Curves. Spaceship Interior Set Design.

babeblincoln

New Member
Hi.. my indie film team is building a spaceship interior about 12'x 6' x 10' (aesthetic reference: Kow Yokoyama. pic below). The design incorporates a lot of curvy surfaces, and avoids corners and sharp angles. Every tutorial and thread I've seen thus far is for building sets that are much more straight and angled rather than the curvy aesthetic we're going for. What materials and techniques should we consider for a curvy, round-edged spaceship interior?


I was thinking maybe plywood. Though this is still limiting, since you can bend wood in a single direction, but it's hard/impossible to make parabolic shapings? Any tips for how to paint/treat plywood to make it look like a more high-tech metal or polymer surface (color: an off-white)?


Or cutting big chunks of styrofoam? What would I use to cut round shapes (or would i need to meticulously work at it with a knife like I'm sculpting marble)? How should I paint/treat it to look like a more high-tech metal or polymer surface (color: an off-white)?


Can I rule out using foamcore since it's not bendable?


Should I even try using thick sheets of poster-board paper? Is it possible to paint/treat poster-board paper to look like a more high-tech metal or polymer surface (color: an off-white)?


Any advice would be greatly appreciated. Thanks!

wav-mak-kauz.jpg
 
Looks pretty cool man! Maybe look into Styrene plastic, maybe a quick vacuum former if you have the budget. If not, you can still form the plastic over a puck or something, using a heat gun. There are tons of options, I'm sure you'll find something that suites you!
 
I second the styrene plastic. Make a section of wall using what ever materials you are comfortable working with like wood, foam or even paper mache then form the plastic on top. Reusing the same design over and over again with save time, money and give the sense of continuity. You can also use spray filler to make smooth rougher materials.
 
Layering and carving sheets of insulation foam could be another option. I remember a theatre set designer using this to create stone walls back in my school days. As I recall, he used the beaded foam and a propane tourch to "brush" with to make the curves of stone.
 
HMMMM... I would create the shape of the interior walls using what I refer to as the "slice" method - as if you took the actual ship and sliced it into very thin slices. Once you've determined the size and how many "slices" you'll need to find the interior shape, simply trace the shape of the interior onto the plywood then cut / remove the material. The more "slices" you have the smoother your interior surface will look. I would then pack foam in between each "slice" then sand / cut the foam to shape. You could use various material for the final surface - card stock, paper, fiberglass, plaster, etc... Sanding is essential for that smooth finished look. See below for examples of the slices

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Hope these help? :)
 
I would break the design down into simpler shapes. The example consists of flats, cylindrical shapes, cylindrical edges and some corners, but the actual complex shapes are relatively small. Join simples shapes and putty and paint to make whole complex shapes.

There exists plywood that is smooth and painted on one side.

Vacuuformed "High-impact Polystyrene" (HiPS) would be a good choice for complex shapes and is already smooth after shaping.

Pink and blue insulation foam can be cut with hot wire, sanded with belt sander and is sometimes coated with epoxy. A coating called "Scenic Dope" is a type of coating for foam that I have heard of but never tried yet, made from cheap ingredients from the hardware / paint store.

Adhesive-backed vinyl sheets is a great material for making decals, symbols etc. and is not expensive.

There are many ways to make things simple and at a budget. Look for regular items that can be used. For instance, sets in Star Wars, Aliens and other movies. have used the same type of plastic floor grating everywhere.

The opening scene of Star Wars was shot in a set consisting of one corridor with a bend, made to look like many more corridors by being shot from different angles and with some shots mirrored to make the corridor bend the other way, etc.
A lot can also be done with CGI these days... Matte paintings can be used for large interior sets also so you only have to build the parts of the sets where people move.
 
I think cutting chunks out of styrofoam would be your best bet. Styrofoam or expanded polystyrene can be molded into any shape or form you need and can have no corners and sharp angles. You can look into getting customized foam at http://univfoam.com/. Hope it helps! :)
 
We used to build a lot of structural shapes like this out of "styrofoam" expanded foam. But it is hard to find it cheap these days, in that kind of bulk. Also, cutting large smooth compound curves can be a bit of a nightmare (I did a 5' long Aladdin's Lamp once working mostly by eye, and it took a week of cutting and sanding).



Sorry...started this post in stream-of-conciousness before I'd thought my answers out properly. So I'm cutting and pasting a severely edited version from here on out.

Here's the deal; what might work is really dependent on the budget, time/labor, shop/tools/access, and above all, how the thing gets used; storage, transport, fly-away, actor safety, rigging, etc., etc.

But, hey, I can make a bunch of assumptions, and based on those, tell you the first idea I'd have if I was building what you describe. Which is in essentials the "slice" method described above, with ad-hoc fills and building up to the final surface. Look at how Volpin makes his buckets and similar for the basics of that approach. But here's the thing; the dimensions you've described put us out of the range where a lot of techniques are going to work well, and put you in a zone where, seriously speaking, you need some beef.



Okay, here's the assumptions: you don't have a huge budget, otherwise you'd farm this out to a prop house. You are trying to build with yourself and a handful of helpers, you are working in a garage or basement, you've got under $10K to work with. Other assumptions; the artistic design is firm enough it isn't worthwhile looking at existing shapes, items, or settings that could be re-purposed. There's going to be at least one actor inside the thing, interacting with it. You need to break down for transport from the shop. And there's going to be enough footage shot inside that you need flyaway walls for lighting and camera access.

Given these, this would be my basic scheme:

A welded support structure. One inch square tube will do, and you can hack that structure out with little more than a wire feed buzz box and an abrasive cut-off saw. Quarter-inch bolts with wing nuts allows you to break down for transport and access.

The primary slices are tex-screwed to that structure (the structure is also planned around necessary access points, the break-down lines, and hard points for mounting heavy scenic elements like monitors, chairs, floor, etc.) In the old days we'd scribe these on plywood with tape measures and string, but these days you model the shape in 3d and print out full-sized templates. Heck, if you have the budget, after you slice you send the segments directly to a ShopBot or similar computer-controlled router.

That is, some of your curves are out of ply, ****board, or MDF, are screwed directly to the steel. The others are spaced out between, held there with random chunks of wood jammed in with screws (preferably pneumatic staples) and glue. Think monocoque construction, like airplanes (including balsa-wood model airplanes). You are making an empty framework that describes the curved surface, and provides a guide for the detail carving.

Then you stuff the spaces with whatever will glob in there long enough for a layer of spray foam to set; cardboard, wadded newspaper, chicken wire, etc. Keep the filler well back of the final surface so you don't have to cut into your filler during the final shaping passes. At some arbitrary point of fill-and-smooth, drop a layer of resin (fiberglas optional but recommended) to get a hard working surface. Then move outwards from this tough coat to smoothing coats of bondo, rondo, spackling paste, spot filler, filler primer, etc.; getting closer and closer to the final surface in successive approximation layer by layer (the process pretty much all props go through).

How far you take the smoothing is dependent on the final look and how much of the interior is going to be visible. If you look inside, say, the Apollo CM, there's not a lot of pressure hull visible. Very likely your interior is going to be packed with details and detail objects that, among other things, give the actor something to interact with (they also give you places to hide the seams where you are breaking the thing apart for camera access and for transport from shop to stage.) And it is silly going full detail on places that are going to be invisible.

But you totally have options as you approach final finish to build in seam lines/plate lines, or rivets, or go for glossy smooth. And you can totally paint anywhere from near-chrome to rust-bucket to seashell nacre.




I have to add here...I've built a lot of stage sets, as well as some massive props (worked for a production company doing trade shows and exhibits for a while, among other things) but the only actual film I worked on the set for was a low-budget music video for The Residents.
 
Oh, yeah, lemme add:

Start with a 3d model. That's available for slicing whether you are going CAD or pepakura or grid, ruler, and carpenter's pencil. And it is something everyone in the production can look at and evaluate for whether it meets the concept, whether the shots or possible, what kinds of holes need to be in it to run practical effects, etc., etc. And, heck, it is even available for pre-vis at that point.

After that, there's a fair bit of brute work in figuring out where to place the structural elements so they support the necessary uses; framing hatches and portholes, supporting acceleration couches, breaking apart so it can fit into a rental truck or let a camera in. Once that's brainstormed, though, the framers can be sliced out with a number of software packages. Even if you end up cutting out of a big block of foam, you'll have the option of a paper template you can hold up and check your work against.
 
I agree with Styrene Sheets with everyone, then primer then polish it will #0000 steel wool. You'll have an amazing finish to paint on then which will probably give you the results you want.

If seams are a problem you can always Bondo/Bog/Builders fill then and then sand before you primer.


I am also, planning on making my own film set. Many of these techniques that people have shared is what I will be doing.

REMEMBER THIS:

Anyone can make anything, the difference is in how you finish it.

Tank
 
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