Tastyburger
Well-Known Member
Re: First intro; first build! Dr. Doom Pep Helmet Finished!
The mouth is pretty well obstructed by the grill. As for the openings in the cheeks; I'm unsure.
I'm also toying with possible neck armor, but depending on how I wear the cape will determine if I need it or not. A lot of costumes show the cape as being held on by "magic" with the discs and rope/chain, and yet the hood is traditionally fully closed under his neck. Sometimes, that space is open. So, I'm once again at odds with how I want to wear it.
I was planning on anchoring the cape to/through the tunic and hiding the anchor points under the discs, but this will leave the neck exposed and in need of armor. The more I think about it, the more I feel this is not classic doom.
Anyone have an opinion on the "right" way to wear the cape? As an afterthought, the hood probably should have been sewn to the tunic. Then, the cape would truly be it's own entity...
The mouth is pretty well obstructed by the grill. As for the openings in the cheeks; I'm unsure.
I'm also toying with possible neck armor, but depending on how I wear the cape will determine if I need it or not. A lot of costumes show the cape as being held on by "magic" with the discs and rope/chain, and yet the hood is traditionally fully closed under his neck. Sometimes, that space is open. So, I'm once again at odds with how I want to wear it.
I was planning on anchoring the cape to/through the tunic and hiding the anchor points under the discs, but this will leave the neck exposed and in need of armor. The more I think about it, the more I feel this is not classic doom.
Anyone have an opinion on the "right" way to wear the cape? As an afterthought, the hood probably should have been sewn to the tunic. Then, the cape would truly be it's own entity...