chinbeard
Active Member
Boy howdy it's been a while since I've posted a build on here. Well, I just started a new costume build for myself and I figured I'd keep progress updated in this thread. I'm planning on working on this armor every Friday.
I've been playing a LOT of Destiny. I do love my titan, so that's what I'll be building! The majority of the build will be done with EVA foam, though the helmet will likely be a resin casting.
Today I picked which armor set pieces I want to make and started gathering references. There's a website that has a ton of STL files from Destiny that you can nab, so I gathered a whole bunch. Then I used this handy website to convert them all to OBJs and tossed them into Maya to play with. I also used Make Human to build a decent analog of my own body as a 3D mesh to "wear" the armor pieces on.
With all of the files gathered, I scaled everything up to my height and dumped a bunch of 3D meshes from Destiny so that I could "try them on".
I put all of the different types of each part (head, chest, arms, legs) into layers so I could try different combinations. Yes, I was playing virtual dress up with myself. It's super fun!
Once I picked out my favorites, I started editing the meshes a bit to prepare them for the build. Some of the pieces will be combined. For example I liked the from part of one chest piece and the rear of another, so I'm going to split the meshes and combine the two.
I won't exactly be using pepakura files to build out the armor, but I will most certainly use Pepakura designer to get a head start on the templates. So I removed the unnecessary mesh faces and got down to just the flat, single plane layers of mesh that I can translate to pep.
That's the lion's share of work that I got done today. I'll be spending some quality time selecting, deleting, and combining faces in Maya to start getting a base for my armor templates. If anyone's interested, I live streamed most of this process on YouTube here.
I'm super stoked to build out a new set of space armor! Anyone else building Destiny stuff?
I've been playing a LOT of Destiny. I do love my titan, so that's what I'll be building! The majority of the build will be done with EVA foam, though the helmet will likely be a resin casting.
Today I picked which armor set pieces I want to make and started gathering references. There's a website that has a ton of STL files from Destiny that you can nab, so I gathered a whole bunch. Then I used this handy website to convert them all to OBJs and tossed them into Maya to play with. I also used Make Human to build a decent analog of my own body as a 3D mesh to "wear" the armor pieces on.
With all of the files gathered, I scaled everything up to my height and dumped a bunch of 3D meshes from Destiny so that I could "try them on".
I put all of the different types of each part (head, chest, arms, legs) into layers so I could try different combinations. Yes, I was playing virtual dress up with myself. It's super fun!
Once I picked out my favorites, I started editing the meshes a bit to prepare them for the build. Some of the pieces will be combined. For example I liked the from part of one chest piece and the rear of another, so I'm going to split the meshes and combine the two.
I won't exactly be using pepakura files to build out the armor, but I will most certainly use Pepakura designer to get a head start on the templates. So I removed the unnecessary mesh faces and got down to just the flat, single plane layers of mesh that I can translate to pep.
That's the lion's share of work that I got done today. I'll be spending some quality time selecting, deleting, and combining faces in Maya to start getting a base for my armor templates. If anyone's interested, I live streamed most of this process on YouTube here.
I'm super stoked to build out a new set of space armor! Anyone else building Destiny stuff?