Darkside501st's Iron Man Mk VII pepakura files - Password in First Post

Re: Darkside501st's Iron Man Mk VII pepakura files - V2 Biceps Done pg 130!

Hello to everyone, I just got the Forearms ready.

226263-1277083-10151899604749203-1173184157-o-1.jpg


The clock is ticking, Halloween is coming...
 
Re: Darkside501st's Iron Man Mk VII pepakura files - New Mk VII tester helmet

Hi guys!

I'm continuing the jobs slowly, I "pep" some parts, applying fiber glass in others and etc. Well, I finished pepakura phase for chest, back, neck and brace. I applied fiber on back and chest, because I was worried in damage them.
After the parts assembly and verified that there is a empty gap (highlighted in green) between, the "back's Shoulder" and the chest, check the picture below. All the parts are scaled in 24.5.

gap2.jpg



After some investigation about, I found a picture shared by our friend DevilFlash showing his progress, there, he shows the back, chest, brace and neck assembled and for my surprise there isn't the empty gap, as I cited above as you can see in the picture below.

gap1.jpg

Could someone helps me and tell, which part is this, filling this highlighted area, inside the red lines. Is this the brace? If yes, which version of brace?

Thx in advance.
 
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Re: Darkside501st's Iron Man Mk VII pepakura files - New Mk VII tester helmet

Hello wragostino, you're doing a great job. Can you please tell me which neck are you using... Cause it looks great

Enviado desde mi AT100 usando Tapatalk 4
 
Re: Darkside501st's Iron Man Mk VII pepakura files - New Mk VII tester helmet

Hi, I've noticed on the V2 Mark VII helmet file there's thick black lines. Should I be cutting those away? Please qoute me if you answer or I'll miss it. Thanks guys! <3
 
Re: Darkside501st's Iron Man Mk VII pepakura files - New Mk VII tester helmet

Hi, I've noticed on the V2 Mark VII helmet file there's thick black lines. Should I be cutting those away? Please qoute me if you answer or I'll miss it. Thanks guys! <3

Hi Duo Monkey, the thick black lines are for the helmet grooves and are there as a guide for when they are carved in at the filler stage. Don't cut them away!! :)
 
Re: Darkside501st's Iron Man Mk VII pepakura files - New Mk VII tester helmet

Hi guys!

I'm continuing the jobs slowly, I "pep" some parts, applying fiber glass in others and etc. Well, I finished pepakura phase for chest, back, neck and brace. I applied fiber on back and chest, because I was worried in damage them.
After the parts assembly and verified that there is a empty gap (highlighted in green) between, the "back's Shoulder" and the chest, check the picture below. All the parts are scaled in 24.5.

View attachment 226272



After some investigation about, I found a picture shared by our friend @DevilFlash showing his progress, there, he shows the back, chest, brace and neck assembled and for my surprise there isn't the empty gap, as I cited above as you can see in the picture below.

View attachment 226273

Could someone helps me and tell, which part is this, filling this highlighted area, inside the red lines. Is this the brace? If yes, which version of brace?

Thx in advance.


I found the answer, the part missing is the collar plate, thank's guys!
 
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Re: Darkside501st's Iron Man Mk VII pepakura files - New Mk VII tester helmet

Something isn't right about the way my files are printing. For example on the chest piece I adjusted it so that from one point to the same point on the other side it would be 17 inches wide (scale set from 23 to 31). I printed the first page just to see how it would turn out after installing a new ink cartridge. It was one of the smaller pieces that goes on the lower side of the chest piece. According to pepakura that piece should be 4 inches long at a scale of 31. But when it's printed out it's 8 and 1/4. o-0

Any idea why the measurements inside the pepakura program are half of what they will print out as? Glad I didn't print all 30 something pages.
 
Re: Darkside501st's Iron Man Mk VII pepakura files - New Mk VII tester helmet

I found the answer, the part missing is the collar plate, thank's guys!

Sorry, I took my wife to Disneyland Paris for her birthday so I couldn't answer. It is indeed the collar plates :)
 
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Re: Darkside501st's Iron Man Mk VII pepakura files - New Mk VII tester helmet

I just pepped out the new Mark VII V2 Helmet Tester that Darkside put up the other day. That was one heck of a pep for a tester! Good practice, though. It turned out really good, but I noticed that the neck opening was about as small as the final helmet, where you'd have to have a removable lower part to get it on over the head. The opening on the original Sharkmark tester was quite a bit larger to get it on.

I was able to get it on by cutting a 2-3" slice in the neck/chin piece, and another up the lower back part that is recessed in. I scaled it up to 1.05, moved the pieces around a bit, and then printed it with Pepkaura Viewer for Cameo. Then I cut it on my Cameo, which took a little tweaking to get the cuts to align with the lines. After I got it all dialed in, it cut pretty well.

There is one thing I'm thinking might be an issue for people who use the Cameo to cut. If we can't open the final V2 files in Designer, then unless the margins are set large enough, there may not be enough clearance between the registration marks and the pieces. This results in cut lines being skewed from the actual piece. I found that 15mm is a good margin size all the way around to make sure that there is plenty of clearance for the registration marks.

Thanks for the tester! Now I can start the real build....20130902_202546.jpg
 
Re: Darkside501st's Iron Man Mk VII pepakura files - New Mk VII tester helmet

I'm new to this site, pepakura, and costume building. I'm going to start with Iron Man Mk 7. I haven't seen all the posts here yet, but so far they've been extremely helpful. Thanks for all the great info.

I have some ideas, most are probably ambitious for a first build. I can design and build electronics, so I want the lasers, arm rockets, surfaces, etc to all move. I haven't worked it all out yet but the wrist laser seems the most difficult, mainly because of the lack of space for the parts.

If anyone knows of some other threads on techniques, especially sealing and finishing it would be a great help.

Thanks again for the great 3D models and pep files!!!

Hey man that sounds great. I've got the same goals in mind for my suit. I've been sketching out how I want everything to articulate, how I want to control it, etc. We should compare notes along the way.
 
Re: Darkside501st's Iron Man Mk VII pepakura files - New Mk VII tester helmet

Hi, im working on a full costume but it seems very hard...

I dont know how to scale it... Could someone tell me how to scale it i already bought pepakura designer...

Thanks in advice

Ps... Darkside501 its amazing what you re doing... Cant wait for V2 !!!!! Thanksss a lot
 
Re: Darkside501st's Iron Man Mk VII pepakura files - New Mk VII tester helmet

Hi, im working on a full costume but it seems very hard...

I dont know how to scale it... Could someone tell me how to scale it i already bought pepakura designer...

Thanks in advice

Ps... Darkside501 its amazing what you re doing... Cant wait for V2 !!!!! Thanksss a lot

Go to the main costume forums and you'll see a topic stuck that has everything you need for pepakura designer. Also, use the search function to look for scaling. There are also YouTube video tutorials out there.

Good luck!
 
Re: Darkside501st's Iron Man Mk VII pepakura files - New Mk VII tester helmet

I just pepped out the new Mark VII V2 Helmet Tester that Darkside put up the other day. That was one heck of a pep for a tester! Good practice, though. It turned out really good, but I noticed that the neck opening was about as small as the final helmet, where you'd have to have a removable lower part to get it on over the head. The opening on the original Sharkmark tester was quite a bit larger to get it on.

I was able to get it on by cutting a 2-3" slice in the neck/chin piece, and another up the lower back part that is recessed in. I scaled it up to 1.05, moved the pieces around a bit, and then printed it with Pepkaura Viewer for Cameo. Then I cut it on my Cameo, which took a little tweaking to get the cuts to align with the lines. After I got it all dialed in, it cut pretty well.

There is one thing I'm thinking might be an issue for people who use the Cameo to cut. If we can't open the final V2 files in Designer, then unless the margins are set large enough, there may not be enough clearance between the registration marks and the pieces. This results in cut lines being skewed from the actual piece. I found that 15mm is a good margin size all the way around to make sure that there is plenty of clearance for the registration marks.

Thanks for the tester! Now I can start the real build....View attachment 226857

Thanks for the feedback. I cut with a Cameo so I will make sure they are good.
 
Re: Darkside501st's Iron Man Mk VII pepakura files - New Mk VII tester helmet

iron-man-3.jpg

hey darkside
if you can, zoom in on the hand. more specifically the thumb articulation... if you could model that it would be so cool! :thumbsup

with the model that's out now, I'm going to try something like that but it'd be cool to see what you could do with it
 
Re: Darkside501st's Iron Man Mk VII pepakura files - New Mk VII tester helmet

View attachment 227454

hey darkside
if you can, zoom in on the hand. more specifically the thumb articulation... if you could model that it would be so cool! :thumbsup

with the model that's out now, I'm going to try something like that but it'd be cool to see what you could do with it

Is that not just a case of separating the hand plates and joining them to the thumb so they move with it?
 
Re: Darkside501st's Iron Man Mk VII pepakura files - New Mk VII tester helmet

Is that not just a case of separating the hand plates and joining them to the thumb so they move with it?

yeah something like that I guess, depending on what you mean by "hand plate" you would (like I'm planing) have to separate the thumb from the palm and the back of the hand or ( upper and lower palm) so essentially you would have a 4 piece hand instead of a 2-3 piece
 
Re: Darkside501st's Iron Man Mk VII pepakura files - New Mk VII tester helmet

Making separate pieces that small to move over one another could be tricky... What about casting the hand or the thumb section of the hand in something flexible and stretchy e.g. Dragon skin or latex?
 
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