Darkside, can you please tell me how to scale the biceps? I've tried a lot of scales, but I can't get the accurate size. Which part should I measure?
The biceps is a problematic part. It is not proportioned correctly. Problems that have been mentioned are that if you scale it so that the height is good then it is too wide... also the front part of the biceps is too long and you can't bent your arm. Now one thing that gets overlooked is that I made the biceps symmetrical in case people wanted to cast it. But what you should do is cut a notch out on the inside of the biceps to allow it to go further up your arm. Take a look at Robo3687's biceps for an image of what I mean. So the biceps will have to be modified. The front may need to be cut a little shorter and you may have to take some vertical strips out to make it skinnier.
Darkside, can you please tell me how to scale the biceps? I've tried a lot of scales, but I can't get the accurate size. Which part should I measure?
This will give you an Ider on How to Modify the Biceps.
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I recommend ya to do this... ya gotta free hand for the things that you want :cool
hey darksideany chance i could get the mk 7 helmet in 1.0 and in a4 please also could i get it in portrait instead of landscape ? much appreciated buddy
Thank you Darkside501st :thumbsup your creations is my inspiration for this project...
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and hopping others will also be inspired with my work :lol
THANK YOU too "therpf.com"
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Thank you Darkside501st :thumbsup your creations is my inspiration for this project...
![]()
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and hopping others will also be inspired with my work :lol
THANK YOU too "therpf.com"
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This will give you an Ider on How to Modify the Biceps.
I recommend ya to do this... ya gotta free hand for the things that you want :cool
Is there a measurement tool in the Pepakura viewer? I'm pretty sure there is in the designer (and of course we can't open it in the designer) but for some reason it doesn't seem to pop up in the viewer when I right-click on the 2D menu. I'm using viewer version 3.0.4. Is there an explanation for this?
Okay I kinda figured the answer to my previous question. But correct me if I'm wrong. We're supposed to be able to use the measurement tool on the Mark VI helmet files (which we can open using designer if we have the password) and use that as a reference for the Mark VII files, right?
But that just raises another question. Since we can't really scale or measure in pep viewer, when we get access to the v2 files, how do we figure out what scale we use? Though there is a guideline in the first page on scaling, not all parts are in the exact same scale as the other parts. Are the v1 files close enough in terms of dimensions to the v2 files so much so that we can use it as a base to know what scale we use on the v2 files?
Jason, for your first point, you're right. Use the Tester MK6 helmet, find the scale you need and use it for Darkside's file.
For your second point, I guess it will need some tweaks to do cuz there are some inacuracies in the V1 files (biceps, forearms, scale inconsistencies between different parts,...). But V1 files are already amazing so there won't be that much differences. Can you confirm that Darkside?
uTheJoker (or anyone else 'cause I'm building a pep armor): I'm interested in a bit more informations on what to change on the biceps. I've also some problem with the scale. If the width is good, it's too long and I can't bend my arm and if the length is good I can't slip my arm in. (btw, you did a really good job on how to modify the lower forearms!)
at least i managed to build my own modified chest and abs plates.i think chest is not good enought and i'm working on suuper collapsable neck just like from movie
Thank you Darkside501st :thumbsup your creations is my inspiration for this project...
and hopping others will also be inspired with my work :lol
THANK YOU too "therpf.com"
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you noticed the bee!! :lol im one of your fan here sir! thankz sa comment :lovei see jolibee :lol
galing! one of the cleanest builds i've seen
WOW!! :eek been praised by the master :love Thankz masterThat suit looks awesome! You have done a great job on it so far.
My progress so far (first pep ever, I begun mid november):
The helmet:
All the pieces:
Still unhappy with most of the pieces and I have a slow rate. Still making baby steps with scaling, folding and gluing but I don't lose hope to make a decent suit for halloween 2013. I'll have to re-do forearms and probably biceps and this version of the neckseal doesn't seem to fit so I'll try the MK6's one
My progress so far (first pep ever, I begun mid november):
The helmet:
All the pieces:
Still unhappy with most of the pieces and I have a slow rate. Still making baby steps with scaling, folding and gluing but I don't lose hope to make a decent suit for halloween 2013. I'll have to re-do forearms and probably biceps and this version of the neckseal doesn't seem to fit so I'll try the MK6's one