I see. My best bet would be to look at them all and see what interface I like best. For now, I'm not looking at a variety of project, but it is nice to have a lot of features. It's nice to be versatile.Recommending software is not straightforward as it depends not only on what you want to achieve but how you get on with the software itself. For instance Blender has an incredible feature set and people produce amazing models with it, but I never got very far with it as I was unable to get past the awkward interface. If you can tough it out and learn its work flow I suspect there’s not much you can’t achieve with it.
Fusion 360 is one I was learning, however it's fallen out of favour a bit with the recent changes. It's still good and provided you get on with it I think it may be the right choice for you if you're modelling items like lightsabers.
For my models I use Sketchup for CAD style modelling, Silo 2 for poly modelling and Sculptris for organic sculpting… but I’ve come to that after a lot of trial and error with other packages. A lot of the time what you get out of a software package is less about the features of a specific program and more about how much determination you bring to bear.