I have actually done some modeling tonight and last night! Wow, I know, crazy, doing modeling on a model. One issue I am worried about is a servo dying, or one of the push rods breaking or bending, or something, so a feature no longer works. So, the solution is to be able to get to that part in the future. Started that work on the upper gun well. I love rare earth magnets, they work quit well for this application. Also, got more of the electronics working, I am happy with my ability to use the LCD 20x4 display, and finally got the custom characters working, also, got the code I found on the internet working for the stepper motor. The stepper motor will control the gun well rotation. I also got 2 more parts designed in FreeCAD and off to Shapeways, although these were easy parts to make in comparison to the landing gear. I went ahead and printed these parts, I wanted them very accurate, much more accurate than I could scratch build. These parts house the stepper motor, so it needs to line up properly, or it won't work at all.
Pics 1 and 2 show some LCD display messaging. I plan on having menus when you are in a subcommand that allows you to do stuff with the model . I have so many sequences and things I want to do, I figured this would be helpful to me, and now that the code works, easy to implement.
Pic 3 Did a lot of work cleaning up the gun well, so it turns very easily in it cradle/housing in the model. The lower one will not rotate though, and will most likely cut most of it out of the model, need the space for other stuff and you won't be able to see inside it at all, or very little.
Pic 4 is of the Belly Turret parts I need to mount the stepper motor and clear some 'stuff'. It is longer than it needs to be, but that is ok, will sand it down. To short it doesn't work, too long, no problem.
Pic 5 and 6 are decent shots of the magnets that are holding the top down. The 6 magnets holding it together keep the part flush with the hull, it looks almost as good as if it did with glue. I can go in there now and do some work on the gun if needed. Also, the whole assembly will still come out of the model, as originally designed.
Pic 7 is of the servo that is going to go into the gun well to control the traversal of the gun itself. It will allow the gun to move in 1 axis, and the turret will rotate 180 degrees. I plan on making this manually controlled and as part of some animations. What I have not shown here, but will when it gets built, is some of the circuit that will be needed to have limits on the guns rotation traversal, basically will need some stop points, like how you set up your garage door opener. When the model boots, lol I like saying that, it will have to center the turret. I already know I want to do the Tie Fighter scene when the Falcon is escaping from the Death Star in A New Hope. The quad gun will also use 2 LEDs running 4 fibers offset as in the movie, and there will be some lighting in the well, to show off the interior. I found a nice design file someone did for the interior, just have to figure out how to shrink it to the correct scale.
Pic 8 is of the engine mounting the clear resin cast parts. I needed to start work on this so I can dimension out a light box, and start testing some LED combos. I am not sure if I am using 2 white LEDs and 1 RGB LED or 2 RGB LEDs and 1 white LED. I do know I want a LOT of light to pour out of the engine, with the ability to slightly alter the colors. I have seen purple, orange some red in there in the movies, so, want to have some fun developing the colors. Also, very good experience when I start work on the next Enterprise I plan on doing the deflector dish myself.
Got just a few hours of sleep last night, da*m my insomnia, which hits every now and then, so too tired to do any real delicate work tonight. Finish this up, and probably go to bed, very sleepy.
Merry Christmas,
Happy Holidays,
Mele Kalikimaka,
Cheers.
James
Pics 1 and 2 show some LCD display messaging. I plan on having menus when you are in a subcommand that allows you to do stuff with the model . I have so many sequences and things I want to do, I figured this would be helpful to me, and now that the code works, easy to implement.
Pic 3 Did a lot of work cleaning up the gun well, so it turns very easily in it cradle/housing in the model. The lower one will not rotate though, and will most likely cut most of it out of the model, need the space for other stuff and you won't be able to see inside it at all, or very little.
Pic 4 is of the Belly Turret parts I need to mount the stepper motor and clear some 'stuff'. It is longer than it needs to be, but that is ok, will sand it down. To short it doesn't work, too long, no problem.
Pic 5 and 6 are decent shots of the magnets that are holding the top down. The 6 magnets holding it together keep the part flush with the hull, it looks almost as good as if it did with glue. I can go in there now and do some work on the gun if needed. Also, the whole assembly will still come out of the model, as originally designed.
Pic 7 is of the servo that is going to go into the gun well to control the traversal of the gun itself. It will allow the gun to move in 1 axis, and the turret will rotate 180 degrees. I plan on making this manually controlled and as part of some animations. What I have not shown here, but will when it gets built, is some of the circuit that will be needed to have limits on the guns rotation traversal, basically will need some stop points, like how you set up your garage door opener. When the model boots, lol I like saying that, it will have to center the turret. I already know I want to do the Tie Fighter scene when the Falcon is escaping from the Death Star in A New Hope. The quad gun will also use 2 LEDs running 4 fibers offset as in the movie, and there will be some lighting in the well, to show off the interior. I found a nice design file someone did for the interior, just have to figure out how to shrink it to the correct scale.
Pic 8 is of the engine mounting the clear resin cast parts. I needed to start work on this so I can dimension out a light box, and start testing some LED combos. I am not sure if I am using 2 white LEDs and 1 RGB LED or 2 RGB LEDs and 1 white LED. I do know I want a LOT of light to pour out of the engine, with the ability to slightly alter the colors. I have seen purple, orange some red in there in the movies, so, want to have some fun developing the colors. Also, very good experience when I start work on the next Enterprise I plan on doing the deflector dish myself.
Got just a few hours of sleep last night, da*m my insomnia, which hits every now and then, so too tired to do any real delicate work tonight. Finish this up, and probably go to bed, very sleepy.
Merry Christmas,
Happy Holidays,
Mele Kalikimaka,
Cheers.
James