I call this one " Bite my shiny metal ass!".... I've been a model make for as long as I can remember 25 of those year working in Film as a animatronics designer model maker and SFX senior tec but my last 3 films I gone full time in the art department just using my Knowledge of making thing physically and designing props in solid works. I've been working on my house and apart from some 3d printing I haven't had the energy to physically start a build. So I've taken to drawing up models I'd like to make but will never have the time. I always think 3D modelling belongs more on a CG site. but when it come to replicating something classic from out childhood films, it actually take just as much research to draw it as to make it ( just no glue and paint fumes) I will admit it not quite as satisfying as actually building something and theres not display case. but it has been fun. A work I can make things up so there is no wrong or right . but when your copying something if it looks wrong its wrong. Ps I'm not a renderer so the hole forgive the crud finish. solid works model, keyshot then photoshop.