CB2001
Master Member
I think it was intentionally vague.Did we ever figure out who the bad guys are?
I think it was intentionally vague.Did we ever figure out who the bad guys are?
A lot of the flying scenes were actually partially CG. They shot real planes actually flying, but in some scenes, Maverick's F-18 was actually a 2 seat model and they made it a single seater in post.I finally saw this last week and was very pleasantly surprised. I didn't have a lot of expectations for this since most sequels are crap and something done 30 some odd years later would be even worse. I was also worried that much of the flying sequences would be CGI but again was surprised that most of them were live action.
Fun vfx sizzle reel at 3:51:
Everything is full of CGI these days. It's where you don't realize it that it's at its best. That's really the problem most of the time, most CGI is so absurdly flashy that it detracts from the actual movie.Good looking stuff. That movie is full of so much more CGI than people think.
I think that the problem isn't so much bad or too much CG as much as people are looking for it and being extra critical of it. People are looking for and criticizing CG in ways that nobody seems to do with older analog effects. There are no complaints about dodgy matte work in the original Star Wars, obvious matte paintings, or some of the absolutely horrible compositing in The Last Crusade. Things that if they were done nowadays, would be ripped apart for bad CG yet get a pass when done using old optical printers and the like.Everything is full of CGI these days. It's where you don't realize it that it's at its best. That's really the problem most of the time, most CGI is so absurdly flashy that it detracts from the actual movie.
My problem with it is the uncritical way that it's used. Physical effects have inherent limitations. You can only push things so far before you can't do any more. CGI can do anything, no matter how bizarre or ridiculous. Plenty of filmmakers are doing things that take you right out of the movie because they are so stupid looking, even if well executed, that your head explodes. It becomes so physically impossible that you're no longer watching a live-action movie, you're watching a cartoon. Just because you can, that doesn't mean you should. Effects should be invisible and aid in the storytelling, not the focus of the movie and get in the way.I think that the problem isn't so much bad or too much CG as much as people are looking for it and being extra critical of it. People are looking fo and criticizing CG in ways that nobody seems to do with older analog effects. There's no complaints about dodgy matte work in the original Star Wars, obvious matte paintings, or some of the absolutely horrible compositing in The Last Crusade. Things that if they were done nowadays, would be ripped apart for bad CG yet get a pass when done using old optical printers and the like.
Sadly, not very well because I could spot two really obvious scenes where you could see the clear silhouette of a long canopy for a 2-seater.Maverick's F-18 was actually a 2 seat model and they made it a single seater in post.
I don't thnk that's the case, I think that, as with old optical effects, a matter of time and budget. You don't have much time or budget for effects work, you're going to wind up with subpar effects regardless of the techniques used. Good effects require both time and money to do right and, in retrospect, it's amazing what ILM and Lucas were able to do with so little time and money.Weak computer effects are more objectionable than weak optical & practical effects.
I don't think it's entirely nostalgia/bias either. I think certain CGI-specific problems just come across as more annoying than the drawbacks with the older methods. The physics problems, inadequate resolution of the computer imagery, etc.
In another generation or two, I think people will look back and say that *ALL* the CGI work from our time was being done at too low of a resolution. If the rest of the movie was live-action filmed at 720 res (hypothetical figures) then the CGI work needed to be rendered at 1080 or more just blend in evenly with it. Etc.