Shade
Well-Known Member
Alright, I'm not ashamed to say I'm fairly new to the world of prop building. In fact if it weren't for my friends Sharkhead7854 & Prince_NEO over on the 405th, I would never have even known about it. Anyhow, I've pepped a few models for myself & others. Namely my own Ironman Helmet, an attempt at the Master Chiefs Helmet (Epic failure:cry), and several pieces of Prince_NEO's ODST Weta Landfall suit (ex. Thigh, Butt Packs, Kneepads, and an attempt of the legs which were never finished). Noticing how they were made, I became interested in modeling, thus the purpose of this post. If those of you more proficient than myself in this field would be so kind as to answer a few of my questions I'd be forever grateful.
1: What types of programs are used to model a piece from the begining, to when its Un-fold ready?
2: Can anyone refer me to a free version of a program used to model 3-d objects, other than Blender because I've heard its a mother ****** to use.
3: Does anyone have the patience to explain to my thick skull how in blazes to work the program I end up using?
4: How do you unfold an object once its been completely modeled?
Sorry for the questions but I'm a fairly inquisitive person & I like to know what's in the water before I dive into it. Is it candy & chocolate, or piranhas and oil? Thanks for any help you guys can give me!
To infinity and... oh whatever.
1: What types of programs are used to model a piece from the begining, to when its Un-fold ready?
2: Can anyone refer me to a free version of a program used to model 3-d objects, other than Blender because I've heard its a mother ****** to use.
3: Does anyone have the patience to explain to my thick skull how in blazes to work the program I end up using?
4: How do you unfold an object once its been completely modeled?
Sorry for the questions but I'm a fairly inquisitive person & I like to know what's in the water before I dive into it. Is it candy & chocolate, or piranhas and oil? Thanks for any help you guys can give me!
To infinity and... oh whatever.