Help from 3d Modellers Out there?

Discussion in 'Replica Props' started by eaviii, Jun 4, 2006.

  1. eaviii

    eaviii Sr Member RPF PREMIUM MEMBER

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    Been working on "Bishop of Battle" from "Nightmares"- I have done my own models and have tried to mimic vector type graphics (i.e. Asteroids look or more appropriately "Major Havoc") with the models. The game actually moves from 3rd to 1st person gradually. The objects close up are obviously not vector modelled. Is there a program to help transform models into a skeletal wireframe of sorts for this look?

    Doc

    Also: Does anyone have a line on some free TOS meshes? I have been tinkering with a remake of the Sega Tactical Simulator and have been looking for a Nomad mesh. Also would love any others (have the TOS Klingon/Enterprise) esp a Romulan Bird of Prey, Tholians, Space Station, Doomsday Machine . . .
     
  2. JKolton

    JKolton Well-Known Member

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    <div class='quotetop'>(eaviii @ Jun 4 2006, 11:59 AM) [snapback]1255974[/snapback]</div>

    For your second question, you might try signing up for the forums at www.scifi-meshes.com We have a fairly extensive free mesh section.

    For your first question ( I have no idea why I answered out of order) I myself use truespace from www.caligari.com In your rendering option, you have the choice of using either wireframe, or hidden line. I'm sure you would have similar options in whichever program you choose to work in. I haven't seen the movie in years, so I don't know exactly what he looked like throught the film. But I think you could probably get away with a 2 pass hidden line render from what I've seen in google images (one for the green lines, and one for the teal), and then composite and color correct them in after effects or something.

    If you need anymore help, feel free to ask. :)
     
  3. SPDOmegaRanger

    SPDOmegaRanger Well-Known Member

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    if your lookin for low poly star trek models try www.battleclinc.com there for sfc3 but you can convert them to other formats in 3d studio max
     
  4. eaviii

    eaviii Sr Member RPF PREMIUM MEMBER

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    <div class='quotetop'>(JKolton @ Jun 4 2006, 05:51 PM) [snapback]1256032[/snapback]</div>
    Thanks sir- I have definitely found a few models there but no luck with Nomad.

    <div class='quotetop'>(JKolton @ Jun 4 2006, 05:51 PM) [snapback]1256032[/snapback]</div>
    Thanks very much sir- I will give that a try. I use Anim8or but have a demo version of Caligari and will give that a try- Very cool indeed.

    OmegaRanger- Thanks man- Found a great Romulan-

    Doc
     
  5. eaviii

    eaviii Sr Member RPF PREMIUM MEMBER

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    Just a follow up- Inspired by BluFives Nomad post and prodded by a few folks not wishing to share their preexisting meshes,
    ------------------------------------"I AM NOMAD"---------------------------------

    [​IMG]

    This is the in-game animated model (i.e. not rendered for image)- This is how it will look flying about and laying mines/blasting the Enterprise- Will actually start an off-topic post once the game is actually underway (remake of the Sega Strategic Operations Simulator with a raster pure-TOS feel)

    Doc

    P.S. Thanks WackyChimp for hosting.
     

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