering to the german panzer solider helmets? check out a few search engines for replica abs german helmets, i know they are out there.
 
I meant the pilot hats. Like this one:
bq1120-1.jpg

...just for the ear cups.

edit: oh yeah, I lightened the mock up pic above so you can see the jaw guard now...
 
Side profile. To exactly match up with the anime, imagine the mock up photo taken a little bit furthur from the right of the mask, so the eye is furthur to the left.

This one is still missing the side nub on the mouth, curve under the eye, etc. but you get the idea.
[attachmentid=6969]

And the sketch. Keep in mind all the features/details change (sometimes drastically) from drawing to drawing, artist to artist.
[attachmentid=6970]
 
I'm working on a stray dog version. For the eyes I used 34mm UV camera filters (UV ones aremuch cheaper then red filters). You can remove the glass lens part, I then laser cut new lens out of red acrylic. The filters ran me $20 for the set. I made the new lens myself. Just working on the lighting part now.

Thomas
 
Nice call on the red acrylic, WS. I wouldn't have thought of that one, my first thoughts leaning more toward LED's and diffusion gels. That would save a lot of time.

You folks just make me want to build all the things I already did, and then about a dozen more... now I just have to finish learning how to cast with resin and develop some fibreglass skills (must... wait... for... summer).
 
just added the "01" to the back of my helmet, fixing my armor up for Anime Central in may, hopefully i can get some nice pics out in the snow soon :)
 
Thomas, any pics of how the red acrylic turned out? I was thinking about acrylic, but it glows on the edges, not the face. Did you fix that problem?

Here's the latest update. Note that the image proportions for the sketch and mock up are the same (something like 400x388). As mentioned before, the animators cheat like crazy when drawing this. Turns out, the sketch is a side profile, not slightly to the right. The eye is "sunk in" more to make it look meaner--this is the Mickey Mouse effect (where Mickey's ears are always horizontal, regardless of what direction he is looking). The 5 helmet vent position is arbitrary--it shifts around from sketch to sketch. The position of the mock up vents are where the Medicom figure has them.

In this sketch, the animators got the helmet proportions right (slightly exaggerated on the bottom flap, though--but nothing extreme). In other sketches, the animators pulled the helmet top waaay up (like a Dark Helmet effect).

What do you guys think? Any input on how to do the ear cups and the eyes?
[attachmentid=7021]
 
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