I had a recent ask to make a mask of Eyeless Jack, one of the Creepypasta characters, similar to Slender Man. There isn't too much to go off of, but all of the fan art is pretty consistent: blue, featureless mask, with bleeding black eyes. Fairly straightforward. This was a good opportunity to try some new techniques, learn some things, and have fun. So off we go!
One hitch with the character is that there isn't really a nose, so things have to be built up a bit first, allowing the final result to still be something that can be worn. I ended up working in a hint of a nose, or ridge down the middle, and that worked really well.
Start slapping some WED clay on a head form, and roughly rake it out a bit, followed by a finer rake to get things a little more even, and then a bit of smoothing. Not going for any real form here, just building up the face a bit, so it reduces the offset of the nose.

I didn't want the mask to look like a flimsy knock-off, with just eyes cut out. Rather, more like they're meant to be there, and formed into the mask. To make sure they were exactly the same, and to help get the curve right, I worked up a model of what I thought the eyes should look like, and printed them. They were coated with XTC-3D to smooth out the striations, and buffed a bit. Then, stuck them in place, with a little more clay built up, which put the top edge of the eyes on pretty much the same plane as the tip of the nose, or a little above.
They're a little off-kilter in this picture, but they did end up with a slight angle to them, so they're not going straight up and down. Looks really goofy here!
Next, rough in the overall shape of the mask, leveling out the eyes, and placing the hint of the nose ridge-line down the center.

At this point it was a little too flat across the front, but that was pretty much the point of roughing it in. Next was raking it back down, and really making the final shape start to take form, while adding some curvature to the face. Then everything was smoothed a bit, to see how close it looked to some of the references I was working off of.

It ended up being a little long in the face, and looked a little too much like a shield. The bottom point was trimmed down a bit and the top rounded a little more, followed by a good cleaned up of the edges, and then everything smoothed out really well. I noticed the ridge-line was a little crooked, so corrected that, but didn't take a picture, prior to molding. So, imagine a straighter line.

Finally, the eyes were filled in level. I let it sit out for a little while, and then hit it with a heat gun for a couple of minutes, just to get a slightly stronger surface, until it had a slight "leathery" feel. With previous WED projects, I've coated with Crystal Clear prior to molding, but this one just received a few coats of Mann Ease Release. It's getting an alginate bath, so no need for much else.
One hitch with the character is that there isn't really a nose, so things have to be built up a bit first, allowing the final result to still be something that can be worn. I ended up working in a hint of a nose, or ridge down the middle, and that worked really well.
Start slapping some WED clay on a head form, and roughly rake it out a bit, followed by a finer rake to get things a little more even, and then a bit of smoothing. Not going for any real form here, just building up the face a bit, so it reduces the offset of the nose.



I didn't want the mask to look like a flimsy knock-off, with just eyes cut out. Rather, more like they're meant to be there, and formed into the mask. To make sure they were exactly the same, and to help get the curve right, I worked up a model of what I thought the eyes should look like, and printed them. They were coated with XTC-3D to smooth out the striations, and buffed a bit. Then, stuck them in place, with a little more clay built up, which put the top edge of the eyes on pretty much the same plane as the tip of the nose, or a little above.
They're a little off-kilter in this picture, but they did end up with a slight angle to them, so they're not going straight up and down. Looks really goofy here!
Next, rough in the overall shape of the mask, leveling out the eyes, and placing the hint of the nose ridge-line down the center.


At this point it was a little too flat across the front, but that was pretty much the point of roughing it in. Next was raking it back down, and really making the final shape start to take form, while adding some curvature to the face. Then everything was smoothed a bit, to see how close it looked to some of the references I was working off of.



It ended up being a little long in the face, and looked a little too much like a shield. The bottom point was trimmed down a bit and the top rounded a little more, followed by a good cleaned up of the edges, and then everything smoothed out really well. I noticed the ridge-line was a little crooked, so corrected that, but didn't take a picture, prior to molding. So, imagine a straighter line.

Finally, the eyes were filled in level. I let it sit out for a little while, and then hit it with a heat gun for a couple of minutes, just to get a slightly stronger surface, until it had a slight "leathery" feel. With previous WED projects, I've coated with Crystal Clear prior to molding, but this one just received a few coats of Mann Ease Release. It's getting an alginate bath, so no need for much else.
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