I'm building a series (3) of full body a armor costumes. Right now im worried the costumes have alot of round shape and curves and I don't know what method and material is best for the round and curves.
Current plan is:
Model parts in maya
use papakura make templates (not good with really round shapes)
Trace to Eva foam or fun foam
paint with wood glue
And eather use fiber glass or Smooth cast
Does anyone know of a better way of making costume that have alot curves then this way
Current plan is:
Model parts in maya
use papakura make templates (not good with really round shapes)
Trace to Eva foam or fun foam
paint with wood glue
And eather use fiber glass or Smooth cast
Does anyone know of a better way of making costume that have alot curves then this way