AmitKer
New Member
Hello everyone. Along all the (countless) Red Hood builds posted in this forum, I decided to go on with my favourite version (and honestly, something I haven't seen here before): the design done for the "Under The Hood" comic, by (the absolutely brilliant) Judd Winick. I just LOVE how this design is minimalistic, practical and manacing all at the same time. Outstanding.

With the helmet, I started off by lining up some references, making sure they fit my head's size and shape, and then modeling it in Blender. It's my first time 3D modeling, so it didn't come out THAT great, and the unfolding was (and is) even more messy, but It'll do - next time will be better. The actual area around the eyes will be made out of epoxy putty, as it will be easier than sanding it carefully in the bondo.

There are several design elements I specifically love and want to adress in the final product: one is the small eyes; second is the roundness and smoothness of the helmet; and lastly, in some panels it's appearing as reflective, which is hella RAD.

Moving on to the clothing, I gathered the needed references and tried to break it up into all the different parts.


I'll buy the jacket and the pants, but I already know I'll have some problems with the vest, gloves and boot-covers. I have no real leads as of now - not even a pattern - but I know for sure that I want them to be textured and feel authentic. Thought of pleather for the main parts of the boots (the buckles will most likely be casted out of semi-rigid polyurethane), and 1000D cordura nylon with sturdy-looking weave for the vest. Something that looks rough enough to be legit.

And last but not least, I will want to make Jason's iconic badass knife.

I have no clue how to make it convention-safe - but all in good time. Maybe foam. We'll see.
There is no specific deadline, it's just kind of a passion project I am now able to start working on. So no pressure.
Here we go.

With the helmet, I started off by lining up some references, making sure they fit my head's size and shape, and then modeling it in Blender. It's my first time 3D modeling, so it didn't come out THAT great, and the unfolding was (and is) even more messy, but It'll do - next time will be better. The actual area around the eyes will be made out of epoxy putty, as it will be easier than sanding it carefully in the bondo.



There are several design elements I specifically love and want to adress in the final product: one is the small eyes; second is the roundness and smoothness of the helmet; and lastly, in some panels it's appearing as reflective, which is hella RAD.

Moving on to the clothing, I gathered the needed references and tried to break it up into all the different parts.


I'll buy the jacket and the pants, but I already know I'll have some problems with the vest, gloves and boot-covers. I have no real leads as of now - not even a pattern - but I know for sure that I want them to be textured and feel authentic. Thought of pleather for the main parts of the boots (the buckles will most likely be casted out of semi-rigid polyurethane), and 1000D cordura nylon with sturdy-looking weave for the vest. Something that looks rough enough to be legit.

And last but not least, I will want to make Jason's iconic badass knife.

I have no clue how to make it convention-safe - but all in good time. Maybe foam. We'll see.
There is no specific deadline, it's just kind of a passion project I am now able to start working on. So no pressure.
Here we go.
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