I think it's probably fair to say that given the bridge now between consoles and more modern computers, to try and design a game that's going to play over various platforms, you're no doubt going to have to make some compromises here and there. Sounds perhaps more so that it has been the computer that has been left behind in this example.Well the PC versions of the game looks like a title from 2006/2007 so the console hardwares are not faulty there. Of course the game is playable and enjoyable but many reviews from the press , journalists and other gamers point out the same issues with the game. lack of challenge, many glitches, repetitiveness ( shoot aliens, open doors, shoot aliens, cutscene, corridors , shoot aliens ), lack of " alien - horror " atmosphere and feeling of fear, terrible AI behavior, problems with animation. The single player campaign suffers from many flaws where the Multiplayer seems to look more enjoyable. But you can't really justify spending 50 bucks on an unfinished title like this one, excepted if you ve been waiting for it for a long time but even...
I'll wait for the 19.99 price tag. Shouldn't take long.
most likely be 19.99 by christmas or this time next year....i can see it going down to $40 by start of summer then continue to drop just in time for christmas
The one thing that is pissing me off more than anything is that I have a regular shotgun but then I picked up hicks shotgun while I had my pulse rifle equipped not realizing that it would replace my PR. So I ran around the better part of 1 1/2 chapters with 2 shotguns and no pulse rifle and the real pissoff is that I haven't been able to pick up a new pulse rifle. Just shotgun ammo and grenades.
Admittedly the shotgun has some BS range and I'm still dropping guys a mile away after 4 shots, but as soon as I was using 2 Shotties, my buddies kills literally doubled mine.
I also don't like how the pulse rifle kicks around so much. I aim down the sight to kill an enemy and the damn thing kicks around in all directions like it has parkinsons.
The AI is pretty bad too. There were several occasions where a xeno dashed at one of the marine NPC's, ran into each other, and didn't attack, just ran around to attack me and my buddy. Also half the egg's didn't pop out facehuggers. I got to the point where I just walked up an melee'd them.
Despite the fact I'm enjoying myself so far, this game could of been significantly better.
You do know you still have the pr you just need to change your quick load out right? You should also have a different assault rifle with a flamethrower option
The one thing that is pissing me off more than anything is that I have a regular shotgun but then I picked up hicks shotgun while I had my pulse rifle equipped not realizing that it would replace my PR. So I ran around the better part of 1 1/2 chapters with 2 shotguns and no pulse rifle and the real pissoff is that I haven't been able to pick up a new pulse rifle. Just shotgun ammo and grenades.
Admittedly the shotgun has some BS range and I'm still dropping guys a mile away after 4 shots, but as soon as I was using 2 Shotties, my buddies kills literally doubled mine.
I also don't like how the pulse rifle kicks around so much. I aim down the sight to kill an enemy and the damn thing kicks around in all directions like it has parkinsons.
The AI is pretty bad too. There were several occasions where a xeno dashed at one of the marine NPC's, ran into each other, and didn't attack, just ran around to attack me and my buddy. Also half the egg's didn't pop out facehuggers. I got to the point where I just walked up an melee'd them.
Despite the fact I'm enjoying myself so far, this game could of been significantly better.
Anyone seen this video showing a comparison between the 'work in progress' gameplay demo and the final product, I had no idea that there was such a huge difference between them.
Aliens: Colonial Marines: What the hell happened to Aliens: Colonial Marines? - Feature - VideoGamer.com