Fallout 4

You know Hancock talks a good game but his town isn't as nice as he seems to see it, innocent people are still getting slaughtered there.
 
Yeah, that gives you XP so you can level infinitely otherwise they run out of XP for leveling purposes.

Piffle. You can mod weapons and armor and then sell 'em. You can craft chems and then sell 'em. I'd much prefer virtual hobby-time at my virtual workbench than clearing out the locations I've cleared three, four, or more times already. I feel like I must have depopulated the Commonwealth of Raiders (by whatever name), ferals, and super mutants by now, but noooOOOOoooo... :rolleyes Gits must reproduce by spores or something.

--Jonah
 
You'd think that someone as brilliant a leader as your vault dweller would make settlements where the raiders, super mutants and ghouls keep coming from in order to totally cleanse those areas. I mean, why not?
 
It seems like the ghouls roam in packs but you never see them moving around outside the normal spawning areas.
 
You'd think that someone as brilliant a leader as your vault dweller would make settlements where the raiders, super mutants and ghouls keep coming from in order to totally cleanse those areas. I mean, why not?

So many places I've said "why can't I make this a settlement?" Seriously. I'd have... *thinks* ...pretty much down to the Mystic River all consolidated under my -- *ahem* -- ah, the Minutemen's control: The Corvega Assembly Plant, Saugus Ironworks, the General Atomics Galleria (I want to fix up that bowling alley, dammit!), Malden and Vault 75, etc., etc...

--Jonah
 
My new playthru i'm just shooting everyone and going full evil lol

I am also doing a mostly "Evil" 2nd playthrough. First off, using console commands, I leveled myself to level 100 before I even left the vault surface. This allowed me to have lots of fun with all the perks I never got to try the first time around. Such as persuasion, and high melee. To balance it out I have low intelligence and endurance. Because the creatures you first meet match your level the game, I have it found it much more challenging. It took me an hour to completely clear the super mutant camp near the Jamaica Plane, and that was with help from a legendary robot, a group of synths and gunners, two bears and a Lt. Gusty I managed to mix into the fight.

I completely skipped sanctuary and went directly to the Red Rocket. I told the minutemen to take a walk. (Preston Garvey is now patrolling a useless settlement all on his own). In fact I only have companions when they suit the exact mission I am doing. Keeping dogmeat the rest of the time. Only one companion (Lover) is allowed at the Red Rocket, I don't sleep anywhere else. I made sanctuary into a fortress with fencing around the whole thing other than the bridge. Only companions are allowed, those I couldn't kick out are dead or imprisoned. I even stuck that old rambling witch into a concrete prison with locked door. On this play-through I am not telling anyone (as much as possible) that I am from a vault or have a son.

I also found I greatly enjoy coming across a settlement at random while exploring. Better than being told to go and help them. I can then choose to skip the ones I find useless, or keep them only as way points for crafting. Note, you can choose to kill the settlers at a location rather then help them, and then claim the location.

Any non-time sensitive mission I keep the marker turned off. Want some random object from a hospital...I'll get to it when I happen across that location. I hope someone comes out with a mod which disables mission markers based on distance.
 
For all the talk of making the minutemen great again you don't see them recruiting too much, none of the farms actually do anything to help
 
So many places I've said "why can't I make this a settlement?" Seriously. I'd have... *thinks* ...pretty much down to the Mystic River all consolidated under my -- *ahem* -- ah, the Minutemen's control: The Corvega Assembly Plant, Saugus Ironworks, the General Atomics Galleria (I want to fix up that bowling alley, dammit!), Malden and Vault 75, etc., etc...

--Jonah

Yes. Plus there are a bunch of places you can make settlements that have such a small build area, some filled with crap you can't remove, that it's not even worth it. Why not turn that one Vault full of Gunners into a settlement after it's cleared? It's perfect if you could find people with the know how to run it. Maybe they should have had it so you could unlock certain locations for settlements if you could convince certain people needed to operate the location to join?

I've never seen Gunner Vertibirds, but I did have something cool happen at that junkyard near the S. Boston military checkpoint (I think that's the name). The BoS were fighting the Supermutants and a second Vertibird landed. A Supermutant suicider ran into it and detonated nuking it.
 
I don't think that Vertibird is meant to survive as it seems to explode every time i see a battled there, they reset, so i think that any time a bird crashes it's scripted to go down somehow even if not the same way each time. You'd think you'd be able to interest that one vault in any of the ones you've cleaned out for parts and supplies but they're just ignored.
 
Amazon has Fallout 4 action figures from Funko via third party sellers: at 33.00 each which is insane given the reviews.
 
Well, I finally started playing... I've probably got close to 20 hours or so in.

I probably need to set it to hard instead of normal because I'm tearing ***** up pretty easily. Of course I die some times, mostly by not watching my HP during a fight, but I wiped out about 4 or 5 Super Mutants on that Mass Pike Overpass at level 11 without taking much damage at all. Of course that same overpass also had a Gunner camp that had some kind of maniac robot that's pretty tough to beat... so I just get into a spot where it ends up falling through a hole in the road and dying. HAHA.

The Settlement building thing is ok. Maybe I don't have a full grasp of it all just yet. Like scrapping all the random junk I pick up. Am I supposed to to something with those wrenches and duct tape or does it automatically become available as steel and adhesive without doing something to it?

I kind of miss weapons wearing out and having to repair them. The crafting is neat but it really stymies being able to grab other perks when you have to keep leveling up your armorer and gun nut perk to get your weapons better.

I now get why they came out with Fallout Shelter before this game; the similarity between the settlement management and the iPod game make it a little easier to pick up.

Placing fences on the other hand... what a pain in the butt. They don't snap together. it took me a while to realize the triggers rotate objects, but that doesn't necessarily make it easier.
Not sure I see the point of even putting a wall around it when that dummy just walks outside of it and leaves the gate wide open.

Are there console commands for XBOX One?

Not that I won't be playing the heck out of this game, but so far, I'd be lying if I said this game is blowing me away. The graphics are definitely amazing. Mainly the scenery/landscape.

I do like how gouls are sometimes just laying around playing dead. I like how the AI seems a little better in how people duck, dodge, and take cover, but they're still stupid in that if you take a shot at them and hide they just give up looking after a minute.

I miss my anti-Material rifle from New Vegas... I hope that becomes available again. Right now I'm using a modded out laser rifle the BoS guy gave me for helping/joining.

Any tips?
 
Random aside: It doesn't matter how often I've encountered them, radstorms still freak me the hell out.
Father... Semi-advice, I suppose? I've always loved exploring the sandbox and getting to know where everything is before tackling the main quest -- whatever the game. I have never liked not knowing what's at my back. Thus, I'm level 45 and have explored about two-thirds of the map. I've cleared down to the Mystic River (except for those places that keep spawning enemies -- grr), and am well on my way to clearing central Boston from the Mystic to the Charles... but as far as the main questline goes, I've not even sat down to talk with the detective about the guy who killed my wife and kidnapped my son. I've met the Brotherhood, but have held off on joining so far. I'm hoping to not get too far (and have to commit to one faction or another) until the first DLC hits. There are plenty of side quests and companion stuff and interesting things to find.

--Jonah
 
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I haven't really done much with the main quest and I usually explore a lot too. It's a nightmare for someone with ADD... you can never go from point A to point B without making a bunch of stops on the way. That's actually what I love about the game.

I haven't come up against re-spawning enemies yet, but I have noticed a lot of trigger/scripted enemies that annoy the hell out of me. Like when you fix that guy's three pipes in the quarry. As soon as you fire up the pump thing two Soft Shell Mirelurks appear out of nowhere. That's just one of many examples of enemies just spawning out of nowhere on cue with some action. One thing I definitely don't like about this game I don't remember that being so prominent in the last two.

LOL, the rad storms are a pain for sure.

Another thing I haven't figured out is if you select an item like a wall or turret or whatever when building in a town, you have the option to save it in your store or something. How do you get it back out?
 
The Settlement building thing is ok. Maybe I don't have a full grasp of it all just yet. Like scrapping all the random junk I pick up. Am I supposed to to something with those wrenches and duct tape or does it automatically become available as steel and adhesive without doing something to it?

I miss my anti-Material rifle from New Vegas... I hope that becomes available again. Right now I'm using a modded out laser rifle the BoS guy gave me for helping/joining.

Any tips?

Ok so materials how it works is that you can collect all your junk and then bring it back to a settlement. If you click on ANY crafting station (armor/weapon workbench, cooking pot, etc.) there's a button that will let you automatically store all the junk you're carrying. If you are already in a settlement and are in workshop mode, you can scrap some junk laying around your settlement like cars, trees, tires, or any normal junk laying around (anything you can pick up). Now if you get the perk, I think it's local leader or something, you can establish caravans that link your settlements. So if you have several, or all, settlements linked, you're sharing all the materials from every settlement. That way you don't have to go resupply each individual settlement.

I also miss my NV anti-material rifle! The .50cal hunting rifle in this is so weak!
 
Ok so materials how it works is that you can collect all your junk and then bring it back to a settlement. If you click on ANY crafting station (armor/weapon workbench, cooking pot, etc.) there's a button that will let you automatically store all the junk you're carrying. If you are already in a settlement and are in workshop mode, you can scrap some junk laying around your settlement like cars, trees, tires, or any normal junk laying around (anything you can pick up). Now if you get the perk, I think it's local leader or something, you can establish caravans that link your settlements. So if you have several, or all, settlements linked, you're sharing all the materials from every settlement. That way you don't have to go resupply each individual settlement.

I also miss my NV anti-material rifle! The .50cal hunting rifle in this is so weak!

Ok... so once you "store all junk" it eventually just converts it to whatever base material it is, but you don't have to manually "scrap" those items like you scrap guns and armor.

I'm always picking up junk...

I didn't know the Local Leader perk linked all of the materials. Good to know.

I'm currently looking on Wiki to see what weapons have the highest base damage so I can start hunting for those.

I also don't like how you can't even attempt to pick a higher level lock or hack a higher level computer without your perk being that level. THAT is lame. I liked how it was done in Skyrim better where skills level up based on their use. Pick more locks, your lock pick gets higher. Sneak more, your sneak gets higher. Not crazy about this new system.
 
I miss repairing items just for the sake that i'd have a ton of them then repair them to improve the sale price and make more room for junk as i want, it made looting so much easier.
 
Ok... so once you "store all junk" it eventually just converts it to whatever base material it is, but you don't have to manually "scrap" those items like you scrap guns and armor.

I also don't like how you can't even attempt to pick a higher level lock or hack a higher level computer without your perk being that level. THAT is lame. I liked how it was done in Skyrim better where skills level up based on their use. Pick more locks, your lock pick gets higher. Sneak more, your sneak gets higher. Not crazy about this new system.

Yeah if you look in your workshop bench it will show all the junk, but it will automatically break them down as you need them.

I agree I liked the Skyrim skills system better. You get experience the more you use it. I always forgot where things were that I missed. It's not as big a deal in F4 because all locations reset after awhile. So you can loot most places forever.
 
I started my evil playthru but i'm annoyed i can't slaughter the minuteman and other folks you meet before getting the armor, they just fall over and get hostile. Bethesda sometimes seems to be trying to force how you play the game, if we don't want to deal with those folks let us take them out at the start.
 
I understand that Bethesda had to get rid of the child killer perk in the games now that they're mainstream just like they can't do many easter eggs like the original 2 games did but stop trying to force us to play a certain way if you want us to roam around. It's like Bioware forcing the ending of ME 3 down our throats. Honestly i gave up on my 2nd playthru right now and got sidetracked by a JRPG. This fallout by far has the least replay value right now aside from a few faction achievements.
 
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