thanks guys. . .it's not really a fast build though, i had to work on each part for about 4 hours (?) then work on my other commission stuffs. . .sort of multitasking things. . .the difference is that this "striker" is so ******* hard to build. . .harder than the Mark 5 or the Mark 42. . .since I'm using the undetailed low poly 3d game model. . .cutting templates alone is a really pain in the you know what i mean. .
this is not a commission thread (and i think i cant post a thread like that until i made my paypal account verified for a couple of days and make myself a premium member :lol)
but i think i won't include this on the buildable list. . .because is so damn hard to build. . .
Thanks man. . .thats the original idea, I planned to use a mark 6 forearms as a base platform for the jackhammers, but i rejected the idea because the arms is already heavy for me, and i will lose 100% mobility in the arms, so far i had atleast 65% mobility in the joint areas of the arms, i can only make a "L" shape pose :facepalm but i think it's fine that way, also, the spaces on the jackhammer forearms are suitable for me to put a wireless switch for the motorized helmet i'm working on. since i can't use my arms to remove my helmet. . .
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and an update. . .worked on this for the last 2 hours. . .I manage to get the helmet done, using @
SmookCMb's Mark 3-in-1 helmet file, although locked, I manage to get the default scale file built

so detailed helmet by the way, some details are missing on the unfold but i just added them manually. . .
https://fbcdn-sphotos-b-a.akamaihd....319_619227271493069_6493217694323755371_n.jpg
https://fbcdn-sphotos-d-a.akamaihd....815_619228191492977_6392318894845496712_n.jpg
the plan is to use epoxy primer on the helmet only, and then motorize it using the same servo set-up i used on my heartbreaker
I won't be working on this for 2 days to get the iron-patriot commission shipped next week so thanks for viewing :thumbsup