Limited Run Assassin's Creed III Tomahawk

Starting work on the axe head:

DSC04258.jpg
 
Indy, do you mind if I ask what pictures/files you're building off of? I've been working on building one of these myself, and pictures I've found make it look like a few changes might be in order. But if you've got some game files or something I haven't seen, I may need to change my own!
 
Zlurpo, post what photos you mean so we can have a look. Since we just started the work, if there is something that needs tweaking NOW is the time to do it!

Thanks,
Indy
 
Ok. First:
I think you have the whole head too tall and skinny. In this picture:
View attachment 130962
the whole head looks a little wider, more like the logo of the franchise.

The thicker parts of the center piece I believe are angled, not just thicker.
These things, I mean:
View attachment 130968
If you zoom in on the tomahawk on this pic:
View attachment 130959
you can see they point slightly away from the center, not just as raised strips.

I don't think these lines on the sides of the main blade:
View attachment 130963
should touch the sides of the axe. Rather, it seems there is a taper from that line to the edge of the axe. See the view above, and:
View attachment 130961
^ That's a pretty big, clear picture of it. I don't know how official it is, but it sure looks good.

The negative space inside the main blade is definitely off a little bit. It should be wider and more weather-balloon shaped.

Also, the two points on the main blade that are closer to the handle are, I think, actually equal width or slightly wider than the points closer to the blade.

I posted a picture of what I think the outline should like here.

Granted, none of these are official production shots, but they're pretty good.
 
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Interested pending final results.

ThinkGeek.com runs this axe for 45 bucks unfortunatly made of plastic.

If your looks as detailed if not better im deffinatly down.

f0ec_assassins_creed_iii_tomahawk.jpg
 
Don't worry... news will be posted as soon as I have some! This turned out to be a bit more complicated than we anticipated (which is good in some ways as the initial design was a bit off and we've since discovered some clearer shots). Stay tuned...
 
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