Iron Man Mark 42 3D print files (whole suit)

Thanks for the tip I appreciate it and keep up the excellent work. I might scrap my mark 6 in favor for mark 42 dont know yet
 
not exactly sure why this has not been asked............
what's the point of printing the model with the poly count so low? seems like that is much more expensive than paper and resin, yet you get the same result.

why aren't you using abb's freely shared files, made for 3d printing? i know he does not have the whole suit, but it would be a good start.
just curious......
 
not exactly sure why this has not been asked............
what's the point of printing the model with the poly count so low? seems like that is much more expensive than paper and resin, yet you get the same result.

why aren't you using abb's freely shared files, made for 3d printing? i know he does not have the whole suit, but it would be a good start.
just curious......

I'm actually expecting this question :D. I've tried to increase the poly count in Blender but it doesn't seem too much better and my Mac became so slow. I used subdivide to increase the poly count. Maybe the method is wrong and I don't have enough skill in 3D modelling. I've built Mark 7 previously using foam and found out the cost is comparable to 3D printing. The place where I live don't have many resources to get the material. Plus it is time consuming. 3D printing is much easier and I can focus on my job. I can get cheap ABS filament here, cost about USD30 per kg. I've used abb's free files for the forearm and upper arm. FYI, I did all these work in my living room, don't have a proper garage/workshop like many others do.
 
Ok, I have a question -

If the problem is the sharing of converted files rather than the actual converting of the files, could someone direct me to a tutorial on how to convert files?

It seems a little ridiculous that people are so adamant about their files only being used for one thing. Worst case scenario I would just say someone should host the converted 3d files themselves and give credit to the converter so that the files could be made available, but I'm relatively new to costuming so I guess I wouldn't know.

However, while I am willing to put in the legwork, I lack knowledge.

If anyone knows of good tutorials for this stuff, please let me know.
 
Have a look at my webseries Pep vs Print. I go over the process for converting a pep file to 3d printable model. Feel free to ask questions as it's not really a tutorial as much as an overview on the process.

 
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Having issues converting files to work on 123d design downloaded loads of files from various sites they all state they will work but aren't does anyone following this thread have any advise also I read further up they managed to convert pep files to 3d would give my iron man suit another level
 
I understand why you are not sharing those files. But atleast give us a tutorial to do so, I tried to convert the files but I am not able to increase the thickness. Or do one thing, take my pep files and convert them I have no objection if you share then
 
I've built Mark 43 in 3D printed using helagaks & jackieisrockin files. The steps are like this:
1. From pepakura designer, export the file to obj format.
2. Open the converted file in netfabb and scale it to suit your size. Save it in stl.
3. Open the stl file in Blender, remove the unwanted faces/edges. Add polygon to smooth out the surface. Use Solidify to add thickness. I usually put thickness around 3-4mm. If you want to split the mesh to loosen parts, go to Edit mode, type Cmd-P and select Loose parts. Export this to stl.
4. Open the files in your 3D printer app & start printing.

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So far, I've located files for Chest, Back, Arms, Hands, and Helmet. Where can I obtain the files to print MK 42 Ab, Cod, Legs, and Boots, as well as anything else I'm forgetting?
 
I've built Mark 43 in 3D printed using helagaks & jackieisrockin files. The steps are like this:
1. From pepakura designer, export the file to obj format.
2. Open the converted file in netfabb and scale it to suit your size. Save it in stl.
3. Open the stl file in Blender, remove the unwanted faces/edges. Add polygon to smooth out the surface. Use Solidify to add thickness. I usually put thickness around 3-4mm. If you want to split the mesh to loosen parts, go to Edit mode, type Cmd-P and select Loose parts. Export this to stl.
4. Open the files in your 3D printer app & start printing.

Sent from my ASUS_Z00AD using Tapatalk
If you got any free time convert my mark 46 in stl files.

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So far, I've located files for Chest, Back, Arms, Hands, and Helmet. Where can I obtain the files to print MK 42 Ab, Cod, Legs, and Boots, as well as anything else I'm forgetting?

Where did you get the chest and back? Are they low or high poly?

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Can you make them high poly count?
 
I converted them from pdo files, they are low poly. A bit hard to make it high poly because it will deform. Maybe there is way, I am not good at using Blender

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Although you can't share the files, could you show us the end result of the 3D printed suit? I want to gauge whether it would be worth to convert all the pep files, or buy the model from Do3D.
 
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